Player Matchup

Charon
Charon
MonsterLeDonut
Charon
Level 149
God Stats
4W - 1L
1,587 SR
Queue Stats
131W - 118L
1,529 Elo+
Party 2
Thor
Thor
OhIDunKnow
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,549 Elo+
Party 2
Discordia
Discordia
Psion Feenyx
Discordia
Level 129
God Stats
6W - 7L
1,527 SR
Queue Stats
365W - 399L
1,452 Elo+
Solo
Yemoja
Yemoja
USN_EM_ARM
Yemoja
Level 102
God Stats
2W - 1L
1,549 SR
Queue Stats
160W - 178L
1,481 Elo+
Solo
Heimdallr
Heimdallr
pwnzorrewind
Heimdallr
Level 126
God Stats
3W - 2L
1,455 SR
Queue Stats
99W - 94L
1,518 Elo+
Party 2
Team Averages
Level 127
1,524 SR
1,506 Elo+

VS

Team Averages
Level 81
1,460 SR
1,479 Elo+
Merlin
Merlin
 
Merlin
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
LM jugga
Bastet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,424 Elo+
Party 1
Hel
Hel
XiKash
Hel
Level 119
God Stats
2W - 4L
1,341 SR
Queue Stats
373W - 410L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
uce juice7145
Danzaburou
Level 69
God Stats
13W - 16L
1,459 SR
Queue Stats
206W - 229L
1,503 Elo+
Party 1
Bacchus
Bacchus
zenpanda57
Bacchus
Level 48
God Stats
5W - 5L
1,500 SR
Queue Stats
64W - 89L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 13
10,141
780
19,107
18,728
17,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
7 / 1 / 9
10,352
796
13,152
11,020
9,580
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Psion Feenyx
Discordia
17
7 / 3 / 6
10,324
794
19,186
8,875
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
USN_EM_ARM
Yemoja
16
3 / 2 / 10
9,343
719
10,129
14,401
9,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Heimdallr
pwnzorrewind
Heimdallr
17
2 / 0 / 16
10,052
773
12,837
11,513
5,319
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 3
8,684
668
11,481
13,341
5,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
LM jugga
Bastet
15
4 / 5 / 3
9,478
729
9,431
13,116
5,373
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hel
XiKash
Hel
14
1 / 4 / 7
8,247
634
6,907
18,035
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
uce juice7145
Danzaburou
16
2 / 3 / 3
9,177
706
14,781
16,244
6,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
zenpanda57
Bacchus
15
0 / 4 / 4
8,504
654
5,876
18,270
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
20
Kills
9
9
Deaths
20
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
3
0.88
L
Bastet
LM jugga
Bastet
4
5
3
1.1
W
1
3
13
2.5
W
7
1
9
11.5
W
Discordia
Psion Feenyx
Discordia
7
3
6
3.33
W
Yemoja
USN_EM_ARM
Yemoja
3
2
10
4
L
Hel
XiKash
Hel
1
4
7
1.13
W
Heimdallr
pwnzorrewind
Heimdallr
2
0
16
10
L
Danzaburou
uce juice7145
Danzaburou
2
3
3
1.17
L
Bacchus
zenpanda57
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,411
Damage
48,476
64,537
Taken
79,006
45,877
Mitigated
44,402
30,461
Healing
35,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,481
953
550
1,373
13,341
5,522
0
8,035
5,306
24,082
0
L
Bastet
LM jugga
Bastet
9,431
2,078
0
2,680
13,116
5,373
0
7,606
5,506
0
14,413
W
19,107
3,458
4,995
4,351
18,728
17,588
952
6,434
11,735
35,264
0
W
13,152
369
1,113
763
11,020
9,580
389
3,999
6,659
1,698
21,576
W
Discordia
Psion Feenyx
Discordia
19,186
0
1,942
1,069
8,875
3,537
146
2,159
6,534
31,625
0
W
Yemoja
USN_EM_ARM
Yemoja
10,129
1,384
9,102
3,072
14,401
9,853
253
4,977
9,088
14,307
3,222
L
Hel
XiKash
Hel
6,907
192
13,642
10,080
18,035
8,266
0
10,120
7,915
16,129
0
W
Heimdallr
pwnzorrewind
Heimdallr
12,837
3,332
1,965
2,089
11,513
5,319
1,569
4,488
6,543
0
29,751
L
Danzaburou
uce juice7145
Danzaburou
14,781
3,009
1,230
3,873
16,244
6,973
0
10,376
5,868
0
30,195
L
Bacchus
zenpanda57
Bacchus
5,876
635
0
1,712
18,270
18,268
0
12,800
5,470
11,164
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,212
Gold Earned
44,090
170
Minions Killed
115
0
Camps Cleared
0
1,175,852
Distance Traveled
1,291,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,684
668
36
3
0
229,653
0
L
Bastet
9,478
729
9
1
0
314,012
0
W
Charon
10,141
780
29
2
0
220,508
0
W
Thor
10,352
796
24
2
0
261,552
0
W
Discordia
10,324
794
33
3
0
212,430
0
W
Yemoja
9,343
719
19
1
0
221,935
0
L
Hel
8,247
634
12
1
0
271,862
0
W
Heimdallr
10,052
773
65
5
0
259,427
0
L
Danzaburou
9,177
706
48
4
0
248,428
0
L
Bacchus
8,504
654
10
1
0
227,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role