Player Matchup

Merlin
Merlin
 
Merlin
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Manuflea
Medusa
Level 158
God Stats
2W - 1L
1,705 SR
Queue Stats
37W - 33L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
PVRØCAØS
Kukulkan
Level 121
God Stats
2W - 1L
1,524 SR
Queue Stats
70W - 78L
1,474 Elo+
Party 1
Fenrir
Fenrir
rasman131
Fenrir
Level 42
God Stats
2W - 2L
1,362 SR
Queue Stats
218W - 181L
1,557 Elo+
Solo
Team Averages
Level 104
1,518 SR
1,515 Elo+

VS

Team Averages
Level 153
1,467 SR
1,514 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BomB1mBom
Cu Chulainn
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,472 Elo+
Party 3
Poseidon
Poseidon
Hamid102
Poseidon
Level 175
God Stats
2W - 6L
1,376 SR
Queue Stats
347W - 215L
1,655 Elo+
Party 3
Fenrir
Fenrir
Maatorus
Fenrir
Level 155
God Stats
0W - 2L
1,411 SR
Queue Stats
24W - 30L
1,509 Elo+
Party 2
King Arthur
King Arthur
Tzavros
King Arthur
Level 136
God Stats
2W - 3L
1,546 SR
Queue Stats
95W - 107L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 2 / 4
6,066
1,213
2,731
3,261
984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
 
Nu Wa
10
0 / 0 / 4
5,420
1,084
3,384
1,249
342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Manuflea
Medusa
10
3 / 2 / 3
6,104
1,221
4,072
3,286
1,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
PVRØCAØS
Kukulkan
12
3 / 1 / 3
6,715
1,343
3,764
1,964
601
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
rasman131
Fenrir
8
0 / 2 / 5
5,403
1,081
2,487
4,105
3,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
9
1 / 2 / 4
5,349
1,070
1,939
5,157
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
BomB1mBom
Cu Chulainn
10
1 / 1 / 6
5,498
1,100
920
4,445
2,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Hamid102
Poseidon
13
4 / 1 / 1
6,694
1,339
6,086
2,862
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Maatorus
Fenrir
8
0 / 2 / 5
4,867
973
1,467
3,146
2,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Tzavros
King Arthur
5
0 / 2 / 2
4,408
882
335
2,807
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
8
Kills
6
7
Deaths
8
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
4
2
W
Nu Wa
 
Nu Wa
0
0
4
2
L
Bake Kujira
 
Bake Kujira
1
2
4
1.5
L
Cu Chulainn
BomB1mBom
Cu Chulainn
1
1
6
4
L
Poseidon
Hamid102
Poseidon
4
1
1
4.5
L
Fenrir
Maatorus
Fenrir
0
2
5
1.25
W
Medusa
Manuflea
Medusa
3
2
3
2.25
W
Kukulkan
PVRØCAØS
Kukulkan
3
1
3
4.5
L
King Arthur
Tzavros
King Arthur
0
2
2
0.5
W
Fenrir
rasman131
Fenrir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
10,747
13,865
Taken
18,417
6,288
Mitigated
11,913
2,717
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,731
67
406
370
3,261
984
30
2,162
1,099
6,233
0
W
Nu Wa
 
Nu Wa
3,384
1,067
0
138
1,249
342
1,187
383
866
7,980
281
L
Bake Kujira
 
Bake Kujira
1,939
315
232
1,152
5,157
4,266
64
2,849
2,120
4,962
0
L
Cu Chulainn
BomB1mBom
Cu Chulainn
920
107
221
1,305
4,445
2,335
0
1,495
2,848
0
2,826
L
Poseidon
Hamid102
Poseidon
6,086
702
721
1,009
2,862
1,042
23
1,813
1,004
29,490
0
L
Fenrir
Maatorus
Fenrir
1,467
252
0
257
3,146
2,525
0
1,608
1,516
0
2,520
W
Medusa
Manuflea
Medusa
4,072
1,113
198
401
3,286
1,145
75
1,804
1,482
0
12,603
W
Kukulkan
PVRØCAØS
Kukulkan
3,764
0
247
108
1,964
601
528
1,481
483
10,365
247
L
King Arthur
Tzavros
King Arthur
335
0
87
348
2,807
1,745
0
1,595
1,212
0
976
W
Fenrir
rasman131
Fenrir
2,487
277
0
849
4,105
3,216
0
2,195
1,910
0
3,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,708
Gold Earned
26,816
57
Minions Killed
69
0
Camps Cleared
0
478,144
Distance Traveled
376,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,066
1,213
14
3
0
90,197
0
W
Nu Wa
5,420
1,084
8
2
0
91,789
0
L
Bake Kujira
5,349
1,070
4
1
0
84,603
0
L
Cu Chulainn
5,498
1,100
7
1
0
71,963
0
L
Poseidon
6,694
1,339
55
11
0
93,964
0
L
Fenrir
4,867
973
3
1
0
72,101
0
W
Medusa
6,104
1,221
12
2
0
107,374
0
W
Kukulkan
6,715
1,343
19
4
0
104,429
0
L
King Arthur
4,408
882
0
0
0
53,984
0
W
Fenrir
5,403
1,081
4
1
0
84,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role