Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Barsu
Poseidon
Level 159
God Stats
3W - 6L
1,520 SR
Queue Stats
287W - 301L
1,515 Elo+
Solo
Agni
Agni
Dakesam
Agni
Level 65
God Stats
1W - 1L
1,682 SR
Queue Stats
216W - 199L
1,535 Elo+
Solo
Horus
Horus
Yushich
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,508 Elo+
Solo
He Bo
He Bo
orzank5
He Bo
Level 142
God Stats
3W - 11L
1,119 SR
Queue Stats
159W - 172L
1,453 Elo+
Solo
Team Averages
Level 125
1,464 SR
1,502 Elo+

VS

Team Averages
Level 163
1,548 SR
1,503 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jakett
Cerberus
Level 143
God Stats
1W - 1L
1,285 SR
Queue Stats
229W - 228L
1,572 Elo+
Solo
Nu Wa
Nu Wa
SisaSuarez
Nu Wa
Level 251
God Stats
15W - 11L
1,572 SR
Queue Stats
790W - 808L
1,534 Elo+
Solo
Cu Chulainn
Cu Chulainn
banemalec
Cu Chulainn
Level 116
God Stats
4W - 0L
1,891 SR
Queue Stats
603W - 629L
1,452 Elo+
Solo
Ah Puch
Ah Puch
xxbmh
Ah Puch
Level 132
God Stats
5W - 5L
1,495 SR
Queue Stats
340W - 368L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 4 / 2
5,711
714
4,205
7,636
5,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
Barsu
Poseidon
13
1 / 3 / 2
6,362
795
9,780
5,765
2,114
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Agni
Dakesam
Agni
12
0 / 4 / 2
6,290
786
8,341
5,657
1,947
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Yushich
Horus
11
1 / 5 / 3
6,427
803
2,717
12,304
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

He Bo
orzank5
He Bo
9
1 / 2 / 0
5,578
697
861
3,614
926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
0 / 1 / 10
7,698
962
2,313
8,082
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Jakett
Cerberus
15
5 / 1 / 12
8,456
1,057
7,540
9,243
9,165
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
14
7 / 0 / 11
8,522
1,065
9,212
5,465
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
banemalec
Cu Chulainn
12
2 / 2 / 6
7,534
942
5,041
10,060
7,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
xxbmh
Ah Puch
14
4 / 0 / 9
8,361
1,045
8,474
4,811
2,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
4
Kills
18
18
Deaths
4
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
2
0.5
W
Sylvanus
 
Sylvanus
0
1
10
5
L
Poseidon
Barsu
Poseidon
1
3
2
0.67
L
Agni
Dakesam
Agni
0
4
2
0.25
W
Cerberus
Jakett
Cerberus
5
1
12
11
W
Nu Wa
7
0
11
12.5
L
Horus
Yushich
Horus
1
5
3
0.5
W
Cu Chulainn
banemalec
Cu Chulainn
2
2
6
2.5
L
He Bo
orzank5
He Bo
1
2
0
0.5
W
Ah Puch
xxbmh
Ah Puch
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,904
Damage
32,580
34,976
Taken
37,661
19,906
Mitigated
27,495
8,084
Healing
20,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,205
763
599
1,441
7,636
5,705
0
5,672
1,888
8,802
0
W
Sylvanus
 
Sylvanus
2,313
199
6,279
4,280
8,082
6,565
755
5,139
2,832
5,878
0
L
Poseidon
Barsu
Poseidon
9,780
962
41
645
5,765
2,114
0
4,570
1,116
28,450
0
L
Agni
Dakesam
Agni
8,341
287
0
0
5,657
1,947
0
5,079
544
22,382
750
W
Cerberus
Jakett
Cerberus
7,540
299
0
1,552
9,243
9,165
1,132
5,342
3,868
16,818
1,122
W
Nu Wa
9,212
2,726
0
974
5,465
2,199
2,282
3,660
1,726
19,333
0
L
Horus
Yushich
Horus
2,717
1,170
1,698
2,943
12,304
9,214
0
8,703
3,298
0
4,585
W
Cu Chulainn
banemalec
Cu Chulainn
5,041
791
1,889
3,195
10,060
7,351
811
4,691
5,265
0
12,149
L
He Bo
orzank5
He Bo
861
0
247
470
3,614
926
0
3,267
308
3,336
0
W
Ah Puch
xxbmh
Ah Puch
8,474
477
929
1,568
4,811
2,215
1,572
3,643
1,135
18,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
40,571
105
Minions Killed
106
0
Camps Cleared
0
629,792
Distance Traveled
765,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,711
714
12
2
0
114,138
0
W
Sylvanus
7,698
962
9
1
0
141,906
0
L
Poseidon
6,362
795
43
5
0
139,244
0
L
Agni
6,290
786
27
3
0
149,204
0
W
Cerberus
8,456
1,057
35
4
0
152,707
0
W
Nu Wa
8,522
1,065
15
2
0
155,617
0
L
Horus
6,427
803
8
1
0
126,852
0
W
Cu Chulainn
7,534
942
17
2
0
159,565
0
L
He Bo
5,578
697
15
2
0
100,354
0
W
Ah Puch
8,361
1,045
30
4
0
155,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role