Player Matchup

Janus
Janus
 
Janus
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
OfficialA1fly
Awilix
Level 136
God Stats
1W - 0L
1,652 SR
Queue Stats
62W - 50L
1,535 Elo+
Party 1
Skadi
Skadi
SidRnr
Skadi
Level 155
God Stats
3W - 2L
1,526 SR
Queue Stats
204W - 189L
1,540 Elo+
Solo
Hades
Hades
T-Cthulhu-T
Hades
Level 155
God Stats
2W - 6L
1,492 SR
Queue Stats
435W - 437L
1,592 Elo+
Solo
Anubis
Anubis
Vaporz-GG
Anubis
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 53L
1,525 Elo+
Party 1
Team Averages
Level 130
1,534 SR
1,539 Elo+

VS

Team Averages
Level 162
1,516 SR
1,524 Elo+
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Blazed9o8
Tyr
Level 156
God Stats
2W - 4L
1,424 SR
Queue Stats
295W - 273L
1,497 Elo+
Party 2
Cabrakan
Cabrakan
TheWandererBard
Cabrakan
Level 159
God Stats
5W - 1L
1,951 SR
Queue Stats
326W - 360L
1,540 Elo+
Solo
Merlin
Merlin
ahurb
Merlin
Level 141
God Stats
1W - 4L
1,456 SR
Queue Stats
266W - 265L
1,514 Elo+
Solo
Surtr
Surtr
pyetrogamer
Surtr
Level 229
God Stats
2W - 10L
1,251 SR
Queue Stats
617W - 618L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 0 / 5
5,760
1,152
3,174
2,031
638
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 3
5,510
1,102
3,185
4,015
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
SidRnr
Skadi
12
2 / 0 / 4
6,090
1,218
5,036
2,259
821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 1 / 5
5,490
1,098
1,915
3,493
2,380
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Vaporz-GG
Anubis
9
1 / 3 / 3
5,292
1,058
2,458
4,553
1,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 4
5,092
1,018
1,421
5,241
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 3
5,532
1,106
2,463
3,524
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
8
1 / 2 / 0
4,968
994
515
3,119
2,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ahurb
Merlin
11
1 / 0 / 4
5,826
1,165
4,637
1,533
504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 3
5,306
1,061
4,166
4,815
3,885
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
6
Kills
5
6
Deaths
6
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
5
3.5
L
Osiris
 
Osiris
0
2
4
1
L
2
1
3
3.5
W
2
2
3
1.75
W
Skadi
SidRnr
Skadi
2
0
4
4
W
0
1
5
2.5
L
Cabrakan
1
2
0
0.5
W
Anubis
Vaporz-GG
Anubis
1
3
3
0.83
L
Merlin
ahurb
Merlin
1
0
4
3
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,768
Damage
13,202
16,351
Taken
18,232
6,918
Mitigated
13,012
6,136
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,174
141
669
414
2,031
638
0
1,205
726
8,527
0
L
Osiris
 
Osiris
1,421
151
0
846
5,241
3,826
0
1,930
3,311
0
5,334
L
2,463
48
0
595
3,524
2,328
0
1,349
2,175
0
5,584
W
3,185
654
318
839
4,015
1,324
0
1,502
2,479
0
5,377
W
Skadi
SidRnr
Skadi
5,036
859
185
239
2,259
821
0
1,753
506
0
15,000
W
1,915
70
214
1,299
3,493
2,380
0
1,708
1,710
8,046
970
L
Cabrakan
515
75
0
255
3,119
2,469
0
1,934
1,185
716
0
W
Anubis
Vaporz-GG
Anubis
2,458
81
671
1,288
4,553
1,755
0
1,827
2,622
8,018
0
L
Merlin
ahurb
Merlin
4,637
35
323
164
1,533
504
0
143
1,390
17,849
0
L
4,166
541
899
1,718
4,815
3,885
0
2,048
2,767
3,955
4,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
26,724
77
Minions Killed
44
0
Camps Cleared
0
557,199
Distance Traveled
506,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,760
1,152
13
3
0
131,224
0
L
Osiris
5,092
1,018
4
1
0
122,737
0
L
Tyr
5,532
1,106
3
1
0
100,910
0
W
Awilix
5,510
1,102
4
1
0
113,137
0
W
Skadi
6,090
1,218
19
4
0
119,692
0
W
Hades
5,490
1,098
26
5
0
80,979
0
L
Cabrakan
4,968
994
0
0
0
46,766
0
W
Anubis
5,292
1,058
15
3
0
112,167
0
L
Merlin
5,826
1,165
29
6
0
105,653
0
L
Surtr
5,306
1,061
8
2
0
130,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role