Player Matchup

Ares
Ares
 
Ares
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FlukeOwO
Hera
Level 82
God Stats
2W - 1L
1,821 SR
Queue Stats
43W - 41L
1,544 Elo+
Solo
Kukulkan
Kukulkan
VCAMO
Kukulkan
Level 146
God Stats
2W - 2L
1,452 SR
Queue Stats
2W - 7L
1,310 Elo+
Solo
Tiamat
Tiamat
cyphershot11
Tiamat
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,450 Elo+
Solo
Sol
Sol
devils_reject-Dr
Sol
Level 143
God Stats
119W - 125L
1,512 SR
Queue Stats
620W - 684L
1,431 Elo+
Solo
Team Averages
Level 138
1,557 SR
1,447 Elo+

VS

Team Averages
Level 133
1,511 SR
1,505 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
OddDced
Horus
Level 123
God Stats
4W - 0L
1,500 SR
Queue Stats
385W - 432L
1,528 Elo+
Solo
Loki
Loki
PrayForCandy
Loki
Level 159
God Stats
3W - 0L
1,553 SR
Queue Stats
20W - 18L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 3
5,554
1,111
2,808
5,346
4,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
10
0 / 0 / 2
5,526
1,105
3,954
1,442
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
VCAMO
Kukulkan
10
0 / 0 / 1
5,136
1,027
1,403
478
129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiamat
10
1 / 4 / 2
5,595
1,119
3,871
5,265
3,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
6,194
1,239
5,394
2,895
813
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

360

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 0 / 4
5,876
1,175
3,068
2,248
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
 
Ares
10
0 / 1 / 5
5,803
1,161
3,184
4,379
2,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
 
Baron Samedi
11
0 / 1 / 5
5,707
1,141
2,550
2,953
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
OddDced
Horus
10
3 / 1 / 3
6,441
1,288
1,808
5,915
5,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 0 / 4
6,020
1,204
2,580
4,226
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
3
Kills
6
6
Deaths
3
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
3
0.75
W
Hel
 
Hel
2
0
4
4
W
Ares
 
Ares
0
1
5
2.5
W
Baron Samedi
 
Baron Samedi
0
1
5
2.5
L
Hera
0
0
2
1
W
Horus
OddDced
Horus
3
1
3
4.5
W
1
0
4
3
L
Kukulkan
VCAMO
Kukulkan
0
0
1
0.5
L
Tiamat
1
4
2
0.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,430
Damage
13,190
15,426
Taken
19,721
9,202
Mitigated
12,905
1,162
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,808
39
0
246
5,346
4,798
0
2,202
2,936
5,628
0
W
Hel
 
Hel
3,068
181
1,845
1,590
2,248
914
0
1,903
314
6,149
56
W
Ares
 
Ares
3,184
0
0
384
4,379
2,772
0
3,956
352
5,116
0
W
Baron Samedi
 
Baron Samedi
2,550
105
508
631
2,953
1,362
0
2,721
142
18,440
0
L
Hera
3,954
562
0
0
1,442
391
0
868
559
9,755
0
W
Horus
OddDced
Horus
1,808
866
571
1,862
5,915
5,987
0
5,293
550
0
2,940
W
2,580
711
0
1,686
4,226
1,870
0
3,173
1,053
0
20,853
L
Kukulkan
VCAMO
Kukulkan
1,403
38
0
250
478
129
0
270
208
8,802
0
L
Tiamat
3,871
149
0
268
5,265
3,071
0
3,250
1,959
11,801
0
L
5,394
1,921
0
398
2,895
813
0
1,883
962
16,696
1,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,005
Gold Earned
29,847
84
Minions Killed
103
3
Camps Cleared
3
415,372
Distance Traveled
502,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,554
1,111
10
2
1
96,289
0
W
Hel
5,876
1,175
5
1
1
110,675
0
W
Ares
5,803
1,161
9
2
0
90,689
0
W
Baron Samedi
5,707
1,141
34
7
0
91,970
0
L
Hera
5,526
1,105
23
5
1
103,641
0
W
Horus
6,441
1,288
9
2
0
97,729
0
W
Loki
6,020
1,204
46
9
2
111,545
0
L
Kukulkan
5,136
1,027
11
2
1
45,158
0
L
Tiamat
5,595
1,119
12
2
0
76,470
0
L
Sol
6,194
1,239
28
6
0
93,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role