Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kilbert031
Arachne
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 67L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
Sticky-ickyy420
Nu Wa
Level 102
God Stats
126W - 144L
1,418 SR
Queue Stats
254W - 328L
1,339 Elo+
Solo
Izanami
Izanami
TengoBlink
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,572 Elo+
Party 1
Achilles
Achilles
Un4giveable_King
Achilles
Level 158
God Stats
6W - 5L
1,378 SR
Queue Stats
248W - 247L
1,461 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,491 Elo+

VS

Team Averages
Level 132
1,466 SR
1,493 Elo+
Chernobog
Chernobog
BZK ENFORCER27
Chernobog
Level 102
God Stats
64W - 60L
1,528 SR
Queue Stats
93W - 101L
1,435 Elo+
Solo
Bellona
Bellona
Grease_N_GoHome
Bellona
Level 144
God Stats
4W - 3L
1,562 SR
Queue Stats
328W - 300L
1,575 Elo+
Solo
Hel
Hel
LuzbelGame
Hel
Level 148
God Stats
18W - 29L
1,434 SR
Queue Stats
965W - 935L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Select On Dpad
Danzaburou
Level 157
God Stats
17W - 14L
1,594 SR
Queue Stats
159W - 147L
1,502 Elo+
Solo
Ravana
Ravana
YaroTheConsumer
Ravana
Level 111
God Stats
4W - 5L
1,212 SR
Queue Stats
126W - 129L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
2 / 1 / 2
3,805
761
1,922
3,075
1,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Kilbert031
Arachne
6
0 / 0 / 2
3,591
718
769
2,233
676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 1 / 0
3,729
746
499
907
126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
TengoBlink
Izanami
7
3 / 0 / 1
4,010
802
1,895
1,790
433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 1 / 0
3,826
765
2,812
4,224
2,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BZK ENFORCER27
Chernobog
5
0 / 3 / 1
3,154
631
1,156
3,495
858
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 1
3,154
631
2,223
4,134
2,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,439
488
0
107
15
Danzaburou
Select On Dpad
Danzaburou
5
1 / 2 / 1
3,580
716
1,563
3,692
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 1 / 0
3,403
681
986
2,467
627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
3
3
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
2
3
L
Chernobog
BZK ENFORCER27
Chernobog
0
3
1
0.17
L
0
1
1
0.5
W
Arachne
Kilbert031
Arachne
0
0
2
1
L
0
0
0
0
L
Danzaburou
Select On Dpad
Danzaburou
1
2
1
0.75
W
0
1
0
0
W
Izanami
TengoBlink
Izanami
3
0
1
3.5
W
2
1
0
2
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,897
Damage
5,928
12,229
Taken
13,895
4,895
Mitigated
5,124
4,609
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,922
276
0
1,240
3,075
1,395
0
0
3,075
10,120
400
L
Chernobog
BZK ENFORCER27
Chernobog
1,156
673
0
823
3,495
858
0
1,610
1,885
0
14,719
L
2,223
590
0
1,336
4,134
2,782
0
89
3,674
0
11,494
W
Arachne
Kilbert031
Arachne
769
585
0
533
2,233
676
0
0
2,233
0
17,507
L
0
0
0
0
107
15
0
107
0
0
0
L
Danzaburou
Select On Dpad
Danzaburou
1,563
422
0
629
3,692
842
0
610
3,082
0
13,405
W
499
28
0
0
907
126
477
0
907
13,725
1,338
W
Izanami
TengoBlink
Izanami
1,895
1,224
0
828
1,790
433
23
0
1,790
0
18,426
W
2,812
580
0
2,008
4,224
2,265
0
0
4,224
0
13,776
L
986
414
0
1,228
2,467
627
0
0
2,400
0
10,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,961
Gold Earned
15,730
146
Minions Killed
90
0
Camps Cleared
0
535,066
Distance Traveled
415,425
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,805
761
13
3
0
116,246
2
L
Chernobog
3,154
631
21
4
0
92,459
0
L
Bellona
3,154
631
15
3
0
112,953
0
W
Arachne
3,591
718
33
7
0
120,591
0
L
Hel
2,439
488
0
0
0
0
0
L
Danzaburou
3,580
716
26
5
0
90,916
4
W
Nu Wa
3,729
746
31
6
0
77,682
0
W
Izanami
4,010
802
45
9
0
113,697
0
W
Achilles
3,826
765
24
5
0
106,850
0
L
Ravana
3,403
681
28
6
0
119,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role