Player Matchup

Sun Wukong
Sun Wukong
Obito-UchihaBest
Sun Wukong
Level 141
God Stats
2W - 3L
1,413 SR
Queue Stats
452W - 474L
1,460 Elo+
Solo
He Bo
He Bo
VIKTOR1911
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,268 Elo+
Solo
Apollo
Apollo
danielvibr
Apollo
Level 160
God Stats
6W - 14L
1,309 SR
Queue Stats
409W - 415L
1,498 Elo+
Solo
Cernunnos
Cernunnos
qnom189
Cernunnos
Level 127
God Stats
4W - 4L
1,626 SR
Queue Stats
271W - 274L
1,462 Elo+
Solo
Eset
Eset
ТвoяМамка
Eset
Level 172
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 6L
1,426 Elo+
Solo
Team Averages
Level 137
1,513 SR
1,423 Elo+

VS

Team Averages
Level 120
1,335 SR
1,492 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TheWealthyOneGod
Fenrir
Level 154
God Stats
1W - 4L
1,101 SR
Queue Stats
212W - 219L
1,487 Elo+
Solo
Artio
Artio
lorymoney99
Artio
Level 69
God Stats
1W - 3L
1,076 SR
Queue Stats
108W - 106L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Obito-UchihaBest
Sun Wukong
10
1 / 4 / 2
5,507
918
6,762
8,916
5,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

He Bo
8
0 / 2 / 0
5,110
852
1,464
3,078
775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
danielvibr
Apollo
11
3 / 3 / 0
6,201
1,034
4,644
6,387
2,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
qnom189
Cernunnos
11
0 / 2 / 4
5,665
944
5,877
4,305
1,404
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 2
5,328
888
6,342
4,412
1,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 0 / 8
6,902
1,150
7,239
3,780
1,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
 
The Morrigan
10
5 / 1 / 5
6,584
1,097
5,183
4,880
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thor
 
Thor
11
2 / 1 / 9
6,382
1,064
4,301
5,572
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 6
6,451
1,075
3,532
6,412
5,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 9
6,903
1,151
3,762
8,158
7,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
14
14
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
8
6
W
The Morrigan
 
The Morrigan
5
1
5
7.5
W
Thor
 
Thor
2
1
9
6.5
L
Sun Wukong
Obito-UchihaBest
Sun Wukong
1
4
2
0.5
W
3
1
6
6
L
He Bo
0
2
0
0
L
Apollo
danielvibr
Apollo
3
3
0
1
W
2
1
9
6.5
L
Cernunnos
qnom189
Cernunnos
0
2
4
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,089
Damage
24,017
27,098
Taken
28,802
11,742
Mitigated
19,311
5,943
Healing
11,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,239
1,358
357
341
3,780
1,597
48
876
2,904
25,689
0
W
The Morrigan
 
The Morrigan
5,183
702
703
2,085
4,880
2,003
0
1,349
3,531
5,141
2,173
W
Thor
 
Thor
4,301
307
1,300
758
5,572
2,718
0
1,108
4,464
0
9,792
L
Sun Wukong
Obito-UchihaBest
Sun Wukong
6,762
433
166
624
8,916
5,756
0
5,093
3,823
0
11,759
W
3,532
656
371
791
6,412
5,717
0
2,016
4,396
0
7,606
L
He Bo
1,464
431
104
680
3,078
775
0
1,295
1,783
4,555
0
L
Apollo
danielvibr
Apollo
4,644
1,898
929
1,735
6,387
2,427
0
4,035
2,352
0
13,586
W
3,762
113
1,793
3,401
8,158
7,276
0
2,258
5,900
7,422
0
L
Cernunnos
qnom189
Cernunnos
5,877
1,539
0
663
4,305
1,404
0
2,200
2,105
0
14,417
L
6,342
47
372
670
4,412
1,380
0
2,245
2,167
9,535
296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,811
Gold Earned
33,222
67
Minions Killed
74
0
Camps Cleared
0
571,483
Distance Traveled
596,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,902
1,150
40
7
0
132,022
0
W
The Morrigan
6,584
1,097
6
1
0
99,882
0
W
Thor
6,382
1,064
7
1
0
132,719
0
L
Sun Wukong
5,507
918
5
1
0
122,741
0
W
Fenrir
6,451
1,075
7
1
0
131,903
0
L
He Bo
5,110
852
14
2
0
82,036
0
L
Apollo
6,201
1,034
18
3
0
118,826
0
W
Artio
6,903
1,151
14
2
0
100,017
0
L
Cernunnos
5,665
944
21
4
0
125,194
0
L
Eset
5,328
888
9
2
0
122,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role