Player Matchup

Kukulkan
Kukulkan
Because_Im_WolF2
Kukulkan
Level 154
God Stats
0W - 3L
1,164 SR
Queue Stats
86W - 100L
1,461 Elo+
Solo
Charon
Charon
Dannimos
Charon
Level 85
God Stats
8W - 5L
1,645 SR
Queue Stats
106W - 104L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
Pueblo1890
Danzaburou
Level 68
God Stats
108W - 97L
1,495 SR
Queue Stats
185W - 230L
1,434 Elo+
Solo
Osiris
Osiris
Sad9K
Osiris
Level 114
God Stats
6W - 13L
1,414 SR
Queue Stats
83W - 107L
1,400 Elo+
Solo
Lancelot
Lancelot
zaxturi
Lancelot
Level 128
God Stats
4W - 5L
1,523 SR
Queue Stats
105W - 104L
1,461 Elo+
Party 1
Team Averages
Level 110
1,448 SR
1,444 Elo+

VS

Team Averages
Level 95
1,483 SR
1,466 Elo+
Athena
Athena
Grabwurm
Athena
Level 127
God Stats
6W - 4L
1,269 SR
Queue Stats
361W - 352L
1,421 Elo+
Solo
Anhur
Anhur
KrnAge66
Anhur
Level 66
God Stats
12W - 17L
1,462 SR
Queue Stats
190W - 183L
1,487 Elo+
Solo
Yemoja
Yemoja
TWS4169
Yemoja
Level 112
God Stats
7W - 2L
1,647 SR
Queue Stats
291W - 279L
1,459 Elo+
Solo
Anubis
Anubis
Vovanmsk
Anubis
Level 63
God Stats
213W - 208L
1,495 SR
Queue Stats
278W - 295L
1,458 Elo+
Solo
Chaac
Chaac
turken-163
Chaac
Level 106
God Stats
44W - 37L
1,541 SR
Queue Stats
103W - 90L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,895
490
2,631
5,019
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon
Dannimos
Charon
8
0 / 2 / 0
4,244
424
1,443
6,576
3,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Pueblo1890
Danzaburou
8
0 / 3 / 0
4,510
451
809
4,331
1,177
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Sad9K
Osiris
11
0 / 2 / 0
5,488
549
4,085
9,613
8,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
zaxturi
Lancelot
9
1 / 3 / 0
5,015
502
4,116
7,899
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Grabwurm
Athena
11
5 / 0 / 3
6,348
635
3,819
5,250
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anhur
KrnAge66
Anhur
11
3 / 0 / 1
6,254
625
3,518
4,480
1,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
TWS4169
Yemoja
10
1 / 0 / 3
5,847
585
2,618
3,775
2,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Vovanmsk
Anubis
11
2 / 1 / 4
6,603
660
5,822
5,339
2,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
12
2 / 0 / 0
6,683
668
6,481
7,258
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
13
14
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Charon
Dannimos
Charon
0
2
0
0
W
Athena
Grabwurm
Athena
5
0
3
6.5
W
Anhur
KrnAge66
Anhur
3
0
1
3.5
L
Danzaburou
Pueblo1890
Danzaburou
0
3
0
0
L
Osiris
Sad9K
Osiris
0
2
0
0
W
Yemoja
TWS4169
Yemoja
1
0
3
2.5
W
Anubis
Vovanmsk
Anubis
2
1
4
4
W
Chaac
2
0
0
2
L
Lancelot
zaxturi
Lancelot
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
22,258
33,438
Taken
26,102
16,701
Mitigated
12,923
10,374
Healing
14,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,631
190
0
796
5,019
1,270
0
3,292
1,727
21,502
368
L
Charon
Dannimos
Charon
1,443
307
0
1,473
6,576
3,655
0
2,564
4,012
13,025
1,267
W
Athena
Grabwurm
Athena
3,819
493
0
3,157
5,250
2,347
0
691
4,559
27,904
967
W
Anhur
KrnAge66
Anhur
3,518
1,604
0
1,851
4,480
1,409
611
479
4,001
0
44,387
L
Danzaburou
Pueblo1890
Danzaburou
809
84
112
685
4,331
1,177
0
1,538
2,793
0
23,042
L
Osiris
Sad9K
Osiris
4,085
792
0
4,118
9,613
8,446
0
714
8,899
0
37,058
W
Yemoja
TWS4169
Yemoja
2,618
395
1,950
1,281
3,775
2,037
25
1,180
2,595
16,861
0
W
Anubis
Vovanmsk
Anubis
5,822
210
0
3,519
5,339
2,181
262
1,604
3,735
48,095
931
W
Chaac
6,481
1,295
0
2,924
7,258
4,949
0
0
7,258
0
46,826
L
Lancelot
zaxturi
Lancelot
4,116
364
0
3,190
7,899
2,153
0
4,104
3,795
0
28,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,152
Gold Earned
31,735
223
Minions Killed
338
0
Camps Cleared
0
939,618
Distance Traveled
1,024,985
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,895
490
38
4
0
167,068
0
L
Charon
4,244
424
16
2
0
185,221
3
W
Athena
6,348
635
52
5
0
262,571
1
W
Anhur
6,254
625
84
8
0
171,002
0
L
Danzaburou
4,510
451
39
4
0
149,817
2
L
Osiris
5,488
549
69
7
0
201,180
1
W
Yemoja
5,847
585
28
3
0
209,813
3
W
Anubis
6,603
660
84
8
0
180,410
0
W
Chaac
6,683
668
90
9
0
201,189
0
L
Lancelot
5,015
502
61
6
0
236,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role