Player Matchup

Chronos
Chronos
Silver II
H6wky
Chronos
Silver II
Level 113
God Stats
42W - 39L
1,588 SR
Queue Stats
314W - 325L
1,031 MMR
Solo
Cliodhna
Cliodhna
Silver I
cibuX11X
Cliodhna
Silver I
Level 153
God Stats
1W - 2L
1,459 SR
Queue Stats
198W - 218L
1,032 MMR
Solo
Khepri
Khepri
Bronze II
neosamba06
Khepri
Bronze II
Level 66
God Stats
3W - 4L
1,580 SR
Queue Stats
76W - 90L
927 MMR
Solo
Medusa
Medusa
Silver V
toy_tantrum9
Medusa
Silver V
Level 67
God Stats
0W - 3L
1,286 SR
Queue Stats
96W - 137L
575 MMR
Solo
Mulan
Mulan
Silver IV
xkaraszkax
Mulan
Silver IV
Level 105
God Stats
10W - 16L
1,595 SR
Queue Stats
19W - 35L
1,030 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,502 SR
919 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,495 SR
1,020 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze V
PUMAKY_LA_REINA
Cupid
Bronze V
Level 108
God Stats
42W - 109L
1,305 SR
Queue Stats
46W - 117L
97 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
aiicraks
Sun Wukong
Gold IV
Level 115
God Stats
15W - 8L
1,685 SR
Queue Stats
135W - 134L
1,374 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
orhun__the__boy
Tsukuyomi
Bronze I
Level 124
God Stats
8W - 14L
1,486 SR
Queue Stats
28W - 54L
631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
H6wky
Chronos
13
1 / 3 / 1
7,401
493
2,723
8,273
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
cibuX11X
Cliodhna
14
4 / 3 / 0
7,881
525
7,831
13,269
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
neosamba06
Khepri
11
0 / 5 / 7
6,883
459
5,720
14,260
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Medusa
15
9 / 2 / 2
9,282
619
14,501
10,393
3,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
8
0 / 5 / 0
5,799
387
3,723
8,912
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AnubisThanatosBellonaAres

VS

Bans
Ao KuangKukulkanArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
5 / 2 / 1
9,387
626
9,503
4,736
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
10
1 / 5 / 4
6,868
458
4,149
13,168
8,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 2
7,348
490
3,319
10,221
2,418
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
aiicraks
Sun Wukong
15
7 / 1 / 2
9,895
660
13,483
12,694
9,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
orhun__the__boy
Tsukuyomi
14
4 / 1 / 2
8,051
537
5,030
8,856
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
14
Kills
18
18
Deaths
14
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
1
2.75
W
Sylvanus
 
Sylvanus
1
5
4
0.6
L
Chronos
H6wky
Chronos
1
3
1
0.5
W
1
5
2
0.4
W
Sun Wukong
aiicraks
Sun Wukong
7
1
2
8
L
Cliodhna
cibuX11X
Cliodhna
4
3
0
1.33
L
Khepri
neosamba06
Khepri
0
5
7
0.7
W
Tsukuyomi
orhun__the__boy
Tsukuyomi
4
1
2
5
L
Medusa
9
2
2
5
L
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
35,484
55,107
Taken
49,675
24,698
Mitigated
23,638
12,260
Healing
16,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,503
896
0
1,266
4,736
1,044
170
1,244
3,426
66,845
145
W
Sylvanus
 
Sylvanus
4,149
1,780
2,824
2,903
13,168
8,005
0
2,497
10,601
14,247
897
L
Chronos
H6wky
Chronos
2,723
150
0
583
8,273
2,694
0
2,827
5,126
50,949
772
W
3,319
1,404
304
1,626
10,221
2,418
625
1,573
8,648
0
38,242
W
Sun Wukong
aiicraks
Sun Wukong
13,483
4,102
0
2,389
12,694
9,168
273
1,723
10,911
0
75,175
L
Cliodhna
cibuX11X
Cliodhna
7,831
1,177
0
5,322
13,269
4,309
0
2,888
10,319
0
52,955
L
Khepri
neosamba06
Khepri
5,720
417
0
1,056
14,260
10,703
84
3,154
11,046
32,114
1,213
W
Tsukuyomi
orhun__the__boy
Tsukuyomi
5,030
1,097
0
4,802
8,856
3,003
0
921
7,927
0
50,120
L
Medusa
14,501
5,407
0
2,270
10,393
3,635
1,442
4,136
6,107
0
69,833
L
Mulan
3,723
915
0
3,029
8,912
3,357
0
0
8,912
0
26,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,246
Gold Earned
41,549
404
Minions Killed
417
0
Camps Cleared
0
1,309,736
Distance Traveled
1,422,009
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,387
626
125
8
0
274,533
4
W
Sylvanus
6,868
458
26
2
0
252,495
4
L
Chronos
7,401
493
112
7
0
285,925
2
W
Cupid
7,348
490
64
4
0
237,249
0
W
Sun Wukong
9,895
660
117
8
0
282,900
2
L
Cliodhna
7,881
525
92
6
0
312,944
0
L
Khepri
6,883
459
35
2
0
292,051
0
W
Tsukuyomi
8,051
537
85
6
0
374,832
0
L
Medusa
9,282
619
117
8
0
277,961
0
L
Mulan
5,799
387
48
3
0
140,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role