Player Matchup

Bacchus
Bacchus
DaddyPickelz
Bacchus
Level 34
God Stats
2W - 13L
1,252 SR
Queue Stats
31W - 53L
1,296 Elo+
Solo
Yu Huang
Yu Huang
TubieGaymerJr
Yu Huang
Level 144
God Stats
4W - 3L
1,670 SR
Queue Stats
214W - 171L
1,592 Elo+
Solo
Artemis
Artemis
mzaquine
Artemis
Level 268
God Stats
24W - 14L
1,437 SR
Queue Stats
133W - 148L
1,406 Elo+
Solo
Team Averages
Level 149
1,453 SR
1,431 Elo+

VS

Team Averages
Level 125
1,482 SR
1,462 Elo+
Xbalanque
Xbalanque
ManicMonkyNL
Xbalanque
Level 88
God Stats
16W - 20L
1,460 SR
Queue Stats
70W - 89L
1,255 Elo+
Solo
Fafnir
Fafnir
ThisMyGame_MF
Fafnir
Level 213
God Stats
3W - 4L
1,392 SR
Queue Stats
291W - 290L
1,570 Elo+
Solo
Discordia
Discordia
Yoru_no_Kage4
Discordia
Level 75
God Stats
79W - 58L
1,594 SR
Queue Stats
491W - 448L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaddyPickelz
Bacchus
16
3 / 3 / 4
9,523
794
6,360
16,248
19,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
TubieGaymerJr
Yu Huang
16
4 / 4 / 3
10,341
862
14,490
7,511
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
mzaquine
Artemis
14
1 / 4 / 3
9,420
785
6,848
9,590
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ManicMonkyNL
Xbalanque
16
4 / 4 / 4
10,504
875
9,240
11,514
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 7
10,664
889
6,746
14,333
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Discordia
Yoru_no_Kage4
Discordia
18
5 / 1 / 5
11,367
947
11,024
7,729
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
11
11
Deaths
8
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaddyPickelz
Bacchus
3
3
4
1.67
W
Xbalanque
ManicMonkyNL
Xbalanque
4
4
4
1.5
W
2
3
7
1.83
L
Yu Huang
TubieGaymerJr
Yu Huang
4
4
3
1.38
W
Discordia
Yoru_no_Kage4
Discordia
5
1
5
7.5
L
Artemis
mzaquine
Artemis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,698
Damage
27,010
33,349
Taken
33,576
24,976
Mitigated
22,406
2,265
Healing
6,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaddyPickelz
Bacchus
6,360
222
0
994
16,248
19,261
0
7,073
8,275
14,932
0
W
Xbalanque
ManicMonkyNL
Xbalanque
9,240
5,094
0
904
11,514
3,610
1,916
7,550
3,964
0
28,223
W
6,746
1,326
0
4,787
14,333
16,222
1,061
8,730
5,603
13,036
2,119
L
Yu Huang
TubieGaymerJr
Yu Huang
14,490
426
0
381
7,511
2,403
459
3,782
3,212
46,981
0
W
Discordia
Yoru_no_Kage4
Discordia
11,024
106
0
750
7,729
2,574
841
4,600
3,117
54,292
0
L
Artemis
mzaquine
Artemis
6,848
1,592
0
890
9,590
3,312
0
4,727
4,281
0
34,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,284
Gold Earned
32,535
136
Minions Killed
163
0
Camps Cleared
0
652,405
Distance Traveled
663,002
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,523
794
11
1
0
249,273
0
W
Xbalanque
10,504
875
41
3
0
212,409
2
W
Fafnir
10,664
889
21
2
0
186,955
0
L
Yu Huang
10,341
862
67
6
0
212,333
0
W
Discordia
11,367
947
101
8
0
263,638
1
L
Artemis
9,420
785
58
5
0
190,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role