Player Matchup

Shiva
Shiva
Jazu
Shiva
Level 161
God Stats
70W - 72L
1,458 SR
Queue Stats
479W - 469L
1,594 Elo+
Solo
Izanami
Izanami
NaxouneT
Izanami
Level 59
God Stats
1W - 0L
1,721 SR
Queue Stats
22W - 18L
1,528 Elo+
Solo
Athena
Athena
TacooTac
Athena
Level 104
God Stats
2W - 1L
1,721 SR
Queue Stats
110W - 91L
1,599 Elo+
Solo
Tiamat
Tiamat
mikelego888
Tiamat
Level 94
God Stats
4W - 2L
1,535 SR
Queue Stats
12W - 11L
1,482 Elo+
Solo
Vulcan
Vulcan
钮钴禄一猫猫一
Vulcan
Level 181
God Stats
127W - 68L
1,763 SR
Queue Stats
1,128W - 567L
1,609 Elo+
Solo
Team Averages
Level 120
1,640 SR
1,562 Elo+

VS

Team Averages
Level 123
1,511 SR
1,496 Elo+
Nu Wa
Nu Wa
InVic_NaoKi
Nu Wa
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
Kuzneц
Loki
Level 156
God Stats
127W - 111L
1,567 SR
Queue Stats
154W - 157L
1,472 Elo+
Solo
Ix Chel
Ix Chel
Superiorx5
Ix Chel
Level 159
God Stats
64W - 63L
1,554 SR
Queue Stats
740W - 783L
1,478 Elo+
Solo
Ymir
Ymir
Zmo_86
Ymir
Level 165
God Stats
3W - 7L
1,390 SR
Queue Stats
465W - 507L
1,487 Elo+
Solo
Poseidon
Poseidon
titovnikita34
Poseidon
Level 65
God Stats
51W - 54L
1,541 SR
Queue Stats
80W - 72L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Jazu
Shiva
12
2 / 2 / 15
6,771
1,354
9,216
7,540
7,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
NaxouneT
Izanami
12
4 / 0 / 11
6,898
1,380
6,329
3,122
1,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
TacooTac
Athena
11
4 / 2 / 9
7,238
1,448
4,350
8,894
6,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
2 / 0 / 10
6,348
1,270
3,695
2,222
1,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
7 / 1 / 8
7,559
1,512
5,771
2,624
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

389

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,247
1,049
1,386
1,739
503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Kuzneц
Loki
10
1 / 2 / 2
5,827
1,165
3,033
4,297
1,399
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Superiorx5
Ix Chel
10
3 / 5 / 1
6,440
1,288
9,159
7,023
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ymir
Zmo_86
Ymir
10
1 / 5 / 2
5,910
1,182
2,695
10,960
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
titovnikita34
Poseidon
10
0 / 6 / 4
5,676
1,135
5,663
7,980
2,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
19
Kills
5
5
Deaths
19
53
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Shiva
Jazu
Shiva
2
2
15
4.75
L
Loki
Kuzneц
Loki
1
2
2
1
W
Izanami
NaxouneT
Izanami
4
0
11
9.5
L
Ix Chel
Superiorx5
Ix Chel
3
5
1
0.7
W
Athena
TacooTac
Athena
4
2
9
4.25
L
Ymir
Zmo_86
Ymir
1
5
2
0.4
W
Tiamat
2
0
10
7
L
Poseidon
titovnikita34
Poseidon
0
6
4
0.33
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,361
Damage
21,936
24,402
Taken
31,999
17,696
Mitigated
14,199
5,361
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,386
327
0
0
1,739
503
0
777
873
4,824
122
W
Shiva
Jazu
Shiva
9,216
1,572
385
1,711
7,540
7,125
0
5,902
1,359
0
14,168
L
Loki
Kuzneц
Loki
3,033
783
0
0
4,297
1,399
0
1,554
2,693
0
10,156
W
Izanami
NaxouneT
Izanami
6,329
4,545
0
1,252
3,122
1,349
0
1,991
1,083
0
16,165
L
Ix Chel
Superiorx5
Ix Chel
9,159
1,562
628
497
7,023
2,045
0
2,794
4,000
18,837
0
W
Athena
TacooTac
Athena
4,350
1,967
0
806
8,894
6,814
0
7,191
1,395
8,781
0
L
Ymir
Zmo_86
Ymir
2,695
488
0
910
10,960
7,692
0
4,249
6,353
4,893
0
W
Tiamat
3,695
196
91
916
2,222
1,458
0
1,248
963
11,093
1,421
L
Poseidon
titovnikita34
Poseidon
5,663
1,442
0
1,139
7,980
2,560
0
3,580
4,212
18,632
0
W
5,771
30
0
200
2,624
950
0
1,831
709
15,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
29,100
97
Minions Killed
93
4
Camps Cleared
5
521,256
Distance Traveled
403,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,247
1,049
20
4
0
58,109
0
W
Shiva
6,771
1,354
13
3
0
112,365
0
L
Loki
5,827
1,165
12
2
1
104,754
0
W
Izanami
6,898
1,380
26
5
2
90,509
0
L
Ix Chel
6,440
1,288
25
5
2
81,722
0
W
Athena
7,238
1,448
6
1
0
109,643
0
L
Ymir
5,910
1,182
9
2
1
87,203
0
W
Tiamat
6,348
1,270
22
4
2
96,196
0
L
Poseidon
5,676
1,135
27
5
1
71,462
0
W
Vulcan
7,559
1,512
30
6
0
112,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role