Player Matchup

Nut
Nut
Ashfell
Nut
Level 155
God Stats
12W - 12L
1,271 SR
Queue Stats
170W - 200L
1,468 Elo+
Solo
Ymir
Ymir
BonjoroPidarelli
Ymir
Level 41
God Stats
1W - 6L
1,203 SR
Queue Stats
50W - 55L
1,451 Elo+
Solo
Bellona
Bellona
CrazyJavi97
Bellona
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,453 Elo+
Solo
Zeus
Zeus
Malthael0
Zeus
Level 85
God Stats
7W - 4L
1,679 SR
Queue Stats
133W - 136L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
Rivia39
Cliodhna
Level 151
God Stats
1W - 6L
1,407 SR
Queue Stats
70W - 82L
1,461 Elo+
Party 1
Team Averages
Level 115
1,412 SR
1,462 Elo+

VS

Team Averages
Level 122
1,471 SR
1,512 Elo+
Persephone
Persephone
KVMVDEVA
Persephone
Level 125
God Stats
2W - 0L
1,671 SR
Queue Stats
30W - 20L
1,569 Elo+
Solo
Kukulkan
Kukulkan
LazerHawkDamner
Kukulkan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 38L
1,546 Elo+
Party 2
Hercules
Hercules
ValtronSpb
Hercules
Level 151
God Stats
20W - 22L
1,501 SR
Queue Stats
148W - 126L
1,451 Elo+
Party 2
Apollo
Apollo
fontane290
Apollo
Level 138
God Stats
9W - 14L
1,400 SR
Queue Stats
211W - 229L
1,502 Elo+
Solo
Ares
Ares
hakan_2006
Ares
Level 87
God Stats
1W - 0L
1,283 SR
Queue Stats
8W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
0 / 7 / 1
8,894
988
9,116
13,812
4,651
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 0
8,369
930
2,393
7,553
6,073
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bellona
CrazyJavi97
Bellona
14
3 / 2 / 0
9,774
1,086
11,965
15,586
15,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zeus
15
0 / 1 / 1
9,344
1,038
11,335
7,945
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Rivia39
Cliodhna
14
0 / 2 / 1
8,649
961
3,131
9,617
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KVMVDEVA
Persephone
17
5 / 1 / 8
11,254
1,250
12,139
4,854
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
15
1 / 1 / 6
9,318
1,035
9,842
5,827
2,307
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ValtronSpb
Hercules
16
5 / 0 / 8
10,576
1,175
11,658
12,776
15,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Apollo
fontane290
Apollo
15
2 / 0 / 7
9,543
1,060
6,440
10,725
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 1 / 6
10,474
1,164
7,293
11,127
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
3
Kills
16
16
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nut
0
7
1
0.07
L
0
4
0
0
L
Bellona
CrazyJavi97
Bellona
3
2
0
1.5
W
Persephone
KVMVDEVA
Persephone
5
1
8
9
W
Kukulkan
1
1
6
4
L
Zeus
0
1
1
0.5
L
Cliodhna
Rivia39
Cliodhna
0
2
1
0.25
W
Hercules
ValtronSpb
Hercules
5
0
8
9
W
Apollo
fontane290
Apollo
2
0
7
5.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,940
Damage
47,372
54,513
Taken
45,309
32,694
Mitigated
44,445
1,953
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
9,116
3,918
0
290
13,812
4,651
0
8,595
5,010
0
25,573
L
2,393
265
0
0
7,553
6,073
0
3,908
3,272
8,529
0
L
Bellona
CrazyJavi97
Bellona
11,965
1,849
0
1,452
15,586
15,658
0
8,085
6,609
5,720
19,506
W
Persephone
KVMVDEVA
Persephone
12,139
534
0
918
4,854
2,252
0
739
4,031
32,840
485
W
Kukulkan
9,842
693
0
666
5,827
2,307
0
2,440
3,234
33,904
0
L
Zeus
11,335
360
0
0
7,945
2,892
0
3,002
4,691
28,367
0
L
Cliodhna
Rivia39
Cliodhna
3,131
738
0
211
9,617
3,420
0
4,219
5,016
0
14,808
W
Hercules
ValtronSpb
Hercules
11,658
3,837
0
4,676
12,776
15,732
0
3,488
9,060
449
15,691
W
Apollo
fontane290
Apollo
6,440
2,122
0
1,014
10,725
9,314
0
5,420
5,014
0
16,217
W
7,293
415
0
1,582
11,127
14,840
0
3,414
7,388
8,292
3,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
51,165
153
Minions Killed
157
5
Camps Cleared
7
803,847
Distance Traveled
978,435
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,894
988
51
6
1
165,096
0
L
Ymir
8,369
930
10
1
1
93,547
0
L
Bellona
9,774
1,086
26
3
2
199,375
0
W
Persephone
11,254
1,250
44
5
3
190,770
0
W
Kukulkan
9,318
1,035
65
7
0
198,723
0
L
Zeus
9,344
1,038
47
5
1
183,798
1
L
Cliodhna
8,649
961
19
2
0
162,031
1
W
Hercules
10,576
1,175
8
1
1
214,611
0
W
Apollo
9,543
1,060
28
3
2
185,815
0
W
Ares
10,474
1,164
12
1
1
188,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role