Player Matchup

Atlas
Atlas
DuckyPanther137
Atlas
Level 142
God Stats
1W - 0L
1,526 SR
Queue Stats
91W - 87L
1,439 Elo+
Party 1
Thanatos
Thanatos
Infamous_Lan
Thanatos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,363 Elo+
Party 3
Ne Zha
Ne Zha
Moemoney2237
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,104 Elo+
Party 3
Scylla
Scylla
Stealthy Hands
Scylla
Level 116
God Stats
3W - 1L
1,612 SR
Queue Stats
160W - 155L
1,465 Elo+
Party 1
Cernunnos
Cernunnos
lx-EzEkiEL-xl
Cernunnos
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,261 Elo+
Party 3
Team Averages
Level 81
1,528 SR
1,326 Elo+

VS

Team Averages
Level 124
1,501 SR
1,467 Elo+
Scylla
Scylla
BurnBuddy102
Scylla
Level 156
God Stats
3W - 10L
1,247 SR
Queue Stats
203W - 197L
1,462 Elo+
Party 2
Gilgamesh
Gilgamesh
Lil-Rich_8
Gilgamesh
Level 77
God Stats
2W - 3L
1,308 SR
Queue Stats
103W - 104L
1,470 Elo+
Solo
Danzaburou
Danzaburou
PitifulKitten79
Danzaburou
Level 158
God Stats
3W - 3L
1,794 SR
Queue Stats
147W - 151L
1,452 Elo+
Party 2
Athena
Athena
Wolziel_Alucard
Athena
Level 159
God Stats
5W - 4L
1,656 SR
Queue Stats
568W - 594L
1,421 Elo+
Solo
Heimdallr
Heimdallr
zonal_tear18
Heimdallr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 162L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 21
12,196
871
12,354
21,977
31,268
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Infamous_Lan
Thanatos
16
4 / 3 / 15
10,750
768
10,267
10,918
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
16
3 / 5 / 15
10,886
778
13,739
10,568
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

20
11 / 1 / 17
13,357
954
16,410
11,901
6,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
lx-EzEkiEL-xl
Cernunnos
19
8 / 3 / 11
12,409
886
15,467
10,893
4,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
5 / 8 / 5
10,406
743
16,593
13,571
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Lil-Rich_8
Gilgamesh
17
6 / 8 / 8
11,239
803
12,249
28,748
24,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PitifulKitten79
Danzaburou
18
3 / 6 / 9
10,376
741
6,606
12,688
5,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 8 / 11
9,234
660
8,635
18,729
20,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
zonal_tear18
Heimdallr
5
0 / 1 / 0
6,754
482
0
881
48

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
48
31
Kills
15
16
Deaths
31
79
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
5
8
5
0.94
W
5
4
21
3.88
W
Thanatos
Infamous_Lan
Thanatos
4
3
15
3.83
L
Gilgamesh
Lil-Rich_8
Gilgamesh
6
8
8
1.25
W
Ne Zha
3
5
15
2.1
L
Danzaburou
PitifulKitten79
Danzaburou
3
6
9
1.25
W
11
1
17
19.5
L
1
8
11
0.81
W
Cernunnos
lx-EzEkiEL-xl
Cernunnos
8
3
11
4.5
L
Heimdallr
zonal_tear18
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,237
Damage
44,083
66,257
Taken
74,617
52,375
Mitigated
55,534
22,670
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
16,593
733
258
625
13,571
4,666
0
5,235
8,336
33,553
0
W
12,354
3,592
2,541
4,326
21,977
31,268
132
4,856
17,121
22,303
719
W
Thanatos
Infamous_Lan
Thanatos
10,267
3,488
2,440
6,845
10,918
5,237
360
4,705
6,213
0
21,112
L
Gilgamesh
Lil-Rich_8
Gilgamesh
12,249
1,925
422
6,269
28,748
24,768
0
10,494
18,254
0
21,180
W
Ne Zha
13,739
3,597
819
980
10,568
5,272
1,347
5,576
4,656
0
26,333
L
Danzaburou
PitifulKitten79
Danzaburou
6,606
2,236
640
2,017
12,688
5,150
0
6,946
5,742
0
26,752
W
16,410
2,037
487
1,833
11,901
6,118
981
2,796
9,105
38,969
0
L
8,635
1,343
664
1,519
18,729
20,902
0
5,124
13,605
12,438
1,427
W
Cernunnos
lx-EzEkiEL-xl
Cernunnos
15,467
7,909
0
2,399
10,893
4,480
4,869
5,868
5,025
0
35,899
L
Heimdallr
zonal_tear18
Heimdallr
0
0
0
0
881
48
0
593
288
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,598
Gold Earned
48,009
161
Minions Killed
103
0
Camps Cleared
0
1,339,141
Distance Traveled
842,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,406
743
43
3
0
220,137
0
W
Atlas
12,196
871
9
1
0
245,377
0
W
Thanatos
10,750
768
22
2
0
291,996
0
L
Gilgamesh
11,239
803
9
1
0
220,191
0
W
Ne Zha
10,886
778
29
2
0
268,604
0
L
Danzaburou
10,376
741
42
3
0
196,488
0
W
Scylla
13,357
954
65
5
0
285,090
0
L
Athena
9,234
660
9
1
0
204,265
0
W
Cernunnos
12,409
886
36
3
0
248,074
0
L
Heimdallr
6,754
482
0
0
0
1,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role