Player Matchup

Ares
Ares
Gold I
 
Ares
Gold I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
 
Sol
Platinum V
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum IV
ANGELZAFIRO
Neith
Platinum IV
Level 171
God Stats
1W - 2L
1,216 SR
Queue Stats
291W - 303L
1,716 MMR
Solo
Vamana
Vamana
Platinum IV
Kanon404
Vamana
Platinum IV
Level 142
God Stats
3W - 0L
1,889 SR
Queue Stats
142W - 145L
1,748 MMR
Solo
He Bo
He Bo
Gold IV
jeffcasey1
He Bo
Gold IV
Level 148
God Stats
2W - 2L
1,546 SR
Queue Stats
33W - 30L
1,477 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 167
1,530 SR
1,588 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 158
1,502 SR
1,510 MMR
Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
 
Khepri
Platinum II
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
MUMMIFY
Cupid
Gold II
Level 255
God Stats
0W - 1L
1,312 SR
Queue Stats
43W - 42L
1,640 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Rigby0307
Kukulkan
Gold IV
Level 181
God Stats
11W - 12L
1,479 SR
Queue Stats
336W - 371L
1,503 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
Zindikare
Ne Zha
Bronze IV
Level 129
God Stats
0W - 1L
1,719 SR
Queue Stats
3W - 4L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 0 / 1
4,257
710
2,519
3,818
2,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
 
Sol
8
1 / 0 / 0
4,153
692
3,981
2,957
812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 1 / 2
4,814
802
2,484
3,937
1,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vamana
Kanon404
Vamana
8
1 / 1 / 2
4,599
767
3,739
4,782
3,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
9
3 / 0 / 1
4,541
757
2,276
3,873
877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ao KuangBake KujiraAmaterasuOdin

VS

Bans
ThanatosGaneshaThorKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
1 / 1 / 0
4,189
698
2,851
6,091
3,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
 
Khepri
6
0 / 1 / 0
3,826
638
925
6,784
3,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
MUMMIFY
Cupid
7
0 / 0 / 0
3,664
611
2,071
4,025
1,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Rigby0307
Kukulkan
8
1 / 2 / 0
4,233
706
2,086
3,452
961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
Zindikare
Ne Zha
5
0 / 3 / 0
3,212
535
962
4,375
940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
1
0.5
W
Sol
 
Sol
1
0
0
1
L
Mulan
 
Mulan
1
1
0
1
L
Khepri
 
Khepri
0
1
0
0
W
1
1
2
2
W
Vamana
Kanon404
Vamana
1
1
2
2
L
Cupid
MUMMIFY
Cupid
0
0
0
0
L
Kukulkan
Rigby0307
Kukulkan
1
2
0
0.5
L
Ne Zha
Zindikare
Ne Zha
0
3
0
0
W
He Bo
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,999
Damage
8,895
19,367
Taken
24,727
8,852
Mitigated
10,234
8,175
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,519
218
0
1,883
3,818
2,412
0
615
3,203
9,702
0
W
Sol
 
Sol
3,981
1,669
0
1,271
2,957
812
115
262
2,695
27,033
2,738
L
Mulan
 
Mulan
2,851
982
0
3,684
6,091
3,857
0
407
5,355
0
21,894
L
Khepri
 
Khepri
925
54
0
2,058
6,784
3,146
0
3,966
2,818
11,419
0
W
2,484
804
0
1,823
3,937
1,185
0
1,605
2,332
0
29,417
W
Vamana
Kanon404
Vamana
3,739
1,872
0
950
4,782
3,566
0
151
4,631
0
26,986
L
Cupid
MUMMIFY
Cupid
2,071
1,079
506
2,081
4,025
1,330
0
3,088
937
0
24,252
L
Kukulkan
Rigby0307
Kukulkan
2,086
328
0
1,317
3,452
961
0
295
3,157
23,087
0
L
Ne Zha
Zindikare
Ne Zha
962
333
0
1,796
4,375
940
0
945
3,370
0
10,215
W
He Bo
2,276
370
0
2,248
3,873
877
0
378
3,495
25,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,364
Gold Earned
19,124
236
Minions Killed
178
0
Camps Cleared
0
679,583
Distance Traveled
615,889
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,257
710
8
1
0
141,486
0
W
Sol
4,153
692
64
11
0
123,370
0
L
Mulan
4,189
698
44
7
0
131,414
0
L
Khepri
3,826
638
12
2
0
142,485
6
W
Neith
4,814
802
57
10
0
130,489
2
W
Vamana
4,599
767
49
8
0
128,200
5
L
Cupid
3,664
611
56
9
0
124,787
0
L
Kukulkan
4,233
706
47
8
0
126,441
0
L
Ne Zha
3,212
535
19
3
0
90,762
0
W
He Bo
4,541
757
58
10
0
156,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role