Player Matchup

Atlas
Atlas
DarkAngelIR
Atlas
Level 129
God Stats
2W - 1L
1,529 SR
Queue Stats
31W - 35L
1,437 Elo+
Party 1
Bakasura
Bakasura
FamBamRamDam
Bakasura
Level 66
God Stats
19W - 20L
1,463 SR
Queue Stats
30W - 36L
1,419 Elo+
Solo
Scylla
Scylla
WitchWaddles
Scylla
Level 140
God Stats
0W - 1L
1,090 SR
Queue Stats
35W - 32L
1,436 Elo+
Party 1
Team Averages
Level 112
1,361 SR
1,431 Elo+

VS

Team Averages
Level 54
1,426 SR
1,355 Elo+
Da Ji
Da Ji
CazaPutasFT
Da Ji
Level 62
God Stats
31W - 31L
1,409 SR
Queue Stats
253W - 271L
1,428 Elo+
Solo
Jormungandr
Jormungandr
Skonelandah
Jormungandr
Level 83
God Stats
19W - 16L
1,496 SR
Queue Stats
134W - 141L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
ladyvixen
Kukulkan
Level 18
God Stats
28W - 38L
1,373 SR
Queue Stats
33W - 45L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,479
748
4,950
11,474
10,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
FamBamRamDam
Bakasura
15
4 / 2 / 1
9,279
928
6,476
9,189
4,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
14
1 / 4 / 3
8,052
805
5,360
6,237
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
9,143
914
7,173
9,338
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Skonelandah
Jormungandr
16
6 / 0 / 4
10,290
1,029
11,216
7,237
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
ladyvixen
Kukulkan
14
0 / 1 / 3
7,838
784
4,021
4,406
1,522
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
10
10
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
0
4
2
0.25
L
Bakasura
FamBamRamDam
Bakasura
4
2
1
2.25
W
Jormungandr
Skonelandah
Jormungandr
6
0
4
8
L
Scylla
1
4
3
0.63
W
Kukulkan
ladyvixen
Kukulkan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,786
Damage
22,410
26,900
Taken
20,981
17,181
Mitigated
12,654
4,453
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,173
2,063
0
2,294
9,338
5,604
0
3,653
4,458
0
24,698
L
4,950
1,803
159
1,162
11,474
10,328
0
6,228
5,246
21,491
0
L
Bakasura
FamBamRamDam
Bakasura
6,476
3,999
0
2,350
9,189
4,648
0
3,838
5,351
0
24,705
W
Jormungandr
Skonelandah
Jormungandr
11,216
2,231
0
750
7,237
5,528
476
3,732
2,791
35,004
3,381
L
Scylla
5,360
616
207
575
6,237
2,205
0
4,345
1,892
19,885
384
W
Kukulkan
ladyvixen
Kukulkan
4,021
95
0
147
4,406
1,522
0
2,298
1,707
22,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,810
Gold Earned
27,271
117
Minions Killed
146
0
Camps Cleared
0
584,937
Distance Traveled
597,566
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,143
914
39
4
0
198,538
0
L
Atlas
7,479
748
20
2
0
179,309
0
L
Bakasura
9,279
928
57
6
0
216,472
0
W
Jormungandr
10,290
1,029
64
6
0
201,346
2
L
Scylla
8,052
805
40
4
0
189,156
1
W
Kukulkan
7,838
784
43
4
0
197,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role