Player Matchup

Chang'e
Chang'e
FullOfPride
Chang'e
Level 159
God Stats
1W - 1L
1,959 SR
Queue Stats
17W - 10L
1,677 Elo+
Party 1
Danzaburou
Danzaburou
Tired Giant
Danzaburou
Level 85
God Stats
2W - 2L
1,552 SR
Queue Stats
5W - 4L
1,543 Elo+
Party 1
Nike
Nike
darkdotfail
Nike
Level 128
God Stats
60W - 58L
1,591 SR
Queue Stats
239W - 244L
1,505 Elo+
Party 1
Team Averages
Level 124
1,701 SR
1,575 Elo+

VS

Team Averages
Level 99
1,705 SR
1,473 Elo+
Nu Wa
Nu Wa
DanpaiHimura
Nu Wa
Level 124
God Stats
6W - 4L
1,850 SR
Queue Stats
162W - 163L
1,493 Elo+
Solo
Jormungandr
Jormungandr
Elmisterio327
Jormungandr
Level 105
God Stats
10W - 5L
1,653 SR
Queue Stats
293W - 306L
1,497 Elo+
Solo
Arachne
Arachne
acevibez
Arachne
Level 69
God Stats
28W - 9L
1,614 SR
Queue Stats
117W - 130L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FullOfPride
Chang'e
14
1 / 3 / 1
7,966
797
6,348
9,780
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Tired Giant
Danzaburou
12
1 / 4 / 1
7,226
723
2,781
6,615
2,218
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 2
7,152
715
3,751
9,551
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
7,738
774
5,633
3,384
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Elmisterio327
Jormungandr
15
4 / 0 / 5
9,022
902
9,960
8,128
6,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
acevibez
Arachne
14
4 / 2 / 4
8,569
857
5,835
8,599
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Jormungandr
Elmisterio327
Jormungandr
4
0
5
6.5
L
Chang'e
FullOfPride
Chang'e
1
3
1
0.5
L
Danzaburou
Tired Giant
Danzaburou
1
4
1
0.38
W
Arachne
acevibez
Arachne
4
2
4
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,880
Damage
21,428
25,946
Taken
20,111
10,021
Mitigated
11,545
6,402
Healing
5,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,633
1,954
0
500
3,384
1,076
293
907
2,477
16,252
0
W
Jormungandr
Elmisterio327
Jormungandr
9,960
2,132
0
1,614
8,128
6,217
204
2,632
5,496
32,512
1,745
L
Chang'e
FullOfPride
Chang'e
6,348
319
1,438
2,659
9,780
2,685
0
5,074
4,264
41,830
0
L
Danzaburou
Tired Giant
Danzaburou
2,781
468
0
343
6,615
2,218
0
4,694
1,447
0
20,093
W
Arachne
acevibez
Arachne
5,835
4,596
0
3,373
8,599
4,252
260
2,847
5,752
0
27,768
L
3,751
35
0
1,962
9,551
5,118
0
4,422
4,949
0
23,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,344
Gold Earned
25,329
161
Minions Killed
140
0
Camps Cleared
0
538,184
Distance Traveled
589,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,738
774
30
3
0
168,184
0
W
Jormungandr
9,022
902
60
6
0
209,381
0
L
Chang'e
7,966
797
83
8
0
186,342
0
L
Danzaburou
7,226
723
33
3
0
164,071
0
W
Arachne
8,569
857
50
5
0
211,879
0
L
Nike
7,152
715
45
5
0
187,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role