Player Matchup

Anhur
Anhur
Abousham1
Anhur
Level 152
God Stats
2W - 2L
1,537 SR
Queue Stats
92W - 66L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
Blobface18
Cliodhna
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,355 Elo+
Solo
Nu Wa
Nu Wa
Paganini24
Nu Wa
Level 187
God Stats
7W - 3L
1,715 SR
Queue Stats
214W - 173L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
Skorch1262
Gilgamesh
Level 157
God Stats
6W - 8L
1,540 SR
Queue Stats
118W - 121L
1,506 Elo+
Solo
Kuzenbo
Kuzenbo
TurtleHurdle987
Kuzenbo
Level 113
God Stats
2W - 3L
1,660 SR
Queue Stats
143W - 126L
1,527 Elo+
Solo
Team Averages
Level 136
1,590 SR
1,499 Elo+

VS

Team Averages
Level 155
1,590 SR
1,511 Elo+
Anhur
Anhur
Extura
Anhur
Level 168
God Stats
3W - 3L
1,692 SR
Queue Stats
48W - 39L
1,574 Elo+
Solo
Bakasura
Bakasura
MercifulColt57
Bakasura
Level 125
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 5L
1,398 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheJoker1624
Morgan Le Fay
Level 215
God Stats
2W - 0L
1,367 SR
Queue Stats
35W - 40L
1,475 Elo+
Solo
Sylvanus
Sylvanus
TheOGPleb
Sylvanus
Level 139
God Stats
2W - 0L
1,647 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Olorun
Olorun
kryllis
Olorun
Level 126
God Stats
19W - 25L
1,508 SR
Queue Stats
91W - 74L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Abousham1
Anhur
14
2 / 5 / 0
8,079
539
7,855
12,555
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Blobface18
Cliodhna
12
2 / 5 / 1
7,497
500
4,503
10,654
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
14
0 / 4 / 2
7,458
497
10,504
7,734
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Skorch1262
Gilgamesh
13
1 / 4 / 1
7,529
502
8,037
12,813
6,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 1
6,369
425
3,754
18,204
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Extura
Anhur
16
3 / 1 / 2
9,196
613
9,150
8,843
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
15
7 / 1 / 1
8,493
566
8,832
11,868
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
TheJoker1624
Morgan Le Fay
14
4 / 2 / 3
8,965
598
8,182
9,821
4,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TheOGPleb
Sylvanus
12
0 / 0 / 5
7,861
524
4,616
10,718
6,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Olorun
kryllis
Olorun
15
6 / 1 / 2
9,143
610
13,056
12,576
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
20
21
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Abousham1
Anhur
2
5
0
0.4
L
Cliodhna
Blobface18
Cliodhna
2
5
1
0.5
W
Anhur
Extura
Anhur
3
1
2
4
W
Bakasura
7
1
1
7.5
L
Nu Wa
0
4
2
0.25
L
Gilgamesh
Skorch1262
Gilgamesh
1
4
1
0.38
W
Morgan Le Fay
TheJoker1624
Morgan Le Fay
4
2
3
2.75
W
Sylvanus
TheOGPleb
Sylvanus
0
0
5
2.5
L
0
3
1
0.17
W
Olorun
kryllis
Olorun
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
43,836
61,960
Taken
53,826
27,927
Mitigated
22,410
14,130
Healing
27,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Abousham1
Anhur
7,855
3,490
0
4,154
12,555
2,940
459
2,580
9,418
0
65,888
L
Cliodhna
Blobface18
Cliodhna
4,503
52
0
3,590
10,654
3,040
0
4,310
6,088
0
35,179
W
Anhur
Extura
Anhur
9,150
5,122
0
3,924
8,843
2,665
440
1,714
7,060
0
72,617
W
Bakasura
8,832
5,987
0
3,820
11,868
4,767
0
1,055
10,677
0
54,254
L
Nu Wa
10,504
1,637
0
374
7,734
2,302
0
4,581
2,919
66,677
0
L
Gilgamesh
Skorch1262
Gilgamesh
8,037
2,517
0
2,524
12,813
6,921
0
4,917
6,734
0
50,867
W
Morgan Le Fay
TheJoker1624
Morgan Le Fay
8,182
780
0
3,894
9,821
4,337
0
1,430
7,752
60,484
2,956
W
Sylvanus
TheOGPleb
Sylvanus
4,616
908
4,075
5,128
10,718
6,894
98
3,326
7,100
21,319
3,179
L
3,754
1,465
126
3,362
18,204
12,724
0
7,983
9,875
23,230
0
W
Olorun
kryllis
Olorun
13,056
7,985
668
5,608
12,576
3,747
907
5,854
6,372
86,079
1,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,932
Gold Earned
43,658
423
Minions Killed
514
0
Camps Cleared
0
1,518,509
Distance Traveled
1,438,075
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,079
539
120
8
0
271,441
0
L
Cliodhna
7,497
500
46
3
0
348,346
0
W
Anhur
9,196
613
138
9
0
296,960
4
W
Bakasura
8,493
566
100
7
0
346,805
0
L
Nu Wa
7,458
497
137
9
0
297,309
0
L
Gilgamesh
7,529
502
92
6
0
295,620
0
W
Morgan Le Fay
8,965
598
94
6
0
251,848
2
W
Sylvanus
7,861
524
36
2
0
253,618
6
L
Kuzenbo
6,369
425
28
2
0
305,793
1
W
Olorun
9,143
610
146
10
0
288,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role