Player Matchup

Sol
Sol
 
Sol
Level 292
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kesketudis
Horus
Level 181
God Stats
3W - 1L
1,606 SR
Queue Stats
65W - 58L
1,607 Elo+
Party 1
Cliodhna
Cliodhna
Kesketufais
Cliodhna
Level 85
God Stats
1W - 2L
1,628 SR
Queue Stats
76W - 49L
1,616 Elo+
Party 1
Team Averages
Level 177
1,547 SR
1,545 Elo+

VS

Team Averages
Level 175
1,514 SR
1,601 Elo+
Horus
Horus
Fajsi
Horus
Level 152
God Stats
22W - 8L
1,806 SR
Queue Stats
128W - 95L
1,596 Elo+
Party 2
Raijin
Raijin
Jobfighter
Raijin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,696 Elo+
Party 2
Awilix
Awilix
Sђız
Awilix
Level 208
God Stats
2W - 1L
1,203 SR
Queue Stats
204W - 188L
1,592 Elo+
Solo
Chang'e
Chang'e
Tyraumatized
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 89L
1,627 Elo+
Party 2
Nu Wa
Nu Wa
jowel26
Nu Wa
Level 198
God Stats
10W - 3L
1,560 SR
Queue Stats
411W - 400L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 0
6,868
624
5,701
6,708
1,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Guan Yu
 
Guan Yu
11
2 / 1 / 0
6,245
568
4,012
8,036
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chernobog
 
Chernobog
10
1 / 5 / 2
5,824
529
3,014
7,292
1,916
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
10
0 / 2 / 1
5,888
535
1,887
8,670
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Kesketufais
Cliodhna
12
1 / 3 / 2
5,979
544
3,219
8,452
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fajsi
Horus
10
2 / 0 / 4
6,219
565
4,931
5,437
2,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Jobfighter
Raijin
13
3 / 0 / 4
6,827
621
7,273
5,065
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
Sђız
Awilix
12
4 / 2 / 5
6,515
592
5,648
7,828
2,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Tyraumatized
Chang'e
11
2 / 2 / 0
6,415
583
3,909
7,863
1,853
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
jowel26
Nu Wa
12
0 / 2 / 0
5,706
519
4,763
5,803
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
11
11
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
0
2
L
Guan Yu
 
Guan Yu
2
1
0
2
L
Chernobog
 
Chernobog
1
5
2
0.4
W
Horus
Fajsi
Horus
2
0
4
4
W
Raijin
Jobfighter
Raijin
3
0
4
5
L
Horus
0
2
1
0.25
L
Cliodhna
Kesketufais
Cliodhna
1
3
2
0.67
W
Awilix
Sђız
Awilix
4
2
5
3.25
W
Chang'e
Tyraumatized
Chang'e
2
2
0
1
W
Nu Wa
jowel26
Nu Wa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,833
Damage
26,524
39,158
Taken
31,996
17,070
Mitigated
10,480
15,190
Healing
11,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,701
3,977
0
4,844
6,708
1,629
956
2,557
4,151
61,671
2,390
L
Guan Yu
 
Guan Yu
4,012
687
39
3,723
8,036
5,528
0
3,639
4,397
0
38,515
L
Chernobog
 
Chernobog
3,014
1,503
0
1,344
7,292
1,916
0
3,045
3,924
0
36,443
W
Horus
Fajsi
Horus
4,931
1,581
925
2,926
5,437
2,670
0
1,815
3,622
0
13,619
W
Raijin
Jobfighter
Raijin
7,273
949
0
783
5,065
1,556
0
0
5,065
56,211
0
L
Horus
1,887
689
194
2,739
8,670
6,028
0
3,692
4,760
0
15,466
L
Cliodhna
Kesketufais
Cliodhna
3,219
451
0
2,307
8,452
1,969
0
2,047
6,230
0
39,928
W
Awilix
Sђız
Awilix
5,648
1,845
0
380
7,828
2,682
0
407
7,421
0
39,308
W
Chang'e
Tyraumatized
Chang'e
3,909
314
130
4,440
7,863
1,853
0
0
7,863
48,340
0
W
Nu Wa
jowel26
Nu Wa
4,763
1,668
0
2,100
5,803
1,719
0
3,446
2,357
44,742
5,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
31,682
340
Minions Killed
385
0
Camps Cleared
0
1,110,582
Distance Traveled
1,158,162
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,868
624
113
10
0
199,897
2
L
Guan Yu
6,245
568
63
6
0
218,292
0
L
Chernobog
5,824
529
64
6
0
188,474
0
W
Horus
6,219
565
13
1
0
261,770
2
W
Raijin
6,827
621
135
12
0
214,765
2
L
Horus
5,888
535
16
1
0
234,266
2
L
Cliodhna
5,979
544
84
8
0
269,653
0
W
Awilix
6,515
592
60
5
0
247,017
0
W
Chang'e
6,415
583
92
8
0
236,386
0
W
Nu Wa
5,706
519
85
8
0
198,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role