Player Matchup

Anubis
Anubis
 
Anubis
Level 296
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EyeDentityy
Sylvanus
Level 163
God Stats
5W - 8L
1,333 SR
Queue Stats
115W - 112L
1,540 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LCSfogaca_
Morgan Le Fay
Level 193
God Stats
1W - 1L
1,465 SR
Queue Stats
41W - 22L
1,660 Elo+
Solo
Danzaburou
Danzaburou
ez2type
Danzaburou
Level 146
God Stats
12W - 9L
1,560 SR
Queue Stats
139W - 146L
1,440 Elo+
Solo
Achilles
Achilles
lofilifestyles
Achilles
Level 69
God Stats
1W - 4L
1,333 SR
Queue Stats
124W - 111L
1,523 Elo+
Party 1
Team Averages
Level 173
1,438 SR
1,533 Elo+

VS

Team Averages
Level 109
1,618 SR
1,469 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Elite1301
Heimdallr
Level 113
God Stats
14W - 15L
1,602 SR
Queue Stats
264W - 265L
1,518 Elo+
Solo
Skadi
Skadi
Nekú
Skadi
Level 88
God Stats
37W - 18L
1,694 SR
Queue Stats
118W - 111L
1,495 Elo+
Solo
Thanatos
Thanatos
Quan_Beast19
Thanatos
Level 35
God Stats
1W - 5L
1,500 SR
Queue Stats
43W - 62L
1,329 Elo+
Solo
Hades
Hades
black12shots
Hades
Level 148
God Stats
6W - 1L
1,796 SR
Queue Stats
118W - 101L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 2 / 0
5,295
530
5,787
5,704
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
EyeDentityy
Sylvanus
8
4 / 3 / 2
5,396
540
5,681
7,782
5,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
LCSfogaca_
Morgan Le Fay
10
1 / 1 / 1
5,693
569
3,225
4,657
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ez2type
Danzaburou
9
0 / 3 / 4
5,371
537
6,944
7,834
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
7
1 / 5 / 0
4,629
463
1,288
7,910
4,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 3 / 7
6,071
607
5,185
11,373
6,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heimdallr
Elite1301
Heimdallr
11
2 / 1 / 3
6,176
618
6,949
6,572
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
Nekú
Skadi
12
5 / 1 / 3
7,411
741
6,193
4,505
1,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Quan_Beast19
Thanatos
10
2 / 2 / 3
5,691
569
2,973
7,013
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 0 / 1
6,512
651
2,915
5,375
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
14
14
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
0
0.5
W
Artio
 
Artio
2
3
7
1.83
W
Heimdallr
Elite1301
Heimdallr
2
1
3
3.5
L
Sylvanus
EyeDentityy
Sylvanus
4
3
2
1.67
L
Morgan Le Fay
LCSfogaca_
Morgan Le Fay
1
1
1
1.5
W
Skadi
Nekú
Skadi
5
1
3
6.5
W
Thanatos
Quan_Beast19
Thanatos
2
2
3
1.75
W
3
0
1
3.5
L
Danzaburou
ez2type
Danzaburou
0
3
4
0.67
L
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,925
Damage
24,215
33,887
Taken
34,838
16,194
Mitigated
13,084
11,139
Healing
19,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,787
52
0
2,620
5,704
2,108
108
540
5,164
41,946
1,805
W
Artio
 
Artio
5,185
666
2,744
4,329
11,373
6,099
0
4,782
6,451
13,049
0
W
Heimdallr
Elite1301
Heimdallr
6,949
3,265
0
2,101
6,572
1,998
0
1,926
4,646
0
45,272
L
Sylvanus
EyeDentityy
Sylvanus
5,681
1,833
978
2,239
7,782
5,162
0
2,877
4,905
17,781
4,303
L
Morgan Le Fay
LCSfogaca_
Morgan Le Fay
3,225
441
0
1,329
4,657
1,566
0
2,126
2,531
32,745
0
W
Skadi
Nekú
Skadi
6,193
2,280
0
1,050
4,505
1,037
1,308
1,896
2,462
0
50,909
W
Thanatos
Quan_Beast19
Thanatos
2,973
1,066
0
5,048
7,013
1,951
0
2,669
4,301
0
23,570
W
2,915
91
398
3,825
5,375
1,999
0
2,678
2,502
39,627
0
L
Danzaburou
ez2type
Danzaburou
6,944
2,963
0
2,625
7,834
3,099
0
1,798
6,036
0
38,123
L
Achilles
1,288
108
0
1,348
7,910
4,259
0
759
7,151
0
18,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,384
Gold Earned
31,861
281
Minions Killed
302
0
Camps Cleared
0
977,972
Distance Traveled
1,034,110
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,295
530
74
7
0
241,599
1
W
Artio
6,071
607
12
1
0
219,259
4
W
Heimdallr
6,176
618
88
9
0
183,139
0
L
Sylvanus
5,396
540
24
2
0
181,496
2
L
Morgan Le Fay
5,693
569
85
9
0
190,942
4
W
Skadi
7,411
741
75
8
0
200,683
0
W
Thanatos
5,691
569
43
4
0
216,998
0
W
Hades
6,512
651
84
8
0
214,031
2
L
Danzaburou
5,371
537
65
7
0
204,117
2
L
Achilles
4,629
463
33
3
0
159,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role