Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FYBPsycho
Tsukuyomi
Level 119
God Stats
29W - 10L
1,638 SR
Queue Stats
609W - 475L
1,523 Elo+
Party 2
Zeus
Zeus
Goldmember1661
Zeus
Level 159
God Stats
4W - 1L
1,679 SR
Queue Stats
149W - 156L
1,462 Elo+
Solo
Anubis
Anubis
PGOTurnedfriend
Anubis
Level 126
God Stats
6W - 8L
1,408 SR
Queue Stats
299W - 142L
1,618 Elo+
Party 2
Ymir
Ymir
Trøllollolloll
Ymir
Level 28
God Stats
5W - 6L
1,506 SR
Queue Stats
101W - 117L
1,453 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,511 Elo+

VS

Team Averages
Level 145
1,474 SR
1,416 Elo+
Yemoja
Yemoja
MonkeyGod22
Yemoja
Level 166
God Stats
0W - 2L
1,266 SR
Queue Stats
40W - 64L
1,407 Elo+
Party 1
Bake Kujira
Bake Kujira
RyuuJester
Bake Kujira
Level 152
God Stats
2W - 5L
1,421 SR
Queue Stats
83W - 121L
1,446 Elo+
Party 1
The Morrigan
The Morrigan
Syrenix-na-Kye
The Morrigan
Level 143
God Stats
0W - 1L
1,358 SR
Queue Stats
15W - 26L
1,366 Elo+
Party 1
Thanatos
Thanatos
XxGodzKnightxX
Thanatos
Level 88
God Stats
1W - 1L
1,741 SR
Queue Stats
42W - 69L
1,386 Elo+
Party 1
Nike
Nike
xXdl0olbXx
Nike
Level 178
God Stats
23W - 17L
1,583 SR
Queue Stats
1,176W - 1,248L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
2 / 2 / 18
8,570
857
2,725
8,652
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
FYBPsycho
Tsukuyomi
16
13 / 2 / 14
9,929
993
19,396
14,853
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 1 / 15
9,171
917
8,200
5,340
2,108
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 0 / 19
9,467
947
10,527
7,835
3,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 18
8,765
877
7,465
10,996
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 5 / 5
7,929
793
3,540
12,445
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bake Kujira
RyuuJester
Bake Kujira
14
1 / 6 / 1
7,768
777
9,151
15,269
15,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
Syrenix-na-Kye
The Morrigan
15
4 / 4 / 1
8,539
854
4,724
4,938
1,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
1 / 7 / 3
6,612
661
3,350
9,640
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 1
7,001
700
7,405
9,564
6,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
28
Kills
8
8
Deaths
28
84
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
18
5.5
W
Tsukuyomi
FYBPsycho
Tsukuyomi
13
2
14
10
W
5
1
15
12.5
L
Yemoja
1
5
5
0.7
W
4
0
19
13.5
L
Bake Kujira
RyuuJester
Bake Kujira
1
6
1
0.25
L
The Morrigan
Syrenix-na-Kye
The Morrigan
4
4
1
1.13
W
4
3
18
4.33
L
Thanatos
1
7
3
0.36
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,313
Damage
28,170
47,676
Taken
51,856
25,344
Mitigated
33,263
25,113
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,725
1,360
11,593
2,523
8,652
4,169
997
2,830
5,784
9,729
0
W
Tsukuyomi
FYBPsycho
Tsukuyomi
19,396
4,579
594
2,654
14,853
5,792
29
5,535
9,142
0
29,544
W
8,200
1,897
1,196
585
5,340
2,108
910
1,442
3,898
22,216
0
L
Yemoja
3,540
868
5,135
3,205
12,445
6,211
0
6,162
6,283
8,672
428
W
10,527
413
2,072
2,861
7,835
3,350
184
3,375
4,208
27,448
559
L
Bake Kujira
RyuuJester
Bake Kujira
9,151
3,959
501
1,946
15,269
15,588
0
8,243
7,026
17,641
0
L
The Morrigan
Syrenix-na-Kye
The Morrigan
4,724
381
224
1,071
4,938
1,772
0
3,117
1,738
16,171
1,810
W
7,465
823
403
632
10,996
9,925
368
2,409
8,499
14,164
924
L
Thanatos
3,350
226
170
1,639
9,640
3,513
0
4,510
5,130
0
4,985
L
7,405
0
379
562
9,564
6,179
0
5,619
3,945
0
14,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,902
Gold Earned
37,849
123
Minions Killed
75
0
Camps Cleared
0
912,212
Distance Traveled
776,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,570
857
13
1
0
164,185
0
W
Tsukuyomi
9,929
993
12
1
0
200,424
0
W
Zeus
9,171
917
47
5
0
175,374
0
L
Yemoja
7,929
793
18
2
0
139,469
0
W
Anubis
9,467
947
37
4
0
214,073
0
L
Bake Kujira
7,768
777
19
2
0
180,778
0
L
The Morrigan
8,539
854
28
3
0
151,018
0
W
Ymir
8,765
877
14
1
0
158,156
0
L
Thanatos
6,612
661
2
0
0
169,806
0
L
Nike
7,001
700
8
1
0
135,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role