Player Matchup

Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Jawonnn
Jormungandr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
NotASmurf2032
Ah Puch
Level 84
God Stats
60W - 41L
1,637 SR
Queue Stats
261W - 205L
1,580 Elo+
Solo
Danzaburou
Danzaburou
ihaveswag500
Danzaburou
Level 148
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 20L
1,344 Elo+
Party 1
Susano
Susano
thebigrube
Susano
Level 158
God Stats
0W - 3L
1,189 SR
Queue Stats
35W - 41L
1,453 Elo+
Party 1
Team Averages
Level 135
1,467 SR
1,454 Elo+

VS

Team Averages
Level 125
1,581 SR
1,506 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dra9onkid419
Horus
Level 92
God Stats
41W - 30L
1,565 SR
Queue Stats
339W - 290L
1,497 Elo+
Solo
Jing Wei
Jing Wei
Dragon_Elite9
Jing Wei
Level 178
God Stats
11W - 5L
1,709 SR
Queue Stats
278W - 265L
1,488 Elo+
Solo
Nemesis
Nemesis
ShadowWolf113
Nemesis
Level 120
God Stats
2W - 3L
1,544 SR
Queue Stats
57W - 46L
1,533 Elo+
Solo
Ymir
Ymir
UrLawDaddy
Ymir
Level 142
God Stats
43W - 40L
1,586 SR
Queue Stats
589W - 541L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
2 / 3 / 1
5,889
589
3,401
4,472
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Jawonnn
Jormungandr
7
0 / 1 / 3
4,873
487
2,208
6,483
3,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
11
4 / 2 / 1
6,570
657
7,095
7,218
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ihaveswag500
Danzaburou
11
3 / 1 / 2
6,081
608
4,841
5,038
1,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
thebigrube
Susano
9
3 / 1 / 1
5,272
527
4,540
7,200
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 2
6,190
619
5,167
5,115
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 0
5,500
550
2,771
8,688
4,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Dragon_Elite9
Jing Wei
9
0 / 3 / 1
5,025
503
2,711
5,046
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nemesis
11
4 / 0 / 4
6,612
661
4,559
6,062
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 5 / 0
5,951
595
3,998
9,621
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
8
8
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
1
0.83
W
Kukulkan
 
Kukulkan
2
2
2
1.5
W
1
2
0
0.5
W
Jing Wei
Dragon_Elite9
Jing Wei
0
3
1
0.17
L
Jormungandr
Jawonnn
Jormungandr
0
1
3
1.5
L
Ah Puch
4
2
1
2.25
W
Nemesis
4
0
4
6
W
1
5
0
0.2
L
Danzaburou
ihaveswag500
Danzaburou
3
1
2
4
L
Susano
thebigrube
Susano
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
19,206
30,411
Taken
34,532
10,424
Mitigated
15,990
7,134
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,401
184
0
406
4,472
1,247
0
2,351
1,927
32,817
808
W
Kukulkan
 
Kukulkan
5,167
970
0
490
5,115
1,437
0
2,161
2,954
37,948
0
W
2,771
1,165
580
3,279
8,688
4,920
40
1,309
7,379
0
13,391
W
Jing Wei
Dragon_Elite9
Jing Wei
2,711
2,094
0
375
5,046
1,425
984
640
4,406
0
31,870
L
Jormungandr
Jawonnn
Jormungandr
2,208
616
0
1,386
6,483
3,139
0
246
6,197
14,750
1,348
L
Ah Puch
7,095
708
0
2,173
7,218
2,205
16
3,730
3,165
39,903
0
W
Nemesis
4,559
2,269
0
750
6,062
2,136
0
1,664
4,358
0
36,759
W
3,998
1,146
0
2,272
9,621
6,072
0
6,040
2,769
31,462
1,967
L
Danzaburou
ihaveswag500
Danzaburou
4,841
2,756
0
2,049
5,038
1,498
66
0
5,038
0
37,803
L
Susano
thebigrube
Susano
4,540
1,472
0
1,120
7,200
2,335
0
1,660
5,386
0
30,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
29,278
306
Minions Killed
308
0
Camps Cleared
0
970,680
Distance Traveled
988,185
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,889
589
81
8
0
210,577
4
W
Kukulkan
6,190
619
78
8
0
187,629
0
W
Horus
5,500
550
22
2
0
191,907
3
W
Jing Wei
5,025
503
61
6
0
169,963
0
L
Jormungandr
4,873
487
24
2
0
171,733
2
L
Ah Puch
6,570
657
86
9
0
169,519
0
W
Nemesis
6,612
661
65
7
0
257,614
2
W
Ymir
5,951
595
82
8
0
181,072
0
L
Danzaburou
6,081
608
71
7
0
186,450
0
L
Susano
5,272
527
44
4
0
232,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role