Player Matchup

Bastet
Bastet
Gold V
BlueThunder2050
Bastet
Gold V
Level 159
God Stats
7W - 4L
1,723 SR
Queue Stats
393W - 404L
1,345 MMR
Solo
Bake Kujira
Bake Kujira
Gold I
Morloun
Bake Kujira
Gold I
Level 189
God Stats
4W - 3L
1,414 SR
Queue Stats
265W - 263L
1,664 MMR
Solo
Anhur
Anhur
Diamond V
Moses1331
Anhur
Diamond V
Level 187
God Stats
6W - 2L
1,659 SR
Queue Stats
295W - 284L
2,097 MMR
Solo
Charybdis
Charybdis
Diamond IV
aParagon
Charybdis
Diamond IV
Level 129
God Stats
4W - 1L
1,825 SR
Queue Stats
231W - 210L
1,774 MMR
Solo
Ymir
Ymir
Silver II
o-JustinCredible
Ymir
Silver II
Level 117
God Stats
0W - 1L
1,736 SR
Queue Stats
110W - 130L
1,137 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,671 SR
1,603 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 112
1,606 SR
1,740 MMR
Agni
Agni
Silver IV
 
Agni
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
Oops_imGAY
Khepri
Gold V
Level 101
God Stats
3W - 0L
1,836 SR
Queue Stats
251W - 272L
1,190 MMR
Solo
Surtr
Surtr
Masters
Senpapi20
Surtr
Masters
Level 123
God Stats
14W - 20L
1,491 SR
Queue Stats
466W - 445L
2,447 MMR
Solo
Rama
Rama
Diamond III
Tǿji
Rama
Diamond III
Level 57
God Stats
2W - 3L
1,656 SR
Queue Stats
84W - 52L
2,257 MMR
Solo
Fenrir
Fenrir
Gold V
Wxgerr
Fenrir
Gold V
Level 123
God Stats
2W - 1L
1,547 SR
Queue Stats
150W - 161L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,242
530
1,976
4,723
1,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bake Kujira
Morloun
Bake Kujira
6
0 / 2 / 0
3,724
466
1,251
3,809
1,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Moses1331
Anhur
11
5 / 1 / 1
6,079
760
4,546
7,189
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
aParagon
Charybdis
9
4 / 2 / 0
5,639
705
6,609
5,807
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 3
4,902
613
1,921
5,938
2,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Ao KuangHun BatzKuzenboCu Chulainn

VS

Bans
AmaterasuAthenaHachimanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 4 / 0
5,168
646
2,662
4,580
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Oops_imGAY
Khepri
8
0 / 3 / 3
4,888
611
2,399
6,888
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Senpapi20
Surtr
12
4 / 0 / 0
6,584
823
5,056
5,765
2,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rama
Tǿji
Rama
10
4 / 0 / 0
5,706
713
5,860
4,429
1,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Wxgerr
Fenrir
5
0 / 3 / 0
3,753
469
1,004
4,105
990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
10
Kills
8
8
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
4
0
0
L
1
1
0
1
L
Bake Kujira
Morloun
Bake Kujira
0
2
0
0
L
Anhur
Moses1331
Anhur
5
1
1
5.5
W
Khepri
Oops_imGAY
Khepri
0
3
3
0.5
W
Surtr
Senpapi20
Surtr
4
0
0
4
W
Rama
Tǿji
Rama
4
0
0
4
W
Fenrir
Wxgerr
Fenrir
0
3
0
0
L
Charybdis
aParagon
Charybdis
4
2
0
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,303
Damage
16,981
27,466
Taken
25,767
10,246
Mitigated
8,712
9,035
Healing
6,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,662
37
0
320
4,580
802
0
0
4,580
29,706
0
L
1,976
509
0
881
4,723
1,463
0
350
4,222
0
23,534
L
Bake Kujira
Morloun
Bake Kujira
1,251
302
0
1,080
3,809
1,980
0
64
3,454
12,448
0
L
Anhur
Moses1331
Anhur
4,546
1,925
0
3,667
7,189
1,972
0
2,258
4,523
0
37,126
W
Khepri
Oops_imGAY
Khepri
2,399
222
0
859
6,888
3,178
0
795
6,093
13,202
0
W
Surtr
Senpapi20
Surtr
5,056
1,736
0
2,569
5,765
2,609
0
1,085
4,514
1,502
42,348
W
Rama
Tǿji
Rama
5,860
4,856
0
2,821
4,429
1,133
0
984
3,445
0
39,773
W
Fenrir
Wxgerr
Fenrir
1,004
254
0
270
4,105
990
0
111
3,994
0
10,610
L
Charybdis
aParagon
Charybdis
6,609
4,357
0
1,945
5,807
2,013
0
1,404
4,403
0
44,479
L
1,921
593
0
1,462
5,938
2,818
0
869
5,069
10,844
1,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,586
Gold Earned
26,099
241
Minions Killed
261
0
Camps Cleared
0
737,727
Distance Traveled
852,780
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,168
646
69
9
0
160,847
0
L
Bastet
4,242
530
44
6
0
159,149
2
L
Bake Kujira
3,724
466
21
3
0
106,803
0
L
Anhur
6,079
760
82
10
0
156,864
2
W
Khepri
4,888
611
22
3
0
171,747
1
W
Surtr
6,584
823
84
11
0
188,927
0
W
Rama
5,706
713
66
8
0
162,785
3
W
Fenrir
3,753
469
20
3
0
168,474
0
L
Charybdis
5,639
705
79
10
0
161,737
1
L
Ymir
4,902
613
15
2
0
153,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role