Player Matchup

Bakasura
Bakasura
PyroTracer
Bakasura
Level 104
God Stats
2W - 2L
1,453 SR
Queue Stats
217W - 225L
1,491 Elo+
Party 2
Ymir
Ymir
Smurfsal0t
Ymir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 32L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
iTsUnCLe ChumP
Zhong Kui
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 175L
1,530 Elo+
Solo
Anhur
Anhur
infinityES34
Anhur
Level 89
God Stats
4W - 6L
1,452 SR
Queue Stats
177W - 176L
1,534 Elo+
Party 2
Mulan
Mulan
nimrod655
Mulan
Level 124
God Stats
17W - 13L
1,592 SR
Queue Stats
245W - 242L
1,483 Elo+
Solo
Team Averages
Level 101
1,499 SR
1,497 Elo+

VS

Team Averages
Level 118
1,549 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
GG Capu
Morgan Le Fay
Level 80
God Stats
27W - 24L
1,542 SR
Queue Stats
109W - 107L
1,503 Elo+
Solo
Arachne
Arachne
JK474LIFE
Arachne
Level 168
God Stats
87W - 63L
1,569 SR
Queue Stats
287W - 269L
1,470 Elo+
Party 1
Geb
Geb
TTVKiblunisbad
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 179L
1,500 Elo+
Solo
Izanami
Izanami
bigbabyjr
Izanami
Level 149
God Stats
5W - 5L
1,586 SR
Queue Stats
373W - 367L
1,437 Elo+
Party 1
Chaac
Chaac
g31Red_Wolf_
Chaac
Level 126
God Stats
5W - 5L
1,546 SR
Queue Stats
226W - 220L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PyroTracer
Bakasura
14
4 / 3 / 4
8,177
545
5,754
14,114
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 2
7,883
526
5,683
16,741
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
iTsUnCLe ChumP
Zhong Kui
16
3 / 0 / 6
9,356
624
9,201
7,926
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 3
7,756
517
6,521
9,723
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
nimrod655
Mulan
14
2 / 3 / 0
8,386
559
8,964
14,271
10,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GG Capu
Morgan Le Fay
14
1 / 4 / 4
7,838
523
5,999
8,781
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
JK474LIFE
Arachne
14
6 / 3 / 2
8,477
565
9,781
14,922
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 4 / 1
6,190
413
6,660
11,101
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
bigbabyjr
Izanami
14
1 / 1 / 4
8,224
548
7,846
6,252
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 3 / 2
9,832
655
11,551
16,622
14,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
15
Kills
10
10
Deaths
15
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
GG Capu
Morgan Le Fay
1
4
4
0.75
L
Arachne
JK474LIFE
Arachne
6
3
2
2.33
W
Bakasura
PyroTracer
Bakasura
4
3
4
2
W
3
2
2
2
L
0
4
1
0.13
L
Izanami
bigbabyjr
Izanami
1
1
4
3
L
2
3
2
1
W
Zhong Kui
iTsUnCLe ChumP
Zhong Kui
3
0
6
6
W
3
2
3
2.25
W
Mulan
nimrod655
Mulan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,123
Damage
41,837
62,775
Taken
57,678
37,774
Mitigated
30,587
20,838
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
GG Capu
Morgan Le Fay
5,999
357
0
1,290
8,781
2,580
0
4,207
4,290
54,806
875
L
Arachne
JK474LIFE
Arachne
9,781
7,790
0
5,575
14,922
4,689
0
3,108
11,584
0
62,531
W
Bakasura
PyroTracer
Bakasura
5,754
3,945
0
3,645
14,114
6,857
0
3,021
11,014
0
47,808
W
5,683
841
0
4,850
16,741
11,464
637
4,222
12,105
33,120
0
L
6,660
432
0
2,160
11,101
6,899
0
3,983
6,722
25,010
890
L
Izanami
bigbabyjr
Izanami
7,846
5,399
0
2,349
6,252
1,812
980
2,320
3,892
0
72,263
L
11,551
2,339
0
8,018
16,622
14,607
604
610
15,550
17,013
69,951
W
Zhong Kui
iTsUnCLe ChumP
Zhong Kui
9,201
1,511
0
5,041
7,926
5,891
0
2,370
5,476
61,700
0
W
6,521
2,939
0
3,369
9,723
3,167
2,085
2,972
6,620
0
53,272
W
Mulan
nimrod655
Mulan
8,964
1,603
0
3,933
14,271
10,395
0
1,972
12,299
0
56,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,558
Gold Earned
40,561
471
Minions Killed
501
0
Camps Cleared
0
1,486,783
Distance Traveled
1,463,472
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,838
523
86
6
0
298,702
0
L
Arachne
8,477
565
96
6
0
354,552
0
W
Bakasura
8,177
545
93
6
0
349,332
0
W
Ymir
7,883
526
42
3
0
285,372
0
L
Geb
6,190
413
20
1
0
251,248
2
L
Izanami
8,224
548
136
9
0
267,911
0
L
Chaac
9,832
655
163
11
0
291,059
0
W
Zhong Kui
9,356
624
139
9
0
313,334
1
W
Anhur
7,756
517
95
6
0
278,410
2
W
Mulan
8,386
559
102
7
0
260,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role