Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
NiCarlomagno
Maui
Level 183
God Stats
8W - 11L
1,592 SR
Queue Stats
362W - 363L
1,461 Elo+
Solo
Cliodhna
Cliodhna
Nikkurh
Cliodhna
Level 67
God Stats
28W - 7L
1,693 SR
Queue Stats
113W - 111L
1,449 Elo+
Party 2
Chernobog
Chernobog
TheSixthCircle
Chernobog
Level 148
God Stats
0W - 4L
1,300 SR
Queue Stats
305W - 283L
1,478 Elo+
Solo
Arachne
Arachne
ozaai
Arachne
Level 83
God Stats
8W - 6L
1,515 SR
Queue Stats
23W - 12L
1,588 Elo+
Party 2
Team Averages
Level 126
1,520 SR
1,495 Elo+

VS

Team Averages
Level 71
1,533 SR
1,468 Elo+
Hercules
Hercules
Fummelpo
Hercules
Level 16
God Stats
5W - 1L
1,630 SR
Queue Stats
15W - 10L
1,499 Elo+
Party 1
Janus
Janus
Kickman7
Janus
Level 69
God Stats
7W - 7L
1,509 SR
Queue Stats
245W - 259L
1,447 Elo+
Solo
Geb
Geb
Shabbakali
Geb
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,425 Elo+
Party 1
Neith
Neith
TallChannel9474
Neith
Level 43
God Stats
3W - 5L
1,570 SR
Queue Stats
38W - 51L
1,451 Elo+
Solo
Awilix
Awilix
XxCrazyAlucardxX
Awilix
Level 144
God Stats
5W - 5L
1,455 SR
Queue Stats
111W - 104L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
2 / 2 / 1
5,293
588
7,345
6,939
4,716
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 0 / 1
5,176
575
1,930
5,381
3,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Nikkurh
Cliodhna
3
0 / 1 / 0
3,493
388
68
855
161
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
TheSixthCircle
Chernobog
7
1 / 0 / 0
4,350
483
2,281
2,604
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ozaai
Arachne
7
1 / 2 / 0
4,384
487
1,452
4,600
1,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fummelpo
Hercules
8
0 / 2 / 4
4,513
501
2,829
6,718
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
Kickman7
Janus
10
2 / 0 / 2
5,671
630
2,273
1,061
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 0
4,316
480
651
5,190
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 0
4,267
474
1,937
3,564
914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

10
3 / 1 / 1
5,487
610
4,687
7,359
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
5
5
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
2
1
1.25
W
Hercules
Fummelpo
Hercules
0
2
4
1
W
Janus
Kickman7
Janus
2
0
2
3
L
0
0
1
0.5
L
Cliodhna
Nikkurh
Cliodhna
0
1
0
0
W
0
1
0
0
W
0
0
0
0
L
Chernobog
TheSixthCircle
Chernobog
1
0
0
1
W
3
1
1
3.5
L
Arachne
ozaai
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,076
Damage
12,377
20,379
Taken
23,892
10,302
Mitigated
10,106
5,257
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,345
689
0
968
6,939
4,716
0
328
6,431
6,733
28,156
W
Hercules
Fummelpo
Hercules
2,829
863
0
1,571
6,718
4,504
0
551
6,167
0
15,941
W
Janus
Kickman7
Janus
2,273
188
0
194
1,061
271
0
44
1,017
29,069
0
L
1,930
583
0
1,750
5,381
3,397
0
1,233
4,016
18,984
0
L
Cliodhna
Nikkurh
Cliodhna
68
0
0
0
855
161
0
42
813
0
3,364
W
651
70
169
1,942
5,190
2,024
0
712
4,478
10,060
1,498
W
1,937
478
0
1,212
3,564
914
0
1,037
2,527
0
28,892
L
Chernobog
TheSixthCircle
Chernobog
2,281
1,381
0
1,334
2,604
631
255
202
2,402
0
28,124
W
4,687
1,561
0
3,538
7,359
2,393
0
748
6,611
0
35,074
L
Arachne
ozaai
Arachne
1,452
1,221
0
1,205
4,600
1,397
0
808
3,551
0
11,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,696
Gold Earned
24,254
163
Minions Killed
211
0
Camps Cleared
0
784,964
Distance Traveled
910,141
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,293
588
46
5
0
191,142
2
W
Hercules
4,513
501
26
3
0
178,633
1
W
Janus
5,671
630
72
8
0
205,236
4
L
Maui
5,176
575
36
4
0
166,946
0
L
Cliodhna
3,493
388
8
1
0
111,393
0
W
Geb
4,316
480
18
2
0
167,484
4
W
Neith
4,267
474
36
4
0
142,586
1
L
Chernobog
4,350
483
51
6
0
133,238
0
W
Awilix
5,487
610
59
7
0
216,202
3
L
Arachne
4,384
487
22
2
0
182,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role