Player Matchup

Neith
Neith
Adawulf
Neith
Level 147
God Stats
6W - 3L
1,735 SR
Queue Stats
185W - 189L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Firedusk13
Nu Wa
Level 129
God Stats
35W - 17L
1,670 SR
Queue Stats
108W - 105L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
GatewayToGod
Kuzenbo
Level 96
God Stats
2W - 1L
1,287 SR
Queue Stats
172W - 179L
1,522 Elo+
Party 1
Team Averages
Level 124
1,564 SR
1,537 Elo+

VS

Team Averages
Level 110
1,734 SR
1,621 Elo+
Eset
Eset
Huoty
Eset
Level 107
God Stats
8W - 6L
1,747 SR
Queue Stats
193W - 169L
1,653 Elo+
Solo
Chaac
Chaac
LOOKWHATJESUSDID
Chaac
Level 155
God Stats
189W - 131L
1,684 SR
Queue Stats
373W - 261L
1,678 Elo+
Solo
Cthulhu
Cthulhu
Tacos227
Cthulhu
Level 67
God Stats
1W - 1L
1,772 SR
Queue Stats
98W - 90L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adawulf
Neith
16
5 / 0 / 2
9,077
908
8,561
7,775
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
13
1 / 4 / 4
7,650
765
5,453
4,218
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
GatewayToGod
Kuzenbo
15
1 / 1 / 4
8,042
804
5,775
9,183
10,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Huoty
Eset
12
0 / 1 / 2
7,196
720
5,389
6,546
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 2 / 2
8,374
837
7,312
7,575
4,627
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Tacos227
Cthulhu
12
2 / 4 / 2
7,629
763
3,421
8,450
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
7
Kills
5
5
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Adawulf
Neith
5
0
2
6
W
Nu Wa
1
4
4
0.75
W
Kuzenbo
GatewayToGod
Kuzenbo
1
1
4
3
L
Eset
Huoty
Eset
0
1
2
1
L
3
2
2
2
L
Cthulhu
Tacos227
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,789
Damage
16,122
21,176
Taken
22,571
13,859
Mitigated
12,618
4,995
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adawulf
Neith
8,561
1,344
0
3,910
7,775
2,628
811
2,598
4,837
0
39,050
W
Nu Wa
5,453
1,777
0
90
4,218
975
1,267
552
3,533
19,285
531
W
Kuzenbo
GatewayToGod
Kuzenbo
5,775
1,765
0
995
9,183
10,256
105
4,495
3,976
12,058
1,858
L
Eset
Huoty
Eset
5,389
225
414
863
6,546
2,240
0
3,734
2,699
29,989
0
L
7,312
998
0
3,011
7,575
4,627
0
2,098
5,290
0
43,865
L
Cthulhu
Tacos227
Cthulhu
3,421
134
161
0
8,450
5,751
0
3,938
4,130
15,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,769
Gold Earned
23,199
136
Minions Killed
176
0
Camps Cleared
0
551,101
Distance Traveled
524,743
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,077
908
84
8
0
202,138
0
W
Nu Wa
7,650
765
32
3
0
140,329
0
W
Kuzenbo
8,042
804
20
2
0
208,634
0
L
Eset
7,196
720
72
7
0
185,581
0
L
Chaac
8,374
837
70
7
0
169,930
0
L
Cthulhu
7,629
763
34
3
0
169,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role