Player Matchup

Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Gold I
brets136
Xbalanque
Gold I
Level 39
God Stats
9W - 2L
1,952 SR
Queue Stats
19W - 9L
1,854 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
chris6i023
Baron Samedi
Gold II
Level 114
God Stats
39W - 49L
1,510 SR
Queue Stats
266W - 350L
1,686 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 104
1,654 SR
1,680 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,570 SR
1,502 MMR
Achilles
Achilles
Gold II
D3M VIB3Z
Achilles
Gold II
Level 155
God Stats
2W - 1L
1,401 SR
Queue Stats
40W - 33L
1,552 MMR
Party 2
Geb
Geb
Gold III
R4PIDxKILLA
Geb
Gold III
Level 147
God Stats
17W - 22L
1,568 SR
Queue Stats
115W - 131L
1,511 MMR
Party 2
Hera
Hera
Gold IV
XxASTONxVILLAxX
Hera
Gold IV
Level 143
God Stats
2W - 1L
1,740 SR
Queue Stats
130W - 154L
1,443 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
0 / 1 / 10
10,720
766
5,134
11,275
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Xbalanque
brets136
Xbalanque
20
9 / 0 / 1
12,759
911
20,511
13,549
6,146
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
chris6i023
Baron Samedi
19
1 / 0 / 7
11,766
840
8,024
8,417
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
FafnirNe ZhaSerqetThothKuzenbo

VS

Bans
KumbhakarnaHelHorusDiscordiaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D3M VIB3Z
Achilles
16
1 / 3 / 0
9,357
668
5,834
15,583
17,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 1
9,568
683
10,463
13,833
15,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 1
9,837
703
8,908
8,522
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
10
5
L
Achilles
D3M VIB3Z
Achilles
1
3
0
0.33
L
0
2
1
0.25
L
0
5
1
0.1
W
Xbalanque
brets136
Xbalanque
9
0
1
9.5
W
Baron Samedi
chris6i023
Baron Samedi
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,669
Damage
25,205
33,241
Taken
37,938
18,066
Mitigated
35,744
23,036
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,134
343
5,767
7,665
11,275
8,131
542
6,023
4,980
19,306
106
L
Achilles
D3M VIB3Z
Achilles
5,834
611
0
4,156
15,583
17,816
0
4,836
10,261
0
20,928
L
10,463
30
0
2,028
13,833
15,171
0
4,893
8,650
30,064
1,151
L
8,908
1,532
0
496
8,522
2,757
180
2,993
5,426
55,540
0
W
Xbalanque
brets136
Xbalanque
20,511
13,296
0
5,414
13,549
6,146
3,042
6,622
6,412
0
75,830
W
Baron Samedi
chris6i023
Baron Samedi
8,024
220
840
3,350
8,417
3,789
654
5,425
2,784
54,436
2,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,245
Gold Earned
28,762
221
Minions Killed
167
0
Camps Cleared
0
843,451
Distance Traveled
810,263
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,720
766
36
3
0
267,507
0
L
Achilles
9,357
668
34
2
0
280,438
0
L
Geb
9,568
683
31
2
0
296,089
0
L
Hera
9,837
703
102
7
0
233,736
5
W
Xbalanque
12,759
911
97
7
0
290,401
4
W
Baron Samedi
11,766
840
88
6
0
285,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role