Player Matchup

Osiris
Osiris
 
Osiris
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
NE ColtDaddy
Baron Samedi
Level 66
God Stats
28W - 35L
1,482 SR
Queue Stats
205W - 222L
1,448 Elo+
Solo
Loki
Loki
Sarco_202
Loki
Level 66
God Stats
2W - 4L
1,252 SR
Queue Stats
22W - 30L
1,238 Elo+
Solo
Team Averages
Level 69
1,411 SR
1,396 Elo+

VS

Team Averages
Level 66
1,345 SR
1,354 Elo+
Ra
Ra
Jay BIand
Ra
Level 34
God Stats
4W - 24L
1,115 SR
Queue Stats
142W - 232L
1,327 Elo+
Party 1
Kuzenbo
Kuzenbo
SNAP49
Kuzenbo
Level 67
God Stats
0W - 2L
1,361 SR
Queue Stats
334W - 455L
1,357 Elo+
Party 1
Hera
Hera
fingaf5s51
Hera
Level 97
God Stats
128W - 97L
1,559 SR
Queue Stats
815W - 872L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
1 / 0 / 10
8,482
848
8,320
8,158
7,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
NE ColtDaddy
Baron Samedi
16
8 / 0 / 4
9,650
965
9,824
9,160
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
4 / 3 / 7
8,546
855
3,474
5,933
1,871
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,205
721
2,584
8,531
2,669
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SNAP49
Kuzenbo
11
0 / 2 / 0
6,633
663
3,352
11,290
7,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 4 / 1
8,080
808
7,207
6,152
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
3
3
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
0
10
6
L
1
7
1
0.21
W
Baron Samedi
NE ColtDaddy
Baron Samedi
8
0
4
10
L
Kuzenbo
SNAP49
Kuzenbo
0
2
0
0
W
Loki
4
3
7
2.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
13,143
23,251
Taken
25,973
15,325
Mitigated
12,223
6,887
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,320
1,733
0
1,509
8,158
7,926
173
4,937
2,814
0
21,386
L
2,584
212
448
881
8,531
2,669
0
3,262
4,902
14,129
351
W
Baron Samedi
NE ColtDaddy
Baron Samedi
9,824
793
1,561
3,298
9,160
5,528
194
4,519
4,431
43,479
0
L
Kuzenbo
SNAP49
Kuzenbo
3,352
1,337
376
1,844
11,290
7,673
0
3,397
7,451
7,334
1,089
W
Loki
3,474
910
0
519
5,933
1,871
44
2,221
3,524
0
23,985
L
7,207
1,790
0
1,199
6,152
1,881
0
3,245
2,792
23,177
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
21,918
143
Minions Killed
81
0
Camps Cleared
0
588,071
Distance Traveled
446,362
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,482
848
29
3
0
208,074
1
L
Ra
7,205
721
23
2
0
127,246
0
W
Baron Samedi
9,650
965
75
8
0
187,851
0
L
Kuzenbo
6,633
663
14
1
0
155,602
0
W
Loki
8,546
855
39
4
0
192,146
0
L
Hera
8,080
808
44
4
0
163,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role