Player Matchup

Anubis
Anubis
 
Anubis
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JustLord
Aphrodite
Level 129
God Stats
9W - 8L
1,422 SR
Queue Stats
41W - 30L
1,465 Elo+
Solo
Apollo
Apollo
twembledore
Apollo
Level 145
God Stats
3W - 0L
1,817 SR
Queue Stats
187W - 176L
1,538 Elo+
Party 1
Team Averages
Level 138
1,548 SR
1,501 Elo+

VS

Team Averages
Level 103
1,401 SR
1,455 Elo+
Artemis
Artemis
 
Artemis
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DrTFOUUU
Erlang Shen
Level 65
God Stats
1W - 3L
1,504 SR
Queue Stats
192W - 225L
1,483 Elo+
Solo
Athena
Athena
PsychoActive333
Athena
Level 68
God Stats
5W - 6L
1,349 SR
Queue Stats
213W - 212L
1,429 Elo+
Solo
Vulcan
Vulcan
Wookie_69_-
Vulcan
Level 36
God Stats
0W - 2L
1,282 SR
Queue Stats
11W - 32L
1,361 Elo+
Solo
Fenrir
Fenrir
xDarkLight11x
Fenrir
Level 133
God Stats
2W - 7L
1,367 SR
Queue Stats
179W - 170L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 2
7,559
687
5,126
5,352
2,124
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
 
King Arthur
13
1 / 0 / 5
7,510
683
9,940
10,097
8,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cu Chulainn
 
Cu Chulainn
11
5 / 1 / 2
6,795
618
6,596
10,252
5,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
JustLord
Aphrodite
11
1 / 1 / 3
6,358
578
4,289
6,252
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
12
1 / 0 / 0
6,644
604
3,415
4,527
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 1
5,360
487
4,575
2,319
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
DrTFOUUU
Erlang Shen
10
1 / 4 / 0
5,425
493
4,018
13,287
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 0
5,177
471
3,669
12,334
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
10
0 / 3 / 1
5,140
467
3,359
4,269
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 1
5,701
518
3,700
9,508
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
W
King Arthur
 
King Arthur
1
0
5
3.5
W
Cu Chulainn
 
Cu Chulainn
5
1
2
6
L
Artemis
 
Artemis
0
0
1
0.5
L
Erlang Shen
DrTFOUUU
Erlang Shen
1
4
0
0.25
W
Aphrodite
JustLord
Aphrodite
1
1
3
2.5
L
1
4
0
0.25
L
Vulcan
0
3
1
0.17
W
Apollo
1
0
0
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
19,321
36,480
Taken
41,717
21,903
Mitigated
20,597
19,320
Healing
11,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,126
0
0
2,739
5,352
2,124
424
1,601
3,751
54,189
1,003
W
King Arthur
 
King Arthur
9,940
1,528
0
3,837
10,097
8,627
174
1,840
8,257
0
56,125
W
Cu Chulainn
 
Cu Chulainn
6,596
1,165
0
3,959
10,252
5,822
246
1,669
8,583
6,888
35,767
L
Artemis
 
Artemis
4,575
1,352
0
1,294
2,319
763
0
552
1,767
0
39,896
L
Erlang Shen
DrTFOUUU
Erlang Shen
4,018
1,987
0
5,126
13,287
6,152
0
1,116
12,171
0
30,351
W
Aphrodite
JustLord
Aphrodite
4,289
420
2,205
3,826
6,252
3,864
180
1,498
4,754
19,621
0
L
3,669
1,576
0
2,742
12,334
8,835
0
3,542
8,792
15,748
0
L
Vulcan
3,359
149
0
403
4,269
998
0
2,833
1,436
25,753
0
W
Apollo
3,415
2,364
0
2,754
4,527
1,466
226
420
4,107
0
52,214
L
3,700
1,128
0
2,243
9,508
3,849
0
2,422
7,086
0
45,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
26,803
407
Minions Killed
278
0
Camps Cleared
0
1,140,759
Distance Traveled
1,127,657
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,559
687
94
9
0
205,475
0
W
King Arthur
7,510
683
99
9
0
220,900
2
W
Cu Chulainn
6,795
618
84
8
0
255,926
0
L
Artemis
5,360
487
76
7
0
194,887
2
L
Erlang Shen
5,425
493
63
6
0
215,480
0
W
Aphrodite
6,358
578
29
3
0
239,267
6
L
Athena
5,177
471
21
2
0
237,876
6
L
Vulcan
5,140
467
42
4
0
213,452
2
W
Apollo
6,644
604
101
9
0
219,191
0
L
Fenrir
5,701
518
76
7
0
265,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role