Player Matchup

Merlin
Merlin
MEGABUTER
Merlin
Level 69
God Stats
4W - 2L
1,476 SR
Queue Stats
164W - 180L
1,327 Elo+
Party 1
Arachne
Arachne
Мантур
Arachne
Level 34
God Stats
89W - 70L
1,437 SR
Queue Stats
148W - 186L
1,359 Elo+
Party 1
Xbalanque
Xbalanque
пиздрик
Xbalanque
Level 20
God Stats
4W - 5L
1,199 SR
Queue Stats
25W - 30L
1,325 Elo+
Party 1
Team Averages
Level 41
1,371 SR
1,337 Elo+

VS

Team Averages
Level 110
1,558 SR
1,399 Elo+
Hel
Hel
I3enchWarmer_
Hel
Level 108
God Stats
27W - 33L
1,470 SR
Queue Stats
259W - 277L
1,379 Elo+
Solo
Hachiman
Hachiman
Moeblyy
Hachiman
Level 65
God Stats
72W - 80L
1,458 SR
Queue Stats
573W - 621L
1,415 Elo+
Solo
Bastet
Bastet
XxKawaii0takuxX
Bastet
Level 156
God Stats
3W - 5L
1,747 SR
Queue Stats
161W - 184L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MEGABUTER
Merlin
16
4 / 1 / 1
10,457
804
16,043
7,508
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Мантур
Arachne
15
3 / 4 / 4
10,123
779
9,342
12,054
5,343
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
пиздрик
Xbalanque
15
0 / 5 / 5
9,351
719
4,580
10,288
3,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
9,245
711
3,740
11,688
5,033
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
Moeblyy
Hachiman
16
2 / 2 / 6
10,107
777
10,855
12,396
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 2
11,066
851
9,676
10,202
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
10
10
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Merlin
MEGABUTER
Merlin
4
1
1
4.5
L
Hachiman
Moeblyy
Hachiman
2
2
6
2.5
L
8
1
2
9
W
Arachne
Мантур
Arachne
3
4
4
1.25
W
Xbalanque
пиздрик
Xbalanque
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,965
Damage
24,271
29,850
Taken
34,286
11,820
Mitigated
12,879
3,327
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,740
109
5,024
4,126
11,688
5,033
95
7,043
4,627
21,804
364
W
Merlin
MEGABUTER
Merlin
16,043
199
0
57
7,508
2,866
0
1,016
6,439
45,817
0
L
Hachiman
Moeblyy
Hachiman
10,855
5,318
0
4,829
12,396
4,378
138
3,946
8,419
0
62,017
L
9,676
2,608
0
2,574
10,202
3,468
160
5,078
5,088
0
27,926
W
Arachne
Мантур
Arachne
9,342
7,672
0
2,712
12,054
5,343
14
2,411
9,625
0
24,895
W
Xbalanque
пиздрик
Xbalanque
4,580
1,634
0
558
10,288
3,611
0
390
9,845
0
22,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,931
Gold Earned
30,418
151
Minions Killed
214
0
Camps Cleared
0
693,431
Distance Traveled
686,806
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,245
711
39
3
0
223,205
6
W
Merlin
10,457
804
56
4
0
237,611
0
L
Hachiman
10,107
777
119
9
0
206,285
0
L
Bastet
11,066
851
56
4
0
257,316
0
W
Arachne
10,123
779
39
3
0
256,920
0
W
Xbalanque
9,351
719
56
4
0
198,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role