Player Matchup

Pele
Pele
Al3nk4
Pele
Level 26
God Stats
0W - 1L
1,679 SR
Queue Stats
1W - 4L
1,313 Elo+
Party 2
Ymir
Ymir
KuB3a
Ymir
Level 30
God Stats
1W - 5L
1,176 SR
Queue Stats
2W - 7L
1,310 Elo+
Party 2
Sol
Sol
Xailim
Sol
Level 47
God Stats
9W - 7L
1,444 SR
Queue Stats
12W - 14L
1,430 Elo+
Party 2
Team Averages
Level 34
1,433 SR
1,351 Elo+

VS

Team Averages
Level 124
1,522 SR
1,426 Elo+
Hera
Hera
EllemaPablo
Hera
Level 123
God Stats
6W - 1L
1,801 SR
Queue Stats
39W - 44L
1,408 Elo+
Party 1
Thanatos
Thanatos
SkunKy14
Thanatos
Level 123
God Stats
6W - 6L
1,350 SR
Queue Stats
141W - 144L
1,488 Elo+
Solo
Bacchus
Bacchus
cornetto-_-
Bacchus
Level 125
God Stats
3W - 3L
1,414 SR
Queue Stats
36W - 45L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Al3nk4
Pele
11
0 / 2 / 0
5,336
667
3,158
5,728
1,642
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
KuB3a
Ymir
9
0 / 3 / 0
5,331
666
1,651
5,718
3,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Xailim
Sol
8
0 / 4 / 0
5,287
661
1,612
4,238
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,454
932
5,712
3,225
1,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
SkunKy14
Thanatos
13
2 / 0 / 6
7,397
925
4,208
4,320
1,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bacchus
cornetto-_-
Bacchus
13
4 / 0 / 4
7,382
923
3,459
5,700
4,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
Al3nk4
Pele
0
2
0
0
W
3
0
6
6
L
Ymir
KuB3a
Ymir
0
3
0
0
W
Thanatos
SkunKy14
Thanatos
2
0
6
5
L
Sol
Xailim
Sol
0
4
0
0
W
Bacchus
cornetto-_-
Bacchus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,421
Damage
13,379
15,684
Taken
13,245
6,227
Mitigated
7,494
515
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Al3nk4
Pele
3,158
615
0
289
5,728
1,642
0
3,252
2,436
0
7,086
W
5,712
1,195
0
600
3,225
1,042
1,673
876
2,294
29,093
862
L
Ymir
KuB3a
Ymir
1,651
244
0
126
5,718
3,447
0
2,825
2,870
6,175
0
W
Thanatos
SkunKy14
Thanatos
4,208
277
0
3,004
4,320
1,455
359
721
3,563
0
22,864
L
Sol
Xailim
Sol
1,612
740
0
100
4,238
1,138
0
3,011
1,227
8,036
533
W
Bacchus
cornetto-_-
Bacchus
3,459
315
0
1,972
5,700
4,997
877
1,536
4,044
11,558
1,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,954
Gold Earned
22,233
31
Minions Killed
100
0
Camps Cleared
0
359,359
Distance Traveled
473,148
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,336
667
8
1
0
174,137
0
W
Hera
7,454
932
48
6
0
138,426
0
L
Ymir
5,331
666
9
1
0
111,593
0
W
Thanatos
7,397
925
34
4
0
174,384
0
L
Sol
5,287
661
14
2
0
73,629
0
W
Bacchus
7,382
923
18
2
0
160,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role