Player Matchup

Sobek
Sobek
Andrixuss
Sobek
Level 159
God Stats
1W - 2L
1,482 SR
Queue Stats
113W - 105L
1,527 Elo+
Party 2
Artemis
Artemis
IsraDvD
Artemis
Level 38
God Stats
12W - 4L
1,645 SR
Queue Stats
79W - 72L
1,506 Elo+
Party 2
Janus
Janus
heihila88
Janus
Level 64
God Stats
1W - 5L
1,437 SR
Queue Stats
41W - 37L
1,507 Elo+
Party 2
Team Averages
Level 87
1,521 SR
1,513 Elo+

VS

Team Averages
Level 190
1,649 SR
1,585 Elo+
Nu Wa
Nu Wa
Eidayna
Nu Wa
Level 178
God Stats
17W - 8L
1,589 SR
Queue Stats
56W - 40L
1,657 Elo+
Party 1
Ne Zha
Ne Zha
Jbeey03
Ne Zha
Level 232
God Stats
2W - 0L
1,859 SR
Queue Stats
46W - 40L
1,597 Elo+
Party 1
Erlang Shen
Erlang Shen
Maitre_Smogo
Erlang Shen
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Andrixuss
Sobek
14
0 / 4 / 2
8,320
693
7,725
15,406
16,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
IsraDvD
Artemis
17
2 / 1 / 2
10,293
858
11,920
9,331
3,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
heihila88
Janus
14
2 / 3 / 2
9,070
756
5,987
7,004
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Eidayna
Nu Wa
16
1 / 2 / 6
9,747
812
10,463
7,135
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Jbeey03
Ne Zha
17
4 / 2 / 3
10,168
847
8,863
14,671
11,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
Maitre_Smogo
Erlang Shen
16
3 / 1 / 5
9,971
831
8,681
12,204
11,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
8
8
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Andrixuss
Sobek
0
4
2
0.25
W
Nu Wa
Eidayna
Nu Wa
1
2
6
2
L
Artemis
IsraDvD
Artemis
2
1
2
3
W
Ne Zha
Jbeey03
Ne Zha
4
2
3
2.75
W
Erlang Shen
Maitre_Smogo
Erlang Shen
3
1
5
5.5
L
Janus
heihila88
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,632
Damage
28,007
31,741
Taken
34,010
22,121
Mitigated
24,528
4,394
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Andrixuss
Sobek
7,725
396
0
3,162
15,406
16,120
0
5,148
9,843
23,850
0
W
Nu Wa
Eidayna
Nu Wa
10,463
2,813
89
857
7,135
2,230
1,787
2,675
4,145
40,946
0
L
Artemis
IsraDvD
Artemis
11,920
1,885
0
499
9,331
3,817
0
2,430
6,688
0
50,964
W
Ne Zha
Jbeey03
Ne Zha
8,863
1,843
0
3,706
14,671
11,255
964
5,519
8,377
0
40,844
W
Erlang Shen
Maitre_Smogo
Erlang Shen
8,681
1,918
0
2,990
12,204
11,043
156
4,218
7,536
527
20,491
L
Janus
heihila88
Janus
5,987
211
0
733
7,004
2,184
0
2,545
4,327
37,846
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,683
Gold Earned
29,886
193
Minions Killed
146
0
Camps Cleared
0
657,543
Distance Traveled
729,080
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,320
693
20
2
0
223,629
0
W
Nu Wa
9,747
812
80
7
0
212,990
0
L
Artemis
10,293
858
100
8
0
218,935
0
W
Ne Zha
10,168
847
46
4
0
245,456
0
W
Erlang Shen
9,971
831
20
2
0
270,634
1
L
Janus
9,070
756
73
6
0
214,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role