Player Matchup

Surtr
Surtr
Diamond III
 
Surtr
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
DaZo2003
Cerberus
Diamond III
Level 82
God Stats
5W - 5L
1,684 SR
Queue Stats
342W - 337L
2,188 MMR
Solo
Awilix
Awilix
Platinum I
Londres
Awilix
Platinum I
Level 170
God Stats
3W - 6L
1,526 SR
Queue Stats
373W - 380L
2,119 MMR
Solo
Ra
Ra
Diamond IV
Lovonov
Ra
Diamond IV
Level 159
God Stats
12W - 13L
1,596 SR
Queue Stats
517W - 516L
2,295 MMR
Solo
Charybdis
Charybdis
Diamond V
QforBussy
Charybdis
Diamond V
Level 82
God Stats
5W - 5L
1,511 SR
Queue Stats
118W - 94L
2,084 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,563 SR
2,037 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,563 SR
1,694 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
Ashen3clipse
Merlin
Diamond V
Level 170
God Stats
8W - 14L
1,464 SR
Queue Stats
309W - 301L
2,016 MMR
Solo
Odin
Odin
Platinum I
iAdjudicator
Odin
Platinum I
Level 191
God Stats
15W - 7L
1,849 SR
Queue Stats
325W - 316L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 5 / 0
4,965
497
1,655
12,896
5,873
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
DaZo2003
Cerberus
11
3 / 2 / 1
6,352
635
5,645
9,394
7,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Awilix
Londres
Awilix
8
1 / 2 / 1
4,976
498
2,694
7,318
2,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 1
5,992
599
3,340
5,499
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
QforBussy
Charybdis
8
0 / 6 / 0
4,192
419
1,586
8,893
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ne ZhaNeithSusanoHun Batz

VS

Bans
KumbhakarnaNu WaThothMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
5 / 0 / 3
6,964
696
7,608
3,359
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
 
Sylvanus
12
1 / 0 / 7
6,706
671
3,104
7,782
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
 
Bastet
12
3 / 1 / 7
6,398
640
4,788
8,063
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
5 / 1 / 4
7,396
740
6,198
5,428
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 3 / 0
6,658
666
6,397
9,059
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
16
19
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
5
0
0
W
Rama
 
Rama
5
0
3
6.5
W
Sylvanus
 
Sylvanus
1
0
7
4.5
W
Bastet
 
Bastet
3
1
7
6.5
W
Merlin
5
1
4
7
L
Cerberus
DaZo2003
Cerberus
3
2
1
1.75
L
Awilix
Londres
Awilix
1
2
1
0.75
L
1
4
1
0.38
L
Charybdis
QforBussy
Charybdis
0
6
0
0
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,920
Damage
28,095
44,000
Taken
33,691
20,884
Mitigated
16,976
9,275
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
1,655
523
0
1,967
12,896
5,873
0
3,759
8,915
612
18,054
W
Rama
 
Rama
7,608
6,173
0
1,611
3,359
1,303
2,411
30
3,329
0
66,188
W
Sylvanus
 
Sylvanus
3,104
964
1,721
4,092
7,782
7,000
593
484
7,298
15,028
0
W
Bastet
 
Bastet
4,788
1,202
0
4,360
8,063
2,332
868
1,004
7,012
0
39,892
W
Merlin
6,198
392
0
1,412
5,428
1,838
1,073
1,669
3,759
37,882
984
L
Cerberus
DaZo2003
Cerberus
5,645
617
0
4,387
9,394
7,723
0
0
8,810
32,492
2,077
L
Awilix
Londres
Awilix
2,694
995
0
785
7,318
2,149
0
981
6,127
0
30,476
L
3,340
324
358
748
5,499
1,738
0
2,655
2,504
42,569
720
L
Charybdis
QforBussy
Charybdis
1,586
921
0
1,030
8,893
3,401
1
1,213
7,558
0
11,861
W
6,397
1,848
0
1,937
9,059
4,503
0
5,647
3,412
0
37,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
34,122
272
Minions Killed
397
0
Camps Cleared
0
996,317
Distance Traveled
1,057,451
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,965
497
30
3
0
201,983
0
W
Rama
6,964
696
145
15
0
176,858
2
W
Sylvanus
6,706
671
13
1
0
212,284
4
W
Bastet
6,398
640
68
7
0
261,874
0
W
Merlin
7,396
740
94
9
0
201,132
0
L
Cerberus
6,352
635
75
8
0
176,340
1
L
Awilix
4,976
498
55
6
0
257,770
4
L
Ra
5,992
599
96
10
0
217,410
0
L
Charybdis
4,192
419
16
2
0
142,814
0
W
Odin
6,658
666
77
8
0
205,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role