Player Matchup

Xing Tian
Xing Tian
Diamond IV
CipriaNNN
Xing Tian
Diamond IV
Level 159
God Stats
7W - 4L
1,583 SR
Queue Stats
128W - 113L
2,102 MMR
Solo
Persephone
Persephone
Masters
QueenWasabii
Persephone
Masters
Level 158
God Stats
242W - 187L
1,626 SR
Queue Stats
796W - 615L
2,114 MMR
Solo
Cernunnos
Cernunnos
Diamond II
uihiuyiuyu
Cernunnos
Diamond II
Level 73
God Stats
2W - 1L
1,810 SR
Queue Stats
56W - 32L
2,168 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,673 SR
2,128 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,444 SR
2,118 MMR
Scylla
Scylla
Platinum V
 
Scylla
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Masters
Vângola
Arachne
Masters
Level 168
God Stats
12W - 10L
1,639 SR
Queue Stats
601W - 463L
2,337 MMR
Solo
Hercules
Hercules
Masters
blo0dOrange
Hercules
Masters
Level 161
God Stats
1W - 5L
1,193 SR
Queue Stats
243W - 154L
2,516 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CipriaNNN
Xing Tian
16
1 / 1 / 7
9,832
756
5,967
17,248
16,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Persephone
QueenWasabii
Persephone
19
6 / 1 / 7
12,787
984
20,494
8,244
2,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
uihiuyiuyu
Cernunnos
18
6 / 0 / 6
11,959
920
11,409
11,180
5,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AphroditeCthulhuKuzenboFafnir

VS

Bans
GebHou YiAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
0 / 5 / 1
9,659
743
8,102
10,644
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Vângola
Arachne
14
0 / 5 / 1
8,786
676
7,707
16,004
11,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
blo0dOrange
Hercules
15
1 / 3 / 0
9,019
694
8,419
16,466
15,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Xing Tian
CipriaNNN
Xing Tian
1
1
7
4.5
W
Persephone
QueenWasabii
Persephone
6
1
7
9.5
L
Arachne
Vângola
Arachne
0
5
1
0.1
L
Hercules
blo0dOrange
Hercules
1
3
0
0.33
W
Cernunnos
uihiuyiuyu
Cernunnos
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,870
Damage
24,228
36,672
Taken
43,114
25,087
Mitigated
30,679
10,324
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,102
341
0
728
10,644
3,101
0
6,388
3,493
49,211
0
W
Xing Tian
CipriaNNN
Xing Tian
5,967
519
0
2,563
17,248
16,829
64
2,616
13,553
18,880
3,243
W
Persephone
QueenWasabii
Persephone
20,494
431
0
1,662
8,244
2,561
411
2,364
5,133
60,342
1,422
L
Arachne
Vângola
Arachne
7,707
4,388
0
5,053
16,004
11,685
0
9,334
5,632
0
23,595
L
Hercules
blo0dOrange
Hercules
8,419
2,563
0
5,012
16,466
15,893
0
8,199
7,252
0
15,733
W
Cernunnos
uihiuyiuyu
Cernunnos
11,409
3,981
0
6,099
11,180
5,697
3,178
2,339
8,015
0
66,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
27,464
254
Minions Killed
146
0
Camps Cleared
0
795,212
Distance Traveled
746,997
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,659
743
102
8
0
245,204
0
W
Xing Tian
9,832
756
33
3
0
260,368
1
W
Persephone
12,787
984
101
8
0
273,997
6
L
Arachne
8,786
676
34
3
0
252,642
0
L
Hercules
9,019
694
10
1
0
249,151
2
W
Cernunnos
11,959
920
120
9
0
260,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role