Player Matchup

Hera
Hera
 
Hera
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kryptic_0077
Izanami
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 57L
1,441 Elo+
Solo
Sun Wukong
Sun Wukong
MACACOUMADELICIA
Sun Wukong
Level 114
God Stats
27W - 22L
1,446 SR
Queue Stats
415W - 421L
1,480 Elo+
Solo
Khepri
Khepri
MrSnakemag
Khepri
Level 142
God Stats
4W - 10L
1,421 SR
Queue Stats
289W - 289L
1,538 Elo+
Solo
Team Averages
Level 94
1,473 SR
1,492 Elo+

VS

Team Averages
Level 107
1,537 SR
1,507 Elo+
Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
I Mail Vote
Charon
Level 68
God Stats
15W - 12L
1,603 SR
Queue Stats
258W - 264L
1,543 Elo+
Solo
Anubis
Anubis
Pyro121
Anubis
Level 118
God Stats
21W - 18L
1,588 SR
Queue Stats
1,060W - 1,008L
1,457 Elo+
Solo
Susano
Susano
Zinso89
Susano
Level 103
God Stats
6W - 6L
1,493 SR
Queue Stats
197W - 182L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
7
1 / 1 / 0
3,698
740
1,337
1,716
345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
 
Ravana
5
0 / 1 / 4
3,438
688
1,266
2,489
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Kryptic_0077
Izanami
6
1 / 1 / 0
3,398
680
1,584
2,397
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
MACACOUMADELICIA
Sun Wukong
7
1 / 0 / 0
4,273
855
584
2,124
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
MrSnakemag
Khepri
6
2 / 1 / 1
3,705
741
1,692
3,348
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 1 / 1
3,583
717
2,220
3,333
803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
 
Ix Chel
2
0 / 1 / 0
2,539
508
0
944
150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charon
6
1 / 1 / 2
3,465
693
2,405
2,652
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Pyro121
Anubis
7
2 / 2 / 0
3,446
689
1,003
3,399
1,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Susano
Zinso89
Susano
5
0 / 0 / 0
3,006
601
336
2,853
636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
0
1
W
Ravana
 
Ravana
0
1
4
2
L
Medusa
 
Medusa
1
1
1
1.5
L
Ix Chel
 
Ix Chel
0
1
0
0
L
Charon
1
1
2
2
W
Izanami
Kryptic_0077
Izanami
1
1
0
1
W
Sun Wukong
MACACOUMADELICIA
Sun Wukong
1
0
0
1
W
Khepri
MrSnakemag
Khepri
2
1
1
2.5
L
Anubis
Pyro121
Anubis
2
2
0
1
L
Susano
Zinso89
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,463
Damage
5,964
12,074
Taken
13,181
4,013
Mitigated
3,769
4,762
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,337
0
0
625
1,716
345
0
940
676
17,866
0
W
Ravana
 
Ravana
1,266
319
0
1,277
2,489
631
0
707
1,740
0
10,407
L
Medusa
 
Medusa
2,220
877
0
1,297
3,333
803
0
886
2,447
0
20,069
L
Ix Chel
 
Ix Chel
0
0
0
388
944
150
0
0
944
2,334
0
L
Charon
2,405
677
0
940
2,652
1,126
0
688
1,940
9,115
1,279
W
Izanami
Kryptic_0077
Izanami
1,584
1,285
0
988
2,397
614
0
675
1,574
0
15,246
W
Sun Wukong
MACACOUMADELICIA
Sun Wukong
584
29
0
288
2,124
644
0
0
2,124
0
24,067
W
Khepri
MrSnakemag
Khepri
1,692
28
0
1,584
3,348
1,779
0
609
2,595
8,194
0
L
Anubis
Pyro121
Anubis
1,003
62
0
1,067
3,399
1,054
0
976
2,185
14,546
0
L
Susano
Zinso89
Susano
336
0
0
1,504
2,853
636
0
173
2,636
0
10,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,512
Gold Earned
16,039
146
Minions Killed
103
0
Camps Cleared
0
515,868
Distance Traveled
399,736
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
3,698
740
36
7
0
106,187
0
W
Ravana
3,438
688
27
5
0
110,447
0
L
Medusa
3,583
717
25
5
0
95,950
0
L
Ix Chel
2,539
508
6
1
0
17,650
0
L
Charon
3,465
693
18
4
0
98,455
0
W
Izanami
3,398
680
27
5
0
93,287
0
W
Sun Wukong
4,273
855
42
8
0
88,302
0
W
Khepri
3,705
741
14
3
0
117,645
1
L
Anubis
3,446
689
30
6
0
96,039
2
L
Susano
3,006
601
24
5
0
91,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role