Player Matchup

Janus
Janus
JRews21
Janus
Level 143
God Stats
3W - 3L
1,538 SR
Queue Stats
241W - 219L
1,525 Elo+
Solo
He Bo
He Bo
RicosReign
He Bo
Level 143
God Stats
14W - 7L
1,584 SR
Queue Stats
101W - 84L
1,538 Elo+
Solo
Rama
Rama
Terrence0831_12
Rama
Level 105
God Stats
19W - 18L
1,530 SR
Queue Stats
109W - 133L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
nightfantom
Baron Samedi
Level 117
God Stats
3W - 5L
1,287 SR
Queue Stats
71W - 92L
1,433 Elo+
Party 2
Scylla
Scylla
thatboykj954
Scylla
Level 128
God Stats
1W - 2L
1,499 SR
Queue Stats
85W - 105L
1,456 Elo+
Party 2
Team Averages
Level 127
1,487 SR
1,476 Elo+

VS

Team Averages
Level 138
1,457 SR
1,402 Elo+
Jormungandr
Jormungandr
BDEzaythoven
Jormungandr
Level 173
God Stats
19W - 18L
1,571 SR
Queue Stats
363W - 398L
1,523 Elo+
Solo
Mulan
Mulan
Jawonnn
Mulan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,330 Elo+
Party 1
Nemesis
Nemesis
allaa40
Nemesis
Level 80
God Stats
3W - 4L
1,437 SR
Queue Stats
8W - 7L
1,411 Elo+
Party 1
Yu Huang
Yu Huang
ihaveswag500
Yu Huang
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,316 Elo+
Party 1
Ullr
Ullr
thebigrube
Ullr
Level 158
God Stats
7W - 7L
1,277 SR
Queue Stats
35W - 41L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JRews21
Janus
14
5 / 2 / 0
8,807
677
5,137
5,846
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
12
0 / 4 / 2
6,469
498
4,234
9,399
2,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 0
6,396
492
1,561
8,993
2,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
nightfantom
Baron Samedi
9
0 / 4 / 3
6,288
484
3,765
10,248
7,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
11
2 / 7 / 3
7,345
565
3,309
9,139
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BDEzaythoven
Jormungandr
14
4 / 2 / 7
8,892
684
11,896
10,790
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Mulan
Jawonnn
Mulan
11
2 / 1 / 13
7,662
589
5,770
8,576
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
allaa40
Nemesis
14
9 / 2 / 3
8,039
618
5,672
8,392
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
ihaveswag500
Yu Huang
7
1 / 1 / 0
5,428
418
1,082
1,241
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
6 / 1 / 3
8,706
670
6,447
6,877
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
22
22
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BDEzaythoven
Jormungandr
4
2
7
3.75
L
Janus
JRews21
Janus
5
2
0
2.5
W
Mulan
Jawonnn
Mulan
2
1
13
8.5
L
He Bo
0
4
2
0.25
L
0
5
0
0
W
Nemesis
allaa40
Nemesis
9
2
3
5.25
W
Yu Huang
ihaveswag500
Yu Huang
1
1
0
1
L
Baron Samedi
nightfantom
Baron Samedi
0
4
3
0.38
L
Scylla
2
7
3
0.5
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
30,867
43,625
Taken
35,876
18,320
Mitigated
19,412
10,549
Healing
10,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BDEzaythoven
Jormungandr
11,896
1,729
0
3,081
10,790
6,830
0
5,203
5,309
71,535
1,354
L
Janus
JRews21
Janus
5,137
542
0
570
5,846
1,946
0
2,389
3,125
61,776
219
W
Mulan
Jawonnn
Mulan
5,770
823
0
2,462
8,576
6,797
0
4,485
4,011
0
18,055
L
He Bo
4,234
48
0
3,355
9,399
2,987
0
2,797
6,439
49,422
0
L
1,561
1,125
0
2,080
8,993
2,828
0
770
8,177
0
43,707
W
Nemesis
allaa40
Nemesis
5,672
2,509
0
2,240
8,392
3,009
0
3,161
5,191
0
42,441
W
Yu Huang
ihaveswag500
Yu Huang
1,082
0
0
227
1,241
324
0
715
526
12,790
0
L
Baron Samedi
nightfantom
Baron Samedi
3,765
764
723
2,477
10,248
7,818
0
3,360
6,724
18,056
0
L
Scylla
3,309
400
0
1,344
9,139
2,741
434
2,550
6,286
41,963
250
W
6,447
1,753
0
2,830
6,877
2,452
669
2,309
4,528
0
60,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
38,727
414
Minions Killed
368
0
Camps Cleared
0
1,334,177
Distance Traveled
1,206,140
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,892
684
123
9
0
239,620
5
L
Janus
8,807
677
127
10
0
280,041
2
W
Mulan
7,662
589
20
2
0
301,185
2
L
He Bo
6,469
498
100
8
0
275,832
0
L
Rama
6,396
492
81
6
0
252,540
1
W
Nemesis
8,039
618
71
5
0
334,949
0
W
Yu Huang
5,428
418
37
3
0
76,788
0
L
Baron Samedi
6,288
484
21
2
0
274,516
7
L
Scylla
7,345
565
85
7
0
251,248
0
W
Ullr
8,706
670
117
9
0
253,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role