Player Matchup

Bacchus
Bacchus
Bettabel
Bacchus
Level 27
God Stats
0W - 1L
1,489 SR
Queue Stats
32W - 18L
1,601 Elo+
Solo
Maui
Maui
CadeiradoDatena
Maui
Level 86
God Stats
2W - 3L
1,678 SR
Queue Stats
55W - 17L
1,763 Elo+
Party 2
Athena
Athena
CøcaCøla
Athena
Level 46
God Stats
0W - 1L
1,310 SR
Queue Stats
100W - 32L
1,734 Elo+
Party 2
Loki
Loki
PantroPantrada
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,391 Elo+
Solo
Pele
Pele
PopeverDios
Pele
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,729 Elo+
Solo
Team Averages
Level 69
1,495 SR
1,644 Elo+

VS

Team Averages
Level 174
1,661 SR
1,619 Elo+
Hun Batz
Hun Batz
Octî
Hun Batz
Level 248
God Stats
8W - 1L
2,105 SR
Queue Stats
246W - 88L
1,759 Elo+
Party 1
Kukulkan
Kukulkan
Pepbondiola
Kukulkan
Level 220
God Stats
3W - 0L
1,791 SR
Queue Stats
238W - 95L
1,730 Elo+
Party 1
Fafnir
Fafnir
WhainxZanck
Fafnir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 90L
1,587 Elo+
Solo
Martichoras
Martichoras
zebazlf
Martichoras
Level 126
God Stats
1W - 4L
1,143 SR
Queue Stats
228W - 251L
1,517 Elo+
Solo
Nu Wa
Nu Wa
zerodiax
Nu Wa
Level 134
God Stats
23W - 7L
1,768 SR
Queue Stats
584W - 611L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bettabel
Bacchus
10
1 / 5 / 7
6,708
839
3,628
11,687
12,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 6 / 4
8,560
1,070
9,240
9,763
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
CøcaCøla
Athena
13
4 / 5 / 5
7,669
959
3,107
13,087
13,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 7 / 9
6,343
793
4,632
8,673
2,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 6 / 10
6,632
829
8,722
12,778
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Octî
Hun Batz
16
12 / 2 / 11
10,280
1,285
17,680
8,244
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Pepbondiola
Kukulkan
15
10 / 1 / 16
9,814
1,227
10,547
5,570
2,344
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
13
5 / 2 / 16
9,205
1,151
5,209
12,812
14,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Martichoras
zebazlf
Martichoras
12
1 / 4 / 19
7,714
964
7,544
7,279
2,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
zerodiax
Nu Wa
13
1 / 4 / 19
8,098
1,012
8,441
6,133
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
11
Kills
29
29
Deaths
13
35
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Bettabel
Bacchus
1
5
7
0.9
L
6
6
4
1.33
L
Athena
CøcaCøla
Athena
4
5
5
1.3
W
Hun Batz
Octî
Hun Batz
12
2
11
8.75
L
0
7
9
0.64
W
Kukulkan
Pepbondiola
Kukulkan
10
1
16
18
L
0
6
10
0.83
W
Fafnir
5
2
16
6.5
W
Martichoras
zebazlf
Martichoras
1
4
19
2.63
W
Nu Wa
zerodiax
Nu Wa
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,329
Damage
49,421
55,988
Taken
40,038
35,578
Mitigated
26,745
10,812
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Bettabel
Bacchus
3,628
256
1,175
2,397
11,687
12,392
0
5,268
6,419
7,924
0
L
9,240
1,267
647
292
9,763
3,822
35
4,167
5,596
19,139
840
L
Athena
CøcaCøla
Athena
3,107
730
1,237
1,298
13,087
13,111
74
5,478
7,609
8,195
185
W
Hun Batz
Octî
Hun Batz
17,680
2,533
0
542
8,244
4,507
1,895
3,592
4,512
0
37,202
L
4,632
278
552
374
8,673
2,471
89
3,594
5,079
0
10,321
W
Kukulkan
Pepbondiola
Kukulkan
10,547
1,081
579
1,328
5,570
2,344
1,277
2,568
2,876
23,879
0
L
8,722
1,628
45
2,795
12,778
3,782
186
5,690
7,088
0
24,814
W
Fafnir
5,209
1,970
884
5,407
12,812
14,698
562
3,092
9,516
10,702
0
W
Martichoras
zebazlf
Martichoras
7,544
2,062
0
884
7,279
2,880
864
3,132
4,057
0
13,435
W
Nu Wa
zerodiax
Nu Wa
8,441
2,850
132
1,111
6,133
2,316
2,320
2,558
3,479
17,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
45,111
80
Minions Killed
99
0
Camps Cleared
0
783,626
Distance Traveled
865,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,708
839
7
1
0
147,989
0
L
Maui
8,560
1,070
25
3
0
160,143
0
L
Athena
7,669
959
8
1
0
179,563
0
W
Hun Batz
10,280
1,285
43
5
0
185,032
0
L
Loki
6,343
793
5
1
0
147,645
0
W
Kukulkan
9,814
1,227
13
2
0
193,120
0
L
Pele
6,632
829
35
4
0
148,286
0
W
Fafnir
9,205
1,151
14
2
0
175,072
0
W
Martichoras
7,714
964
14
2
0
136,673
0
W
Nu Wa
8,098
1,012
15
2
0
176,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role