Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Canatos
Ah Muzen Cab
Level 144
God Stats
7W - 8L
1,554 SR
Queue Stats
201W - 201L
1,554 Elo+
Solo
Ganesha
Ganesha
Hydrophobic1
Ganesha
Level 43
God Stats
9W - 11L
1,770 SR
Queue Stats
270W - 251L
1,542 Elo+
Party 1
Charon
Charon
Riperus96
Charon
Level 109
God Stats
5W - 15L
1,520 SR
Queue Stats
649W - 686L
1,556 Elo+
Party 1
Athena
Athena
ShrimpOfLeeds
Athena
Level 157
God Stats
31W - 22L
1,603 SR
Queue Stats
50W - 40L
1,606 Elo+
Solo
Team Averages
Level 116
1,589 SR
1,552 Elo+

VS

Team Averages
Level 139
1,548 SR
1,517 Elo+
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cenile
Baron Samedi
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 87L
1,605 Elo+
Solo
Ix Chel
Ix Chel
MyNameMR7
Ix Chel
Level 101
God Stats
2W - 0L
1,740 SR
Queue Stats
14W - 10L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 0 / 0
5,812
969
0
0
0
Ah Muzen Cab
Canatos
Ah Muzen Cab
12
3 / 2 / 2
7,722
1,287
6,714
4,609
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
Hydrophobic1
Ganesha
13
0 / 3 / 5
7,875
1,313
2,928
11,349
8,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charon
Riperus96
Charon
12
0 / 3 / 5
6,973
1,162
6,939
6,256
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
3 / 2 / 2
7,683
1,281
6,363
4,217
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

309

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 2 / 2
8,060
1,343
3,837
7,116
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
 
Chiron
13
3 / 2 / 4
7,546
1,258
2,779
4,727
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
 
Freya
12
0 / 0 / 5
6,602
1,100
4,309
4,048
1,382
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Cenile
Baron Samedi
12
0 / 1 / 7
6,825
1,138
6,957
4,480
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
MyNameMR7
Ix Chel
13
2 / 1 / 6
7,635
1,273
6,345
4,544
1,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
6
Kills
10
10
Deaths
6
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Thanatos
 
Thanatos
5
2
2
3
W
Chiron
 
Chiron
3
2
4
2.5
W
Freya
 
Freya
0
0
5
2.5
L
Ah Muzen Cab
Canatos
Ah Muzen Cab
3
2
2
2
W
Baron Samedi
Cenile
Baron Samedi
0
1
7
3.5
L
Ganesha
Hydrophobic1
Ganesha
0
3
5
0.83
W
Ix Chel
MyNameMR7
Ix Chel
2
1
6
5
L
Charon
Riperus96
Charon
0
3
5
0.83
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,944
Damage
24,227
26,431
Taken
24,915
14,893
Mitigated
10,004
2,560
Healing
7,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
 
Thanatos
3,837
1,333
0
2,900
7,116
3,304
0
4,704
2,412
0
12,406
W
Chiron
 
Chiron
2,779
859
512
465
4,727
1,920
0
2,610
2,117
0
13,832
W
Freya
 
Freya
4,309
1,093
0
280
4,048
1,382
0
2,144
1,904
9,381
238
L
Ah Muzen Cab
Canatos
Ah Muzen Cab
6,714
1,682
0
9
4,609
1,417
0
2,188
2,251
0
25,680
W
Baron Samedi
Cenile
Baron Samedi
6,957
652
650
1,473
4,480
1,876
0
3,060
1,420
13,539
500
L
Ganesha
Hydrophobic1
Ganesha
2,928
231
0
2,141
11,349
8,863
0
7,629
3,245
20,009
0
W
Ix Chel
MyNameMR7
Ix Chel
6,345
864
372
509
4,544
1,522
0
3,326
1,218
26,047
0
L
Charon
Riperus96
Charon
6,939
204
0
330
6,256
2,302
0
3,889
2,233
14,944
0
L
6,363
2,425
0
80
4,217
2,311
0
3,021
1,000
11,117
1,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
36,668
111
Minions Killed
143
5
Camps Cleared
7
529,456
Distance Traveled
644,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,812
969
0
0
0
0
0
W
Thanatos
8,060
1,343
16
3
3
133,276
0
W
Chiron
7,546
1,258
29
5
0
123,575
0
W
Freya
6,602
1,100
13
2
0
145,201
0
L
Ah Muzen Cab
7,722
1,287
54
9
3
128,793
0
W
Baron Samedi
6,825
1,138
31
5
2
119,083
0
L
Ganesha
7,875
1,313
0
0
0
128,363
0
W
Ix Chel
7,635
1,273
54
9
2
123,760
0
L
Charon
6,973
1,162
36
6
1
133,172
0
L
Athena
7,683
1,281
21
4
1
139,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role