Player Matchup

Hera
Hera
Gold II
BlankStare9
Hera
Gold II
Level 160
God Stats
8W - 12L
1,511 SR
Queue Stats
399W - 393L
1,586 MMR
Solo
Ares
Ares
Gold II
CombatDisc
Ares
Gold II
Level 129
God Stats
22W - 24L
1,575 SR
Queue Stats
347W - 352L
1,569 MMR
Solo
Serqet
Serqet
Silver I
LatteLord
Serqet
Silver I
Level 145
God Stats
1W - 1L
1,817 SR
Queue Stats
5W - 7L
1,591 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
MurkinUP
Sun Wukong
Platinum V
Level 189
God Stats
343W - 261L
1,645 SR
Queue Stats
496W - 494L
1,588 MMR
Party 1
Rama
Rama
Gold III
redraiderdude35
Rama
Gold III
Level 188
God Stats
2W - 4L
1,512 SR
Queue Stats
368W - 376L
1,570 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 162
1,612 SR
1,581 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,624 SR
1,548 MMR
Poseidon
Poseidon
Platinum V
 
Poseidon
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
Aci Scylla
Medusa
Gold IV
Level 127
God Stats
12W - 2L
1,751 SR
Queue Stats
42W - 34L
1,603 MMR
Solo
Osiris
Osiris
Gold I
Alanp4j4s117
Osiris
Gold I
Level 163
God Stats
7W - 4L
1,681 SR
Queue Stats
150W - 143L
1,601 MMR
Solo
Sobek
Sobek
Gold IV
BlueThunder2050
Sobek
Gold IV
Level 159
God Stats
8W - 6L
1,595 SR
Queue Stats
448W - 461L
1,413 MMR
Solo
Pele
Pele
Gold II
Roe v Ymir
Pele
Gold II
Level 136
God Stats
53W - 43L
1,592 SR
Queue Stats
207W - 200L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 3 / 1
4,843
807
3,032
3,054
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 4
3,509
585
1,830
4,878
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
LatteLord
Serqet
7
1 / 0 / 2
3,825
638
1,179
2,997
848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MurkinUP
Sun Wukong
5
1 / 3 / 0
3,529
588
2,365
4,125
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 4 / 2
3,431
572
1,244
3,838
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
SetCthulhuAo KuangHe BoNu Wa

VS

Bans
BacchusKaliAthenaMulanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
5 / 2 / 1
4,572
762
1,997
2,978
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Aci Scylla
Medusa
7
3 / 2 / 3
4,262
710
4,839
3,671
923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
8
2 / 1 / 1
4,552
759
2,057
4,625
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
2 / 1 / 5
4,793
799
2,011
4,031
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 4
4,100
683
2,060
4,104
965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
6
Kills
13
13
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
1
2.75
W
Medusa
Aci Scylla
Medusa
3
2
3
2.25
W
Osiris
2
1
1
2.5
L
3
3
1
1.17
W
2
1
5
4.5
L
0
3
4
0.67
L
Serqet
LatteLord
Serqet
1
0
2
2
L
Sun Wukong
MurkinUP
Sun Wukong
1
3
0
0.33
W
1
0
4
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,650
Damage
12,964
18,892
Taken
19,409
6,958
Mitigated
7,412
4,876
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,997
436
0
642
2,978
711
0
1,420
1,389
20,149
0
W
Medusa
Aci Scylla
Medusa
4,839
1,856
0
795
3,671
923
0
1,360
2,201
0
24,417
W
Osiris
2,057
832
0
2,151
4,625
2,391
0
0
4,625
0
23,356
L
3,032
357
0
655
3,054
815
0
1,488
1,370
20,572
413
W
2,011
207
0
1,146
4,031
2,422
0
1,387
2,552
8,092
784
L
1,830
641
0
1,111
4,878
2,729
0
1,230
3,648
5,539
0
L
Serqet
LatteLord
Serqet
1,179
344
0
1,922
2,997
848
0
264
2,697
0
19,423
L
Sun Wukong
MurkinUP
Sun Wukong
2,365
931
0
858
4,125
1,654
0
22
4,092
0
14,466
W
2,060
627
0
2,102
4,104
965
0
250
3,812
0
17,955
L
1,244
1,060
0
330
3,838
912
0
498
3,300
0
9,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,137
Gold Earned
22,279
143
Minions Killed
187
0
Camps Cleared
0
591,645
Distance Traveled
656,261
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,572
762
36
6
0
142,285
0
W
Medusa
4,262
710
38
6
0
113,493
1
W
Osiris
4,552
759
54
9
0
126,035
1
L
Hera
4,843
807
51
9
0
116,210
0
W
Sobek
4,793
799
16
3
0
124,790
3
L
Ares
3,509
585
5
1
0
123,316
2
L
Serqet
3,825
638
40
7
0
151,165
0
L
Sun Wukong
3,529
588
29
5
0
82,005
0
W
Pele
4,100
683
43
7
0
149,658
0
L
Rama
3,431
572
18
3
0
118,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role