Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
AresUnit
Set
Level 149
God Stats
3W - 7L
1,133 SR
Queue Stats
56W - 59L
1,532 Elo+
Party 1
Sol
Sol
BmMelija
Sol
Level 86
God Stats
2W - 3L
1,554 SR
Queue Stats
338W - 314L
1,469 Elo+
Party 1
Thanatos
Thanatos
Vaaaacap
Thanatos
Level 84
God Stats
1W - 2L
1,536 SR
Queue Stats
119W - 103L
1,551 Elo+
Solo
Ares
Ares
WickedRegret
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 101
1,445 SR
1,510 Elo+

VS

Team Averages
Level 145
1,574 SR
1,570 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Au_BlurryFace
Aphrodite
Level 127
God Stats
3W - 2L
1,480 SR
Queue Stats
358W - 334L
1,448 Elo+
Solo
Hou Yi
Hou Yi
Brickk
Hou Yi
Level 157
God Stats
14W - 14L
1,526 SR
Queue Stats
152W - 141L
1,551 Elo+
Solo
Janus
Janus
Isozymic
Janus
Level 108
God Stats
31W - 12L
1,864 SR
Queue Stats
67W - 24L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 1 / 0
5,529
503
494
5,804
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 1 / 0
6,062
551
8,286
8,922
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 0 / 0
6,103
555
5,153
3,678
726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Vaaaacap
Thanatos
8
0 / 5 / 0
4,915
447
1,694
8,692
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 6 / 0
4,217
383
337
5,968
2,072

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 0 / 1
7,212
656
4,788
7,049
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
 
Khepri
10
0 / 0 / 3
5,453
496
3,223
6,140
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Au_BlurryFace
Aphrodite
11
1 / 2 / 3
6,119
556
2,683
5,659
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Brickk
Hou Yi
6
2 / 3 / 2
4,554
414
1,821
3,539
914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
Isozymic
Janus
14
3 / 0 / 0
7,931
721
3,729
5,722
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
5
Kills
11
13
Deaths
5
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
W
Hun Batz
 
Hun Batz
5
0
1
5.5
W
Khepri
 
Khepri
0
0
3
1.5
L
3
1
0
3
W
Aphrodite
Au_BlurryFace
Aphrodite
1
2
3
1.25
L
2
0
0
2
W
Hou Yi
Brickk
Hou Yi
2
3
2
1
W
Janus
Isozymic
Janus
3
0
0
3
L
Thanatos
Vaaaacap
Thanatos
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,964
Damage
16,244
33,064
Taken
28,109
10,539
Mitigated
10,671
11,919
Healing
13,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
494
50
0
992
5,804
1,897
0
835
4,969
0
33,435
W
Hun Batz
 
Hun Batz
4,788
1,215
0
3,866
7,049
2,428
0
1,009
6,040
0
60,957
W
Khepri
 
Khepri
3,223
192
200
1,639
6,140
4,254
0
0
6,140
22,078
3,615
L
8,286
4,221
0
4,199
8,922
3,743
0
2,479
6,443
0
45,337
W
Aphrodite
Au_BlurryFace
Aphrodite
2,683
356
318
2,856
5,659
1,479
0
2,764
2,895
31,906
2,126
L
5,153
1,214
0
1,430
3,678
726
0
1,101
2,359
35,891
1,917
W
Hou Yi
Brickk
Hou Yi
1,821
995
0
800
3,539
914
0
0
3,539
0
16,425
W
Janus
Isozymic
Janus
3,729
654
0
3,477
5,722
1,596
0
1,701
4,021
77,766
0
L
Thanatos
Vaaaacap
Thanatos
1,694
361
0
5,298
8,692
2,101
0
1,980
6,672
0
26,186
L
337
175
0
0
5,968
2,072
0
2,347
3,531
5,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,826
Gold Earned
31,269
275
Minions Killed
401
0
Camps Cleared
0
1,044,554
Distance Traveled
994,574
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,529
503
76
7
0
151,617
0
W
Hun Batz
7,212
656
101
9
0
240,720
3
W
Khepri
5,453
496
33
3
0
197,470
0
L
Set
6,062
551
63
6
0
251,505
0
W
Aphrodite
6,119
556
79
7
0
212,860
2
L
Sol
6,103
555
67
6
0
221,028
2
W
Hou Yi
4,554
414
30
3
0
99,315
0
W
Janus
7,931
721
158
14
0
244,209
6
L
Thanatos
4,915
447
64
6
0
229,071
0
L
Ares
4,217
383
5
0
0
191,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role