Player Matchup

Mercury
Mercury
 
Mercury
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fantine
Hel
Level 157
God Stats
1W - 0L
970 SR
Queue Stats
85W - 101L
1,454 Elo+
Solo
Persephone
Persephone
ProfessorOrthrus
Persephone
Level 154
God Stats
2W - 1L
1,697 SR
Queue Stats
36W - 21L
1,698 Elo+
Solo
Osiris
Osiris
SubmisiveFurry69
Osiris
Level 158
God Stats
37W - 37L
1,684 SR
Queue Stats
340W - 324L
1,528 Elo+
Solo
Team Averages
Level 161
1,470 SR
1,536 Elo+

VS

Team Averages
Level 131
1,555 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Fredddyy
Jing Wei
Level 160
God Stats
0W - 1L
1,534 SR
Queue Stats
51W - 49L
1,470 Elo+
Solo
Poseidon
Poseidon
SSStunner
Poseidon
Level 146
God Stats
40W - 52L
1,493 SR
Queue Stats
130W - 168L
1,470 Elo+
Solo
Bellona
Bellona
UppedHeart89913
Bellona
Level 24
God Stats
3W - 2L
1,703 SR
Queue Stats
58W - 59L
1,513 Elo+
Party 1
Bacchus
Bacchus
pimpamtraca
Bacchus
Level 147
God Stats
1W - 4L
1,544 SR
Queue Stats
211W - 207L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 2 / 4
6,592
942
3,307
4,448
1,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
10
0 / 4 / 1
6,188
884
2,975
11,271
7,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hel
12
0 / 2 / 1
6,363
909
2,179
4,399
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Persephone
ProfessorOrthrus
Persephone
14
4 / 1 / 2
8,164
1,166
7,641
4,268
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 3 / 2
6,950
993
5,288
8,779
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
4 / 1 / 7
7,342
1,049
7,776
6,860
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Fredddyy
Jing Wei
12
1 / 0 / 7
6,843
978
3,685
4,286
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
SSStunner
Poseidon
13
5 / 4 / 7
7,327
1,047
11,174
6,529
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 9
6,721
960
3,284
5,359
4,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
pimpamtraca
Bacchus
10
0 / 0 / 4
5,822
832
2,757
3,505
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
12
12
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
2
4
1
W
Sylvanus
 
Sylvanus
0
4
1
0.13
L
Tsukuyomi
 
Tsukuyomi
4
1
7
7.5
W
Hel
0
2
1
0.25
L
Jing Wei
Fredddyy
Jing Wei
1
0
7
4.5
W
Persephone
ProfessorOrthrus
Persephone
4
1
2
5
L
Poseidon
SSStunner
Poseidon
5
4
7
2.13
W
2
3
2
1
L
2
1
9
6.5
L
Bacchus
pimpamtraca
Bacchus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,390
Damage
28,676
33,165
Taken
26,539
20,529
Mitigated
12,711
8,808
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
3,307
163
0
0
4,448
1,324
0
1,559
2,655
0
14,607
W
Sylvanus
 
Sylvanus
2,975
774
1,895
1,927
11,271
7,263
0
4,189
6,645
7,772
161
L
Tsukuyomi
 
Tsukuyomi
7,776
2,321
0
147
6,860
2,285
0
3,494
3,250
0
23,986
W
Hel
2,179
38
1,395
1,557
4,399
1,481
156
1,578
2,612
12,522
0
L
Jing Wei
Fredddyy
Jing Wei
3,685
2,705
0
1,075
4,286
1,303
171
1,543
2,673
0
18,495
W
Persephone
ProfessorOrthrus
Persephone
7,641
616
0
1,290
4,268
1,569
0
1,281
2,844
29,064
0
L
Poseidon
SSStunner
Poseidon
11,174
1,973
0
1,540
6,529
1,803
171
3,394
3,025
25,838
0
W
5,288
1,483
0
744
8,779
8,892
0
3,804
4,553
0
14,936
L
3,284
857
0
981
5,359
4,763
0
2,381
2,833
0
7,712
L
Bacchus
pimpamtraca
Bacchus
2,757
327
0
968
3,505
2,557
0
1,876
1,514
5,561
83

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
34,055
139
Minions Killed
151
0
Camps Cleared
0
728,351
Distance Traveled
680,297
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,592
942
27
4
0
174,024
0
W
Sylvanus
6,188
884
9
1
0
113,898
2
L
Tsukuyomi
7,342
1,049
41
6
0
166,066
0
W
Hel
6,363
909
26
4
0
150,568
5
L
Jing Wei
6,843
978
46
7
0
138,622
0
W
Persephone
8,164
1,166
58
8
0
152,134
0
L
Poseidon
7,327
1,047
46
7
0
131,769
0
W
Osiris
6,950
993
19
3
0
137,727
0
L
Bellona
6,721
960
11
2
0
158,911
0
L
Bacchus
5,822
832
7
1
0
84,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role