Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dunedaín
Shiva
Level 128
God Stats
3W - 2L
1,771 SR
Queue Stats
90W - 50L
1,624 Elo+
Solo
Sylvanus
Sylvanus
I Mail Vote
Sylvanus
Level 68
God Stats
19W - 13L
1,596 SR
Queue Stats
252W - 257L
1,525 Elo+
Solo
Rama
Rama
Kochnev10
Rama
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,513 Elo+
Solo
Team Averages
Level 86
1,573 SR
1,532 Elo+

VS

Team Averages
Level 108
1,622 SR
1,483 Elo+
Sun Wukong
Sun Wukong
I十方I
Sun Wukong
Level 159
God Stats
80W - 56L
1,630 SR
Queue Stats
300W - 289L
1,576 Elo+
Solo
Sylvanus
Sylvanus
Pyro121
Sylvanus
Level 118
God Stats
8W - 4L
1,717 SR
Queue Stats
850W - 799L
1,474 Elo+
Solo
Neith
Neith
RasFrom97
Neith
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 22L
1,425 Elo+
Solo
Agni
Agni
giveu5
Agni
Level 91
God Stats
125W - 80L
1,704 SR
Queue Stats
201W - 188L
1,523 Elo+
Solo
Fenrir
Fenrir
k0dу
Fenrir
Level 45
God Stats
1W - 2L
1,557 SR
Queue Stats
22W - 34L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
5,990
599
3,716
3,610
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
 
Da Ji
10
2 / 0 / 3
5,381
538
2,447
4,993
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Dunedaín
Shiva
12
3 / 0 / 0
6,994
699
8,074
8,541
6,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
I Mail Vote
Sylvanus
11
2 / 0 / 6
6,075
608
5,205
8,735
5,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
13
6 / 0 / 1
7,119
712
9,209
5,586
1,946
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
I十方I
Sun Wukong
10
0 / 3 / 0
5,218
522
3,025
9,588
4,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
Pyro121
Sylvanus
8
0 / 3 / 0
4,490
449
2,674
8,619
3,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
RasFrom97
Neith
9
0 / 4 / 0
4,705
471
4,085
7,074
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
giveu5
Agni
11
0 / 3 / 0
5,578
558
4,102
7,021
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
k0dу
Fenrir
9
0 / 2 / 0
4,712
471
3,337
8,833
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
15
Kills
0
0
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Da Ji
 
Da Ji
2
0
3
3.5
W
Shiva
Dunedaín
Shiva
3
0
0
3
W
Sylvanus
I Mail Vote
Sylvanus
2
0
6
5
L
Sun Wukong
I十方I
Sun Wukong
0
3
0
0
W
Rama
6
0
1
6.5
L
Sylvanus
Pyro121
Sylvanus
0
3
0
0
L
Neith
RasFrom97
Neith
0
4
0
0
L
Agni
giveu5
Agni
0
3
0
0
L
Fenrir
k0dу
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,651
Damage
17,223
31,465
Taken
41,135
16,433
Mitigated
14,404
13,435
Healing
10,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,716
0
0
1,088
3,610
1,101
0
1,872
1,534
33,713
669
W
Da Ji
 
Da Ji
2,447
625
0
500
4,993
1,632
0
1,000
3,845
0
26,266
W
Shiva
Dunedaín
Shiva
8,074
1,339
0
2,428
8,541
6,208
134
0
8,541
0
54,297
W
Sylvanus
I Mail Vote
Sylvanus
5,205
1,272
1,190
5,028
8,735
5,546
90
1,861
6,746
20,179
2,237
L
Sun Wukong
I十方I
Sun Wukong
3,025
268
0
2,319
9,588
4,480
0
0
9,588
0
35,740
W
Rama
9,209
7,970
0
3,201
5,586
1,946
821
1,077
4,509
0
58,845
L
Sylvanus
Pyro121
Sylvanus
2,674
1,351
514
1,886
8,619
3,284
0
2,010
6,399
16,907
7,937
L
Neith
RasFrom97
Neith
4,085
1,149
0
953
7,074
1,792
0
1,315
5,477
0
30,527
L
Agni
giveu5
Agni
4,102
138
0
2,499
7,021
1,765
0
2,967
3,673
34,191
922
L
Fenrir
k0dу
Fenrir
3,337
1,055
0
1,989
8,833
3,083
0
1,083
7,530
0
38,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,559
Gold Earned
24,703
361
Minions Killed
331
0
Camps Cleared
0
1,019,149
Distance Traveled
963,889
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,990
599
74
7
0
211,939
4
W
Da Ji
5,381
538
49
5
0
245,736
0
W
Shiva
6,994
699
86
9
0
203,671
3
W
Sylvanus
6,075
608
42
4
0
172,001
0
L
Sun Wukong
5,218
522
72
7
0
197,482
0
W
Rama
7,119
712
110
11
0
185,802
0
L
Sylvanus
4,490
449
56
6
0
188,664
4
L
Neith
4,705
471
52
5
0
173,644
0
L
Agni
5,578
558
88
9
0
187,628
0
L
Fenrir
4,712
471
63
6
0
216,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role