Player Matchup

Fafnir
Fafnir
EveHell
Fafnir
Level 119
God Stats
4W - 5L
1,459 SR
Queue Stats
57W - 55L
1,523 Elo+
Party 1
Ymir
Ymir
KingDarkSouls
Ymir
Level 42
God Stats
5W - 7L
1,418 SR
Queue Stats
65W - 93L
1,348 Elo+
Solo
Olorun
Olorun
Rhin4
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,396 Elo+
Party 1
Nox
Nox
SlashArtoni
Nox
Level 83
God Stats
0W - 1L
1,720 SR
Queue Stats
40W - 47L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
tarif_direct8
Erlang Shen
Level 127
God Stats
31W - 37L
1,463 SR
Queue Stats
304W - 315L
1,445 Elo+
Solo
Team Averages
Level 76
1,512 SR
1,432 Elo+

VS

Team Averages
Level 90
1,481 SR
1,464 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bacon95
Danzaburou
Level 123
God Stats
32W - 25L
1,559 SR
Queue Stats
197W - 196L
1,432 Elo+
Solo
Geb
Geb
Gold_friend01
Geb
Level 49
God Stats
1W - 1L
1,267 SR
Queue Stats
170W - 175L
1,476 Elo+
Solo
Susano
Susano
badforgoodd
Susano
Level 66
God Stats
4W - 1L
1,579 SR
Queue Stats
237W - 223L
1,503 Elo+
Solo
Amaterasu
Amaterasu
pavot-mondial
Amaterasu
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 68L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EveHell
Fafnir
8
0 / 3 / 2
5,006
501
1,902
8,940
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
0 / 9 / 2
4,527
453
3,967
10,585
5,988
Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
Rhin4
Olorun
10
0 / 0 / 0
5,517
552
4,090
5,150
1,549
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 6 / 2
4,299
430
1,877
6,065
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Erlang Shen
tarif_direct8
Erlang Shen
12
6 / 4 / 0
6,750
675
8,823
12,368
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
7 / 3 / 7
7,395
740
9,919
5,801
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Bacon95
Danzaburou
13
4 / 0 / 3
7,258
726
4,835
4,714
1,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 2 / 5
5,760
576
3,269
9,555
4,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
12
10 / 1 / 4
7,305
731
9,292
10,217
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
pavot-mondial
Amaterasu
11
0 / 0 / 0
6,401
640
2,006
8,010
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
22
22
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
7
3.5
W
Danzaburou
Bacon95
Danzaburou
4
0
3
5.5
L
Fafnir
EveHell
Fafnir
0
3
2
0.33
W
1
2
5
1.75
L
0
9
2
0.11
L
Olorun
Rhin4
Olorun
0
0
0
0
L
0
6
2
0.17
W
Susano
10
1
4
12
W
Amaterasu
pavot-mondial
Amaterasu
0
0
0
0
L
Erlang Shen
tarif_direct8
Erlang Shen
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
29,321
43,108
Taken
38,297
21,215
Mitigated
14,411
9,658
Healing
17,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,919
3,088
0
769
5,801
1,541
1,330
1,719
4,082
41,441
599
W
Danzaburou
Bacon95
Danzaburou
4,835
2,578
0
2,097
4,714
1,558
973
800
3,914
0
57,400
L
Fafnir
EveHell
Fafnir
1,902
701
0
1,524
8,940
6,986
0
3,058
5,882
10,979
0
W
3,269
574
1,419
2,389
9,555
4,666
554
3,085
6,470
11,335
0
L
3,967
1,638
0
509
10,585
5,988
78
5,716
4,869
16,194
0
L
Olorun
Rhin4
Olorun
4,090
1,683
0
2,412
5,150
1,549
0
470
4,680
31,701
0
L
1,877
281
0
0
6,065
1,380
0
2,155
3,910
10,763
0
W
Susano
9,292
3,995
0
5,496
10,217
3,260
936
2,142
8,075
0
38,092
W
Amaterasu
pavot-mondial
Amaterasu
2,006
257
0
4,994
8,010
3,386
0
4,090
3,920
0
37,183
L
Erlang Shen
tarif_direct8
Erlang Shen
8,823
5,523
0
5,213
12,368
5,312
0
1,715
10,653
0
46,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,099
Gold Earned
34,119
196
Minions Killed
294
0
Camps Cleared
0
942,147
Distance Traveled
999,676
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,395
740
64
6
0
183,244
0
W
Danzaburou
7,258
726
104
10
0
187,075
0
L
Fafnir
5,006
501
18
2
0
167,215
1
W
Geb
5,760
576
6
1
0
216,722
2
L
Ymir
4,527
453
25
3
0
167,532
0
L
Olorun
5,517
552
58
6
0
193,785
0
L
Nox
4,299
430
14
1
0
190,071
0
W
Susano
7,305
731
55
6
0
237,982
0
W
Amaterasu
6,401
640
65
7
0
174,653
5
L
Erlang Shen
6,750
675
81
8
0
223,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role