Player Matchup

Arachne
Arachne
Conbon69
Arachne
Level 81
God Stats
17W - 13L
1,676 SR
Queue Stats
141W - 137L
1,501 Elo+
Solo
Sobek
Sobek
Zen Zoso Solo
Sobek
Level 159
God Stats
16W - 15L
1,479 SR
Queue Stats
813W - 794L
1,522 Elo+
Solo
Poseidon
Poseidon
aprilfool98
Poseidon
Level 149
God Stats
11W - 8L
1,610 SR
Queue Stats
710W - 685L
1,573 Elo+
Party 1
Izanami
Izanami
snk33yb33ky
Izanami
Level 120
God Stats
16W - 14L
1,633 SR
Queue Stats
234W - 246L
1,542 Elo+
Party 1
Ymir
Ymir
threeamigos37
Ymir
Level 109
God Stats
18W - 17L
1,514 SR
Queue Stats
128W - 141L
1,399 Elo+
Solo
Team Averages
Level 124
1,582 SR
1,508 Elo+

VS

Team Averages
Level 143
1,559 SR
1,533 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Captain yami622
Nu Wa
Level 101
God Stats
94W - 58L
1,680 SR
Queue Stats
281W - 234L
1,618 Elo+
Solo
Ymir
Ymir
DankSinatra__
Ymir
Level 156
God Stats
21W - 16L
1,616 SR
Queue Stats
904W - 902L
1,541 Elo+
Solo
Thoth
Thoth
SPAWN OF REAPER
Thoth
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 67L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Conbon69
Arachne
3
0 / 1 / 0
2,620
524
0
1,298
175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

4
0 / 1 / 0
2,897
579
457
2,564
1,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
aprilfool98
Poseidon
7
1 / 0 / 0
3,834
767
1,001
1,336
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
snk33yb33ky
Izanami
6
0 / 1 / 0
3,236
647
762
2,190
282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
1 / 1 / 0
3,716
743
946
3,594
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 3
3,972
794
855
3,461
1,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
 
Anhur
6
3 / 0 / 0
3,907
781
1,678
1,277
276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 1 / 1
3,690
738
2,652
1,560
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 0 / 1
3,493
699
1,103
2,282
783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,194
639
68
1,197
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
4
4
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
3
1.5
W
Anhur
 
Anhur
3
0
0
3
W
0
1
1
0.5
L
Arachne
Conbon69
Arachne
0
1
0
0
W
1
0
1
1.5
W
0
1
0
0
L
0
1
0
0
L
Poseidon
aprilfool98
Poseidon
1
0
0
1
L
Izanami
snk33yb33ky
Izanami
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,166
Damage
6,356
10,982
Taken
9,777
2,845
Mitigated
3,081
3,782
Healing
4,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
855
317
0
2,245
3,461
1,372
0
274
3,187
0
11,931
W
Anhur
 
Anhur
1,678
1,004
0
250
1,277
276
0
124
1,153
0
22,080
W
2,652
811
0
431
1,560
368
0
742
700
17,452
0
L
Arachne
Conbon69
Arachne
0
0
0
357
1,298
175
0
245
1,033
0
3,985
W
1,103
276
0
1,704
2,282
783
0
258
2,000
15,852
1,879
W
68
0
0
319
1,197
282
0
768
333
10,786
0
L
457
112
0
1,157
2,564
1,029
0
356
2,188
4,788
175
L
Poseidon
aprilfool98
Poseidon
1,001
206
0
633
1,336
270
0
493
823
18,264
0
L
Izanami
snk33yb33ky
Izanami
762
608
0
760
2,190
282
0
90
2,080
0
16,816
L
946
231
0
875
3,594
1,089
0
2,331
1,035
19,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,303
Gold Earned
18,256
152
Minions Killed
148
0
Camps Cleared
0
426,667
Distance Traveled
483,344
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,972
794
21
4
0
109,123
0
W
Anhur
3,907
781
37
7
0
93,918
1
W
Nu Wa
3,690
738
38
8
0
84,046
0
L
Arachne
2,620
524
9
2
0
46,737
0
W
Ymir
3,493
699
37
7
0
107,925
0
W
Thoth
3,194
639
15
3
0
88,332
0
L
Sobek
2,897
579
9
2
0
96,993
2
L
Poseidon
3,834
767
47
9
0
110,490
0
L
Izanami
3,236
647
35
7
0
85,075
0
L
Ymir
3,716
743
52
10
0
87,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role