Player Matchup

Hades
Hades
Drahxx
Hades
Level 157
God Stats
0W - 1L
1,707 SR
Queue Stats
100W - 81L
1,618 Elo+
Party 1
Bacchus
Bacchus
EaFozZz
Bacchus
Level 149
God Stats
4W - 8L
1,463 SR
Queue Stats
323W - 330L
1,458 Elo+
Party 4
Charybdis
Charybdis
Solyc
Charybdis
Level 149
God Stats
3W - 7L
1,342 SR
Queue Stats
169W - 163L
1,439 Elo+
Party 4
Loki
Loki
Tormentor86
Loki
Level 89
God Stats
1W - 2L
1,672 SR
Queue Stats
92W - 87L
1,606 Elo+
Party 1
Camazotz
Camazotz
tender_temper71
Camazotz
Level 88
God Stats
1W - 6L
1,331 SR
Queue Stats
742W - 734L
1,528 Elo+
Solo
Team Averages
Level 126
1,503 SR
1,530 Elo+

VS

Team Averages
Level 149
1,482 SR
1,557 Elo+
Zhong Kui
Zhong Kui
BF4 Hunts
Zhong Kui
Level 151
God Stats
5W - 2L
1,504 SR
Queue Stats
571W - 526L
1,479 Elo+
Party 3
Ganesha
Ganesha
CopsKillKids
Ganesha
Level 159
God Stats
3W - 0L
1,516 SR
Queue Stats
79W - 62L
1,605 Elo+
Party 2
Izanami
Izanami
JusticeForPeanut
Izanami
Level 89
God Stats
1W - 0L
1,743 SR
Queue Stats
88W - 77L
1,594 Elo+
Party 2
Zeus
Zeus
PandaCastro
Zeus
Level 119
God Stats
1W - 1L
1,194 SR
Queue Stats
40W - 36L
1,555 Elo+
Party 2
Medusa
Medusa
XLady DemonikaX
Medusa
Level 229
God Stats
8W - 8L
1,454 SR
Queue Stats
221W - 210L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Drahxx
Hades
13
1 / 3 / 4
7,344
734
4,695
8,655
5,245
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
EaFozZz
Bacchus
13
2 / 5 / 5
7,608
761
5,415
9,651
10,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Solyc
Charybdis
13
2 / 2 / 3
7,620
762
4,798
5,530
1,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
7,790
779
5,401
6,706
2,420
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
13
1 / 2 / 4
7,197
720
3,631
8,122
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BF4 Hunts
Zhong Kui
13
2 / 3 / 7
8,418
842
2,727
6,812
7,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
CopsKillKids
Ganesha
15
0 / 1 / 16
9,353
935
6,091
7,306
7,524
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 1 / 9
9,210
921
8,234
3,898
1,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 12
8,646
865
6,897
4,726
1,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 1 / 7
9,732
973
9,261
3,889
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
8
Kills
16
16
Deaths
8
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BF4 Hunts
Zhong Kui
2
3
7
1.83
W
Ganesha
CopsKillKids
Ganesha
0
1
16
8
L
Hades
Drahxx
Hades
1
3
4
1
L
Bacchus
EaFozZz
Bacchus
2
5
5
0.9
W
4
1
9
8.5
W
1
2
12
3.5
L
Charybdis
Solyc
Charybdis
2
2
3
1.75
L
2
4
3
0.88
W
9
1
7
12.5
L
Camazotz
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,940
Damage
33,210
38,664
Taken
26,631
25,025
Mitigated
20,095
11,244
Healing
7,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BF4 Hunts
Zhong Kui
2,727
102
0
665
6,812
7,724
180
2,531
4,281
8,016
521
W
Ganesha
CopsKillKids
Ganesha
6,091
121
1,338
1,896
7,306
7,524
368
2,767
4,539
15,303
1,592
L
Hades
Drahxx
Hades
4,695
409
1,515
2,549
8,655
5,245
0
3,835
4,820
12,509
0
L
Bacchus
EaFozZz
Bacchus
5,415
441
869
1,473
9,651
10,858
0
3,261
6,390
7,928
428
W
8,234
4,641
1,056
704
3,898
1,456
2,273
1,531
2,367
0
23,288
W
6,897
597
792
1,480
4,726
1,770
34
1,758
2,968
19,943
0
L
Charybdis
Solyc
Charybdis
4,798
1,453
0
875
5,530
1,943
0
2,521
3,009
0
16,341
L
5,401
572
0
306
6,706
2,420
0
2,561
4,145
0
20,649
W
9,261
3,811
0
0
3,889
1,621
814
1,273
2,616
0
20,596
L
Camazotz
3,631
107
1,175
2,482
8,122
4,559
0
2,595
5,527
0
9,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,559
Gold Earned
45,359
94
Minions Killed
139
0
Camps Cleared
0
991,919
Distance Traveled
906,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,418
842
14
1
0
154,525
0
W
Ganesha
9,353
935
3
0
0
188,566
0
L
Hades
7,344
734
29
3
0
203,249
0
L
Bacchus
7,608
761
7
1
0
215,107
0
W
Izanami
9,210
921
56
6
0
185,634
0
W
Zeus
8,646
865
33
3
0
199,534
0
L
Charybdis
7,620
762
30
3
0
191,889
0
L
Loki
7,790
779
21
2
0
202,340
0
W
Medusa
9,732
973
33
3
0
178,537
0
L
Camazotz
7,197
720
7
1
0
179,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role