Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DenikDima
Ymir
Level 29
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 5L
1,226 Elo+
Solo
Loki
Loki
ElectricHoneyTea
Loki
Level 144
God Stats
2W - 2L
1,633 SR
Queue Stats
62W - 64L
1,505 Elo+
Solo
Medusa
Medusa
ElsaNait
Medusa
Level 167
God Stats
10W - 14L
1,563 SR
Queue Stats
146W - 143L
1,548 Elo+
Party 1
He Bo
He Bo
ineedpancakes
He Bo
Level 153
God Stats
7W - 16L
1,383 SR
Queue Stats
398W - 411L
1,556 Elo+
Solo
Team Averages
Level 139
1,516 SR
1,467 Elo+

VS

Team Averages
Level 130
1,542 SR
1,511 Elo+
Medusa
Medusa
 
Medusa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Unknown1212
Odin
Level 144
God Stats
4W - 2L
1,805 SR
Queue Stats
86W - 88L
1,502 Elo+
Solo
Merlin
Merlin
okayokayalright
Merlin
Level 62
God Stats
2W - 3L
1,407 SR
Queue Stats
222W - 232L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 2 / 0
4,581
916
1,333
4,666
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 0 / 0
4,254
851
0
0
0
10
1 / 3 / 0
4,859
972
2,592
4,363
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
ElsaNait
Medusa
10
1 / 1 / 0
5,247
1,049
2,546
2,955
889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 1
4,862
972
2,245
3,766
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 4
5,715
1,143
3,536
2,508
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
 
Ra
10
1 / 0 / 4
5,174
1,035
2,476
1,605
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
 
Mulan
9
1 / 0 / 1
5,009
1,002
2,035
2,856
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
3 / 0 / 2
5,624
1,125
2,054
2,362
1,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 1 / 3
4,853
971
2,563
2,765
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
8
8
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
Medusa
 
Medusa
3
1
4
5
W
Ra
 
Ra
1
0
4
3
W
Mulan
 
Mulan
1
0
1
1.5
L
Ymir
0
0
0
0
L
1
3
0
0.33
L
Medusa
ElsaNait
Medusa
1
1
0
1
W
3
0
2
4
L
0
2
1
0.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,716
Damage
12,664
15,750
Taken
12,096
5,123
Mitigated
6,130
1,468
Healing
2,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,333
67
0
385
4,666
1,942
0
807
3,515
8,195
236
W
Medusa
 
Medusa
3,536
1,485
0
319
2,508
867
0
1,221
1,287
0
19,881
W
Ra
 
Ra
2,476
278
480
658
1,605
516
43
155
1,450
12,617
323
W
Mulan
 
Mulan
2,035
235
0
456
2,856
2,182
0
1,123
1,733
0
4,267
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
2,592
590
0
0
4,363
1,325
0
1,539
2,520
0
8,904
L
Medusa
ElsaNait
Medusa
2,546
778
0
498
2,955
889
0
1,284
1,495
0
15,037
W
2,054
803
0
291
2,362
1,726
0
376
1,986
102
10,876
L
2,245
42
0
585
3,766
967
0
527
3,005
9,728
0
W
2,563
27
0
470
2,765
839
0
614
2,151
8,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,803
Gold Earned
26,375
85
Minions Killed
115
0
Camps Cleared
0
442,424
Distance Traveled
591,816
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,581
916
21
4
0
97,358
2
W
Medusa
5,715
1,143
36
7
0
106,837
0
W
Ra
5,174
1,035
30
6
0
124,071
0
W
Mulan
5,009
1,002
9
2
0
118,929
0
L
Ymir
4,254
851
0
0
0
0
0
L
Loki
4,859
972
20
4
0
108,439
0
L
Medusa
5,247
1,049
28
6
0
124,365
0
W
Odin
5,624
1,125
24
5
0
120,033
0
L
He Bo
4,862
972
16
3
0
112,262
0
W
Merlin
4,853
971
16
3
0
121,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role