Player Matchup

Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
HnGo PHANTOM
Cthulhu
Platinum II
Level 158
God Stats
21W - 7L
1,825 SR
Queue Stats
372W - 347L
1,968 MMR
Solo
Chang'e
Chang'e
Platinum I
LifestealeRR
Chang'e
Platinum I
Level 200
God Stats
2W - 1L
1,328 SR
Queue Stats
642W - 632L
1,753 MMR
Solo
Bacchus
Bacchus
Diamond III
Uzabariarosu
Bacchus
Diamond III
Level 99
God Stats
2W - 2L
1,378 SR
Queue Stats
152W - 130L
1,760 MMR
Solo
Achilles
Achilles
Platinum II
dias20
Achilles
Platinum II
Level 143
God Stats
5W - 8L
1,416 SR
Queue Stats
149W - 147L
1,804 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,489 SR
1,757 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 112
1,602 SR
1,698 MMR
Ares
Ares
Platinum IV
DasM2
Ares
Platinum IV
Level 119
God Stats
3W - 4L
1,629 SR
Queue Stats
196W - 186L
1,848 MMR
Solo
Poseidon
Poseidon
Platinum IV
Keeno93
Poseidon
Platinum IV
Level 42
God Stats
1W - 1L
1,745 SR
Queue Stats
34W - 16L
1,927 MMR
Party 1
Loki
Loki
Bronze IV
NyHooYa
Loki
Bronze IV
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 19L
1,135 MMR
Solo
Apollo
Apollo
Platinum III
Tr3d1c1
Apollo
Platinum III
Level 130
God Stats
2W - 2L
1,542 SR
Queue Stats
119W - 120L
1,821 MMR
Solo
Nemesis
Nemesis
Platinum III
jboys1970
Nemesis
Platinum III
Level 163
God Stats
13W - 16L
1,595 SR
Queue Stats
155W - 142L
1,759 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
5 / 1 / 0
7,258
726
6,915
5,724
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HnGo PHANTOM
Cthulhu
13
3 / 0 / 2
7,487
749
3,458
5,101
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
LifestealeRR
Chang'e
10
1 / 2 / 1
6,123
612
3,597
5,925
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Uzabariarosu
Bacchus
8
0 / 1 / 1
5,288
529
3,343
8,349
6,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
dias20
Achilles
12
4 / 1 / 0
6,483
648
6,018
7,191
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
HeimdallrAo KuangArachneOdin

VS

Bans
NutSusanoNeithGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DasM2
Ares
9
0 / 0 / 2
5,199
520
1,663
7,896
4,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Keeno93
Poseidon
11
4 / 2 / 1
6,322
632
4,362
3,991
842
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
NyHooYa
Loki
8
0 / 4 / 2
5,076
508
2,602
7,046
1,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Tr3d1c1
Apollo
7
0 / 6 / 1
4,819
482
1,657
6,613
1,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
jboys1970
Nemesis
10
1 / 1 / 4
5,869
587
4,073
8,720
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
13
Kills
5
5
Deaths
13
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
0
5
L
Ares
DasM2
Ares
0
0
2
1
W
Cthulhu
HnGo PHANTOM
Cthulhu
3
0
2
4
L
Poseidon
Keeno93
Poseidon
4
2
1
2.25
W
Chang'e
LifestealeRR
Chang'e
1
2
1
0.75
L
Loki
NyHooYa
Loki
0
4
2
0.25
L
Apollo
Tr3d1c1
Apollo
0
6
1
0.08
W
Bacchus
Uzabariarosu
Bacchus
0
1
1
0.5
W
Achilles
dias20
Achilles
4
1
0
4
L
Nemesis
jboys1970
Nemesis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,331
Damage
14,357
32,290
Taken
34,266
17,400
Mitigated
11,917
12,538
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,915
3,156
0
3,037
5,724
1,966
718
203
5,521
0
58,836
L
Ares
DasM2
Ares
1,663
28
0
1,911
7,896
4,573
0
1,651
6,163
20,489
0
W
Cthulhu
HnGo PHANTOM
Cthulhu
3,458
347
90
2,652
5,101
4,630
0
196
4,905
47,325
1,317
L
Poseidon
Keeno93
Poseidon
4,362
590
0
1,353
3,991
842
0
789
3,110
42,729
0
W
Chang'e
LifestealeRR
Chang'e
3,597
208
666
2,268
5,925
1,525
0
2,215
3,710
35,003
0
L
Loki
NyHooYa
Loki
2,602
736
0
952
7,046
1,815
0
3,609
3,047
0
20,194
L
Apollo
Tr3d1c1
Apollo
1,657
1,176
0
936
6,613
1,611
0
617
5,996
0
22,573
W
Bacchus
Uzabariarosu
Bacchus
3,343
521
0
1,969
8,349
6,449
0
2,276
6,073
15,385
542
W
Achilles
dias20
Achilles
6,018
1,969
0
1,856
7,191
2,830
0
1,218
5,973
0
48,225
L
Nemesis
jboys1970
Nemesis
4,073
1,560
0
1,668
8,720
3,076
0
2,770
5,745
0
32,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
27,285
377
Minions Killed
262
0
Camps Cleared
0
1,133,249
Distance Traveled
1,155,720
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,258
726
97
10
0
197,072
2
L
Ares
5,199
520
18
2
0
204,766
5
W
Cthulhu
7,487
749
92
9
0
202,065
0
L
Poseidon
6,322
632
90
9
0
234,019
0
W
Chang'e
6,123
612
97
10
0
232,685
1
L
Loki
5,076
508
45
5
0
224,827
0
L
Apollo
4,819
482
49
5
0
224,465
0
W
Bacchus
5,288
529
14
1
0
239,121
3
W
Achilles
6,483
648
77
8
0
262,306
2
L
Nemesis
5,869
587
60
6
0
267,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role