Player Matchup

Fenrir
Fenrir
Dva-MVP-Meka
Fenrir
Level 65
God Stats
7W - 2L
1,814 SR
Queue Stats
203W - 197L
1,494 Elo+
Solo
Thanatos
Thanatos
NeroKeyz
Thanatos
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,075 Elo+
Solo
Yemoja
Yemoja
Roonical
Yemoja
Level 101
God Stats
7W - 4L
1,715 SR
Queue Stats
57W - 63L
1,456 Elo+
Solo
King Arthur
King Arthur
elmozodetumama
King Arthur
Level 144
God Stats
5W - 3L
1,731 SR
Queue Stats
49W - 43L
1,572 Elo+
Solo
Danzaburou
Danzaburou
ftSan_Pateste
Danzaburou
Level 134
God Stats
10W - 15L
1,488 SR
Queue Stats
446W - 416L
1,582 Elo+
Solo
Team Averages
Level 97
1,650 SR
1,436 Elo+

VS

Team Averages
Level 125
1,526 SR
1,478 Elo+
Surtr
Surtr
RavanaOPmain
Surtr
Level 102
God Stats
21W - 11L
1,698 SR
Queue Stats
409W - 454L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
Xocktan
Zhong Kui
Level 58
God Stats
1W - 0L
1,257 SR
Queue Stats
167W - 194L
1,438 Elo+
Solo
Mercury
Mercury
XxEnderGMxX
Mercury
Level 159
God Stats
18W - 7L
1,730 SR
Queue Stats
261W - 246L
1,510 Elo+
Solo
Nut
Nut
saparmurat
Nut
Level 139
God Stats
10W - 7L
1,476 SR
Queue Stats
232W - 233L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
uFaelz ll
Kumbhakarna
Level 165
God Stats
22W - 23L
1,468 SR
Queue Stats
1,057W - 1,101L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 4 / 0
4,563
456
1,902
7,510
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
NeroKeyz
Thanatos
7
0 / 5 / 0
4,259
426
1,899
7,367
2,303
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
Roonical
Yemoja
9
0 / 1 / 1
5,018
502
1,647
8,485
2,913
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
elmozodetumama
King Arthur
8
0 / 4 / 0
4,603
460
4,174
10,708
7,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
ftSan_Pateste
Danzaburou
8
1 / 2 / 0
4,811
481
4,408
7,027
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,752
675
6,577
7,693
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Zhong Kui
Xocktan
Zhong Kui
11
4 / 0 / 2
6,711
671
5,241
5,159
3,233
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mercury
XxEnderGMxX
Mercury
12
7 / 0 / 4
6,697
670
4,852
6,053
2,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 1
5,915
592
6,248
5,498
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
uFaelz ll
Kumbhakarna
9
0 / 1 / 4
5,432
543
3,214
8,206
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
16
16
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
0
0
L
Thanatos
NeroKeyz
Thanatos
0
5
0
0
W
2
0
1
2.5
L
Yemoja
Roonical
Yemoja
0
1
1
0.5
W
Zhong Kui
Xocktan
Zhong Kui
4
0
2
5
W
Mercury
XxEnderGMxX
Mercury
7
0
4
9
L
King Arthur
elmozodetumama
King Arthur
0
4
0
0
L
Danzaburou
ftSan_Pateste
Danzaburou
1
2
0
0.5
W
3
0
1
3.5
W
Kumbhakarna
uFaelz ll
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
26,132
41,097
Taken
32,609
17,445
Mitigated
16,258
12,815
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,902
186
0
551
7,510
2,873
0
1,474
6,036
0
24,161
L
Thanatos
NeroKeyz
Thanatos
1,899
399
0
3,978
7,367
2,303
0
2,499
4,868
0
17,946
W
6,577
3,350
0
4,303
7,693
3,401
21
316
7,377
1,614
48,554
L
Yemoja
Roonical
Yemoja
1,647
677
1,685
2,268
8,485
2,913
0
2,717
5,768
13,414
1,189
W
Zhong Kui
Xocktan
Zhong Kui
5,241
366
0
3,862
5,159
3,233
0
152
5,007
39,457
2,078
W
Mercury
XxEnderGMxX
Mercury
4,852
2,157
0
380
6,053
2,200
915
0
6,019
0
46,902
L
King Arthur
elmozodetumama
King Arthur
4,174
248
0
3,250
10,708
7,164
0
399
10,309
616
29,695
L
Danzaburou
ftSan_Pateste
Danzaburou
4,408
902
0
1,083
7,027
2,192
0
1,432
5,595
0
37,032
W
6,248
3,970
0
3,244
5,498
1,597
469
490
5,008
0
35,476
W
Kumbhakarna
uFaelz ll
Kumbhakarna
3,214
517
67
1,900
8,206
5,827
0
839
7,367
19,685
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
31,507
221
Minions Killed
321
0
Camps Cleared
0
894,502
Distance Traveled
1,002,525
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,563
456
44
4
0
208,309
0
L
Thanatos
4,259
426
38
4
0
171,172
0
W
Surtr
6,752
675
89
9
0
189,620
2
L
Yemoja
5,018
502
26
3
0
159,969
2
W
Zhong Kui
6,711
671
69
7
0
188,556
2
W
Mercury
6,697
670
86
9
0
253,299
0
L
King Arthur
4,603
460
53
5
0
177,700
0
L
Danzaburou
4,811
481
60
6
0
177,352
0
W
Nut
5,915
592
52
5
0
181,157
2
W
Kumbhakarna
5,432
543
25
3
0
189,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role