Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Mundle1821
Chaac
Level 86
God Stats
5W - 2L
1,596 SR
Queue Stats
592W - 588L
1,430 Elo+
Solo
Zeus
Zeus
Slap7481
Zeus
Level 122
God Stats
2W - 2L
1,367 SR
Queue Stats
121W - 119L
1,505 Elo+
Solo
Geb
Geb
Zombie8969
Geb
Level 159
God Stats
5W - 2L
1,771 SR
Queue Stats
363W - 348L
1,514 Elo+
Solo
Sylvanus
Sylvanus
bl00deyreckem
Sylvanus
Level 106
God Stats
2W - 0L
1,779 SR
Queue Stats
548W - 551L
1,446 Elo+
Solo
Team Averages
Level 126
1,603 SR
1,479 Elo+

VS

Team Averages
Level 116
1,351 SR
1,423 Elo+
Rama
Rama
Ainashi
Rama
Level 164
God Stats
0W - 2L
1,228 SR
Queue Stats
154W - 165L
1,457 Elo+
Party 1
Shiva
Shiva
AlchemyWytch
Shiva
Level 82
God Stats
3W - 6L
1,331 SR
Queue Stats
422W - 446L
1,504 Elo+
Solo
Lancelot
Lancelot
Selfish442
Lancelot
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 365L
1,429 Elo+
Solo
Ix Chel
Ix Chel
Thorite
Ix Chel
Level 140
God Stats
0W - 3L
1,301 SR
Queue Stats
42W - 69L
1,312 Elo+
Solo
Anubis
Anubis
draco245
Anubis
Level 128
God Stats
7W - 11L
1,398 SR
Queue Stats
427W - 443L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
7 / 1 / 10
7,847
1,308
5,730
5,233
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
2 / 3 / 15
7,049
1,175
8,260
10,517
9,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zeus
12
8 / 1 / 14
7,765
1,294
9,689
5,370
1,815
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
6 / 3 / 11
7,442
1,240
4,559
12,939
7,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
bl00deyreckem
Sylvanus
12
1 / 1 / 18
7,233
1,206
3,505
10,388
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ainashi
Rama
12
2 / 3 / 5
6,161
1,027
6,910
4,277
1,397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 4
5,274
879
3,363
7,049
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Selfish442
Lancelot
12
3 / 4 / 4
7,099
1,183
4,569
7,405
2,586
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Thorite
Ix Chel
10
2 / 6 / 2
5,826
971
4,536
6,823
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
draco245
Anubis
12
2 / 6 / 3
6,818
1,136
7,520
8,606
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
24
Kills
9
9
Deaths
24
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
7
1
10
12
L
Rama
Ainashi
Rama
2
3
5
1.5
L
0
5
4
0.4
W
Chaac
2
3
15
3.17
L
Lancelot
Selfish442
Lancelot
3
4
4
1.25
W
Zeus
8
1
14
15
L
Ix Chel
Thorite
Ix Chel
2
6
2
0.5
W
6
3
11
3.83
W
Sylvanus
bl00deyreckem
Sylvanus
1
1
18
10
L
Anubis
draco245
Anubis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,743
Damage
26,898
44,447
Taken
34,160
28,659
Mitigated
15,038
21,716
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
5,730
1,441
611
1,115
5,233
2,052
1,044
2,476
2,723
0
15,293
L
Rama
Ainashi
Rama
6,910
3,377
226
325
4,277
1,397
0
2,209
2,068
0
12,360
L
3,363
595
310
909
7,049
5,490
0
4,226
2,823
0
3,704
W
Chaac
8,260
776
3,025
3,853
10,517
9,346
132
2,253
8,158
0
15,596
L
Lancelot
Selfish442
Lancelot
4,569
1,163
58
1,391
7,405
2,586
0
2,944
4,461
0
8,040
W
Zeus
9,689
2,056
473
1,164
5,370
1,815
638
1,527
3,774
16,670
552
L
Ix Chel
Thorite
Ix Chel
4,536
736
50
518
6,823
2,014
0
4,022
2,801
7,152
0
W
4,559
1,081
473
3,234
12,939
7,797
375
2,693
10,175
7,565
1,875
W
Sylvanus
bl00deyreckem
Sylvanus
3,505
653
3,514
4,254
10,388
7,649
89
2,847
7,504
8,943
0
L
Anubis
draco245
Anubis
7,520
178
0
1,594
8,606
3,551
0
3,987
4,619
15,743
326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
31,178
72
Minions Killed
56
0
Camps Cleared
0
664,505
Distance Traveled
562,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
7,847
1,308
25
4
0
134,829
0
L
Rama
6,161
1,027
24
4
0
121,279
0
L
Shiva
5,274
879
1
0
0
72,601
0
W
Chaac
7,049
1,175
18
3
0
147,948
0
L
Lancelot
7,099
1,183
3
1
0
145,738
0
W
Zeus
7,765
1,294
14
2
0
121,278
0
L
Ix Chel
5,826
971
5
1
0
113,165
0
W
Geb
7,442
1,240
7
1
0
130,638
0
W
Sylvanus
7,233
1,206
8
1
0
129,812
0
L
Anubis
6,818
1,136
23
4
0
109,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role