Player Matchup

Charon
Charon
Grandmaster
TheN00bSlayer
Charon
Grandmaster
Level 148
God Stats
31W - 9L
1,932 SR
Queue Stats
264W - 173L
3,384 MMR
Party 1
Izanami
Izanami
Masters
VoidPainX
Izanami
Masters
Level 143
God Stats
1W - 0L
1,816 SR
Queue Stats
93W - 41L
2,586 MMR
Party 1
Aphrodite
Aphrodite
Masters
Сontroller
Aphrodite
Masters
Level 207
God Stats
78W - 23L
1,878 SR
Queue Stats
136W - 58L
2,833 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 166
1,875 SR
2,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,688 SR
2,278 MMR
Scylla
Scylla
Masters
Dinο
Scylla
Masters
Level 274
God Stats
6W - 4L
1,770 SR
Queue Stats
69W - 14L
2,684 MMR
Party 2
Ymir
Ymir
Silver IV
Prqzii
Ymir
Silver IV
Level 49
God Stats
10W - 11L
1,515 SR
Queue Stats
52W - 87L
1,119 MMR
Solo
Achilles
Achilles
Masters
kınky
Achilles
Masters
Level 157
God Stats
1W - 2L
1,778 SR
Queue Stats
76W - 24L
3,032 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 7
9,724
972
12,128
9,702
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
VoidPainX
Izanami
15
4 / 2 / 7
9,538
954
14,025
11,010
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
Сontroller
Aphrodite
15
3 / 1 / 7
9,159
916
7,426
8,973
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SerqetFafnirCerberusCthulhuKuzenbo

VS

Bans
AtlasOdinTsukuyomiHerculesAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dinο
Scylla
14
3 / 5 / 2
8,852
885
6,820
8,553
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Prqzii
Ymir
11
0 / 4 / 3
7,121
712
1,715
12,129
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Achilles
kınky
Achilles
15
2 / 2 / 3
8,546
855
10,909
17,734
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
11
Kills
5
5
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dinο
Scylla
3
5
2
0.8
L
Ymir
Prqzii
Ymir
0
4
3
0.38
W
4
2
7
3.75
W
Izanami
VoidPainX
Izanami
4
2
7
3.75
L
Achilles
kınky
Achilles
2
2
3
1.75
W
Aphrodite
Сontroller
Aphrodite
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,579
Damage
19,444
29,685
Taken
38,416
14,547
Mitigated
22,773
16,066
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dinο
Scylla
6,820
741
0
655
8,553
2,865
0
4,947
3,292
30,132
0
L
Ymir
Prqzii
Ymir
1,715
120
0
1,108
12,129
8,685
0
5,073
6,601
7,354
0
W
12,128
2,531
0
1,629
9,702
6,850
903
2,718
6,499
24,689
3,256
W
Izanami
VoidPainX
Izanami
14,025
8,187
0
3,794
11,010
3,838
2,259
3,137
7,390
0
48,968
L
Achilles
kınky
Achilles
10,909
1,890
0
4,304
17,734
11,223
0
7,027
10,232
1,573
25,698
W
Aphrodite
Сontroller
Aphrodite
7,426
677
4,657
5,986
8,973
3,859
719
3,152
5,472
33,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
24,519
152
Minions Killed
107
0
Camps Cleared
0
591,755
Distance Traveled
553,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,852
885
60
6
0
170,569
0
L
Ymir
7,121
712
9
1
0
160,216
0
W
Charon
9,724
972
38
4
0
210,897
0
W
Izanami
9,538
954
51
5
0
187,651
0
L
Achilles
8,546
855
38
4
0
223,033
0
W
Aphrodite
9,159
916
63
6
0
193,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role