Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Espongositodark
Kuzenbo
Level 88
God Stats
0W - 3L
1,225 SR
Queue Stats
82W - 80L
1,443 Elo+
Solo
Anhur
Anhur
FrostyFiction
Anhur
Level 92
God Stats
2W - 4L
1,514 SR
Queue Stats
13W - 13L
1,466 Elo+
Solo
Chang'e
Chang'e
frightfuldevil
Chang'e
Level 134
God Stats
6W - 12L
1,315 SR
Queue Stats
42W - 54L
1,506 Elo+
Solo
Nike
Nike
thehunterer
Nike
Level 81
God Stats
2W - 7L
1,701 SR
Queue Stats
142W - 129L
1,518 Elo+
Solo
Team Averages
Level 109
1,451 SR
1,487 Elo+

VS

Team Averages
Level 136
1,702 SR
1,490 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DiveGang
Ao Kuang
Level 146
God Stats
2W - 0L
1,853 SR
Queue Stats
34W - 28L
1,510 Elo+
Solo
Achilles
Achilles
EScar65
Achilles
Level 96
God Stats
5W - 1L
1,843 SR
Queue Stats
20W - 17L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Gravepleb
Danzaburou
Level 159
God Stats
22W - 14L
1,622 SR
Queue Stats
616W - 610L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Jhon2852
Guan Yu
Level 122
God Stats
2W - 0L
1,691 SR
Queue Stats
21W - 20L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
1 / 0 / 0
3,617
723
1,701
4,324
1,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
917
183
0
0
0
5
1 / 3 / 0
2,975
595
659
3,680
672
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,131
626
1,427
3,286
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 2 / 0
3,552
710
2,195
3,670
1,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
0 / 1 / 0
3,179
636
2,320
2,850
601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
DiveGang
Ao Kuang
6
0 / 0 / 1
3,416
683
1,504
3,707
1,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
EScar65
Achilles
6
2 / 1 / 0
3,803
761
1,551
3,820
1,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Gravepleb
Danzaburou
7
2 / 0 / 1
4,016
803
2,650
1,530
400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Guan Yu
Jhon2852
Guan Yu
6
1 / 1 / 1
3,588
718
479
3,998
1,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
5
5
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
0
0
1
W
Ullr
 
Ullr
0
1
0
0
W
Ao Kuang
DiveGang
Ao Kuang
0
0
1
0.5
W
Achilles
EScar65
Achilles
2
1
0
2
L
0
0
0
0
L
1
3
0
0.33
W
Danzaburou
Gravepleb
Danzaburou
2
0
1
2.5
W
Guan Yu
Jhon2852
Guan Yu
1
1
1
1.5
L
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,982
Damage
8,504
14,960
Taken
15,905
3,971
Mitigated
5,532
5,137
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,701
422
0
2,161
4,324
1,383
0
962
3,362
0
17,441
W
Ullr
 
Ullr
2,320
623
0
473
2,850
601
0
735
1,937
0
13,670
W
Ao Kuang
DiveGang
Ao Kuang
1,504
380
0
950
3,707
1,003
0
444
3,193
20,682
0
W
Achilles
EScar65
Achilles
1,551
166
0
1,546
3,820
1,775
0
0
3,549
0
12,592
L
0
0
0
0
0
0
0
0
0
0
0
L
659
440
0
1,074
3,680
672
0
25
3,655
0
8,337
W
Danzaburou
Gravepleb
Danzaburou
2,650
1,166
0
1,097
1,530
400
0
0
1,530
0
23,698
W
Guan Yu
Jhon2852
Guan Yu
479
0
199
1,429
3,998
1,753
0
0
3,998
1,250
5,988
L
1,427
84
280
840
3,286
741
0
463
2,823
12,169
0
L
2,195
0
0
782
3,670
1,175
0
79
3,317
0
13,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,192
Gold Earned
18,002
107
Minions Killed
143
0
Camps Cleared
0
403,224
Distance Traveled
482,563
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,617
723
41
8
0
114,998
0
W
Ullr
3,179
636
14
3
0
102,251
0
W
Ao Kuang
3,416
683
46
9
0
109,115
0
W
Achilles
3,803
761
30
6
0
94,321
0
L
Kuzenbo
917
183
0
0
0
0
0
L
Anhur
2,975
595
15
3
0
96,783
0
W
Danzaburou
4,016
803
34
7
0
81,221
0
W
Guan Yu
3,588
718
19
4
0
95,655
1
L
Chang'e
3,131
626
26
5
0
102,362
0
L
Nike
3,552
710
25
5
0
89,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role